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- Nov 3, 2013
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As commonly known and often yelled in the streets of Regalia, the vampire "race" is filled with noobs. You can often see in the trade/help channels people looking for a vampire willing to infect them. I think that the RP on the server would be of a higher quality if becoming a vamp was a lot harder. Maybe even separating vampires created by a Dark Altar and vampires created by infection. There would also be different levels of vamps depending on how they were created, how much blood they drink, and a new skill area. Also, I know many people think that vamps should not have increased pvp, but think about this. What if vampires were to have larger strength buffs with the more blood they drink? Bloodlust is down and it might not come back, so why not add to the flavor of vamps by making them more like they are in myths?
Here is the list of my suggested changes:
Btw: I know a lot of people hate when others try to change the vamp "race". In this case, please read this without being biased and take into account how this could improve the server (think of it, no more noob vamps running around Regalia getting burned in the sun. We would make it a ton more flavorful)
Here is the list of my suggested changes:
- Different abilities for Dark Altar vamps and infected vamps
- Increased strength buffs for Altar vamps when they drink lots of blood
- Automatic bounty on all who publicly ask to become a vamp
- A more debilitating form of the Dark Disease
- A new skill area for blood drinkers
Btw: I know a lot of people hate when others try to change the vamp "race". In this case, please read this without being biased and take into account how this could improve the server (think of it, no more noob vamps running around Regalia getting burned in the sun. We would make it a ton more flavorful)