Character Information Full Name: Arum Enlil-Kurgalani Race: Half-Eronidas Age: 38 Sexuality: Straight Gender: Male Eye Color: Yellowish-Gray Core Concept He's been a house guard, a regalian guard, a mercenary, an arcanist, and a knight with a party-hard attitude raring to jump into any fight he could get his meaty paws on. Through becoming a Cahal, Arum was thrust into a series of events that wildly changed him into a callused, brutal, vehement hunter. Eventually his extremist views got him exiled from his pack. He's back now, and changed, for the better and the worst. Proficiencies Total: 14/14 Strength: 7 [+1 Ability From Eronidas] - Ally Throw [Eronidas] - Technique Parry - Bruiser Slam - Bruiser Tackle - Bruiser Feint - Unyielding Strike - Steady Body - Pinning Throw ----------------------- Constitution: 4 - Debuff Endurance [Eronidas] - Rage Counter - Interception - Bruteforce Training - Second Wind -------------------- Wisdom: 0 ------------------- Dexterity: 1 Disguise --------------------------------- Magic: 2 [Exist-Aligned] - Sinistral Implode - Sinistral Leap ----------------------------------------------------------------------------------------- Charisma: 0 Abilities Racials: Eronidas: 2 Abilities Cahal: 2 Abilities Languages Common Vasar Appearance Information Without any particular mutations or oddities, Arum still gives off a rather strange look passively, like an invisible aura of intense strangeness. He stands at 6'8 with a thick black dreadhawk going down the center of his head and flopping onto the side surprisingly neatly. The light just barely shines across his olive-green skin and yellowish-gray eyes that pierce through black sclera with focus. Spoiler: Visual Information (Expanded) Arum has an angular face with Prominent eyes and thin lips that touch the small tusks at the sides of his strong jaw thanks to his orc blood. His ears are relatively normal, both being slightly larger than average with a rounded edge. He always carries a content expression with a blemish-free complexion though bears a scar beside his left eye where a blade caught him in a dispute with his mother. His hair color is a deep black fashioned into a short Dread-hawk that flows a few inches down the back of his skull. Arum is 6 feet and 8 inches tall with larger muscles that pull at his Olive-Green skin to create a well-defined Ripped build. Of course under the clothing the man is a forest of hair as he was never truly concerned with shaving. Unless it was his face that lost it. Arum wears a black, purple and gold doublet that sports a simple silver-threaded flower design flowing around the torso elegantly. Accompanying this is his white, fairly light short sleeved undershirt he wears to continue to classify himself as "Decent" in the eyes of the public as wearing a sleeveless doublet with nothing under it seems to be frowned upon. He also wears a rather small gold necklace with a blade that has wings sprouting from it's guard at its end. His pants are simple and black, accompanied by leather shoes that go up to his mid-shin. With a naturally uplifting tone of speech Arum's voice is low and gruff. He had a Daen accent, though years in Regalia had worn it down, and even influenced his speech with their own common mannerisms. Being raised in Daendroc for most of his life, he learned Daendroque, to which proves itself useful here and there. Life Story Arum was born in a 6th level Daen Polon to a single mother, Ninsuu, the father having ran away before he could raise the boy even a month. His adolescent years were filled with the harsh cursory militaristic training his Zabaran culture requested of him, resentment welling inside for the father that had abandoned the family. Gladitorial fights seemed like a good avenue for his pent up rage and well-absorbed training. The relationship between he and his mother began to deteriorate as he reminded her of his father. Eventually the reality of the gladitorial fighting hit him, along with the reality of his mother's crumbling psyche, and as the disappointment and sadness welled within, so did the rage against his father, causing him to abandon his home just as he did in a twisted irony. He stowed away upon a boat going to Regalia, a land he'd read about as a cultural mixing pot, thinking this might be the place to find the bastard that put him in this spot. The young adult was taken in by a Bloodcast willing to hone the unfettered hatred inside the young Eronidas, and so he did, turning the boy into a man and the man into a knight. Arum found his father, and made an example of him, but as one might have expected, beating an old man was not as satisfying as he had pictured, and he moved on to try and do better things, eventually bringing him through several lines of guarding and mercenarial work before getting arrested for assault in the sewer system. Before he could get hauled off he was stolen and infected by a Cahallan man who mentored him through the process of becoming a beastial weapon against the scourge of the world: the void. Eventually, his devotion to this task was taken harshly, getting him shunned and exiled from his own pack, causing him to hone himself in isolation to come back years later with a newfound strength in both his resolve, and power.
@TheBioverse Hey, I hope you don't mind checking this out for me again. I seemed to have some inaccurate info on the knights stuff for making a Knight Registry post, and rewrote the Life story a bit to fix them! Edits are highlighted in blue
This should read as 7 with +2 from xyz You cannot invest proficiency points into the curse point buy. They're acquired only as commutable. The information here isn't clear to read, what spells are they buying? Commutable also doesn't contribute to the proficiency stat.
I believed I may have fixed the issue about clarity and the one with the strength's formatting, let me know if it's still a problem! Thank you for picking up the app btw.