New World On Massivecraft (a Second One!)

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MonMarty

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I am still in an early stage of forestation but it would be interesting to see what players think. As opposed to Thortuna's map, this map favors players looking jaw dropping mountains and idyllic coves and bays.

nvLmJwQ.jpg
 
I will probably be able to produce a dynmap view in about 3 hours as well.
 
I must have download for brushes! Unless they are reserved for Massivecraft staff members creating worlds... then:| MonMarty

Who made, Ellador for example? I see distinct difference between the creation style of these two maps, which leads me to believe there are two different creators, or at least more people with varying styles.
 
Wessexstock created Ellador. I created Kelmoria. Ninja_baver created Ithania.

My brushes are for MassiveCraft's own use, I make the brushes myself in photoshop.
 
Can we get a none ********** Picture for the americans that get it blocked? Knowing you its awesome!
 
Map looks fantastic!

So this will be a world? What world would it be?
 
I will replace all the images with Imgur images soon and add some in game screenshots to show the vegetation and terrain in action.
 
So I must ask, Do you have names for these worlds? And are they the worlds you mentioned a long time ago or are they completely different?
 
That world is amazing. I'd give it a hug if I could be digitally implemented into the world. It really makes me want to have a multi-faction territory war. Kinda like risk but with people instead of units and dice. Anybody else think that is an amazing idea?
 
Looks very nice! I'm assuming the south-west is desert-like, may we see that?


No desert pictures yet, but I do have these Savanna pictures, a setting that is as of yet unique in MassiveCraft.


I also updated the image in the first post to show the new biome separation.


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I am still in an early stage of forestation but it would be interesting to see what players think. As opposed to Thortuna's map, this map favors players looking jaw dropping mountains and idyllic coves and bays.

nvLmJwQ.jpg
yay a new world it will be amazing before everyone griefs it ::(
 
I am still in an early stage of forestation but it would be interesting to see what players think. As opposed to Thortuna's map, this map favors players looking jaw dropping mountains and idyllic coves and bays.

nvLmJwQ.jpg

I LOVE this, but only one thing: This and many of the other worlds look rather square... :/ But otherwise I am hyped for this! Thanks for the work! :D
 
Some images of the great dark-woods of Lerina Basa

Ma5DLbr.jpg

OSQHAuB.jpg

5HdUjXF.jpg

R8xMVtq.jpg

V81XXll.jpg
 
Very excited for this
 
My Dwarves and I are ready. Any help to set our Dwarven location would be deeply appreciated guys!
We are looking for a grassy land that semi-flat, right next to a big mountain range. We hope to have a water source near by or a cliff?
 
A faction can have a base in multiple worlds right?
 
MonMarty, can I call dibs on that entire world? :P

Ok faction, here's how it goes... find a mountain and chop the top off, build walls, and then we make mighty castle! :D
 
I shall make a nice little hole, in a nice little hill, with a nice little garden,
And I shall live happily ever after to the end of my days. :)
 
MonMarty so question, what in the direction of ores will spawn in this new world? Are we talking standard base over world minerals Ex: coal, diamonds, iron and so forth, or will we have emeralds and netherquartz too? And just another question, will it have a higher frequency of ores like in Ithania and Kelmoria, or be more vanilla like in its underground generation such as in Ellador or Daendroc?
 
MonMarty so question, what in the direction of ores will spawn in this new world? Are we talking standard base over world minerals Ex: coal, diamonds, iron and so forth, or will we have emeralds and netherquartz too? And just another question, will it have a higher frequency of ores like in Ithania and Kelmoria, or be more vanilla like in its underground generation such as in Ellador or Daendroc?
I'm not sure of the ins and outs of world painter, and this is only partially related to your post, but I think it'd be cool to have a higher frequency of some ores in different biomes, such as more coal in swamp biomes.
 
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