• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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They're not really "servers" so much as just different worlds, like the nether and overworld in singleplayer. All your items, stats, factions, etc carry over from each world. As a result it doesn't really matter, just keep in mind what enkiduu said about the world deletions.



If you're planning on building your own faction, you need to keep a 10 chunk (160 blocks) gap between the nearest claim to you before you claim. Generally speaking, other than that, you can build wherever without much issue from locals. If you join a pre-established faction, talk with your leader before building anything, most factions are very particular about their build style and don't want you building outward-facing builds out of that style.