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Work in Progress Oceanthus

This sheet is a work in progress and should not be considered accurate or used actively in roleplay.
Joined
Dec 5, 2024
Messages
3
Reaction score
1
Points
18
Character Information

  • Full Name: Oceanthus
  • Heritage / Culture: Narim
  • Age: 26
  • Gender / Pronouns: It
  • Religion: Unionism
  • Occult: Godmagic
  • Character Occupation: Unionism
Appearance Information

  • Eye Color: White
  • Skin Color: Ivory
  • Hair: N/A
  • Height: 7'3
  • Body Type: Lanky
  • Additional Features: Possess antenna, four arms and mandiables
Skill Information

  • Hobbies and Talents: Religious practices, near shamanic rituals
  • Mechanics: Cleric
  • Languages: Common
Backstory/Plothooks

Oceanthus remains a simple creature, born and raised beneath the depths of what it see's as respite in a horrid world. It exists to heal those it encounters, through faith and might Oceanthus truly bares no unique history. Working as a scribe of the Unionism faith, this is likely where most would see the insectoid creature rise from the depths to perform works of a loving authority upon the world. Not much else can be said, beyond its ability to cook good food. A creature of faith purely, Oceanthus

Combat Proficiencies and Abilities

Attack Stat: Faith [4]
Defense Stat: Strength [3] +1 [Godsrot Ward]
[14/14 points spent]
Proficiency Points:

  • Strength: 3
    • Careful Fighter
    • Steady Body
    • Technique Parry
    • Building Smash
  • Constitution: 2
    • Shield Bunker
    • Shield Cover
  • Intelligence:
    • Safeguard
  • Wisdom: 2
    • Mobile Command
    • Attack Command
    • Chase Command
  • Dexterity:
  • Faith: 4
    • Sacred Revive
    • Sacred Heal
    • Sacred Rebuke
    • Sacred Siphon
    • Sacred Burn
  • Magic:
Special effects: Made a Ward by a Godsrot

Grants +1 Defense Stat (break cap up to 9) while in Emote Range. This must be declared on a Character Application to apply. The Ward is also immune to Prideborn Mindvex, Bodyborn Mutations, and Arkenborn emotion reading/memory alterations, so long as they are Ward.
 
Last edited:
  • Strength: 2
    • Careful Fighter
    • Shield Bunker
  • Constitution: 2
    • Steady Body
    • Shield Cover
  • Intelligence: 3
    • Safeguard
    • Puretek Blessing
    • Puretek Wrath
  • Wisdom: 2
    • Mobile Command
    • Attack Command
    • Chase Command
  • Dexterity:
  • Faith: 2
    • Sacred Revive
    • Sacred Heal
  • Magic: 2
    • Magic Distort
    • Magic Trip
Steady Body is part of strength investment, Shield Bunker is part of Constitution. I think you just switched those up, and it fortunately doesn't influence points.

However, you have Magic and Cleric point-buys at the same time, which makes you character occult, and unable to use Puretek point-buy.
  • Narim can choose one Prayer, or Cleric, or Magic Pack for free, either as Mundane, or classified as God Magic.
You could keep one of the two magic packs and count it as god magic, if you want to keep puretek point-buy. Free packs from heritage traits do not add to your proficiency point-count, meaning your magic points would be at 0.
You also don't seem to have actually picked out any of your Free packs - I'd recommend checking out the Narim page again to see what free stuff you can choose from on top of this!