- Joined
- Oct 20, 2013
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- 846
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"
- A new world will be produced, hopefully at deadline around mid September/end of September. Much smaller than Essalonia, and without 1.13 blocks. This is largely to give a wider range of biomes for the players, but also because I think I want to return to the idea of Massive with multiple maps. I'm going to likely buy a new rack machine, the second since the server became mine, to ensure that this server has the lowest latency possible. I could wait until 1.13, but frankly, I like building maps, and I want to take a crack at more unique map construction like underground caverns which I haven't done before, and just making new Bo2's to create more variety. It also tackles the problem of overpopulation on Essalonia because of 0 regal costing factions. When Computergeek completes the 1.13 transition, a 1.13 map will be made immediately after within a week." -Monmarty, 08/24/2019
- Farah'Deen- almost completely desert. This would lack diversity.
- Sendrass- almost completely jungle
- Jorhilld- too much snow
- Far North- same as above
- Ellador- same as above, but a little less snow.
- Daen- like, the whole place. Very diverse, with places like Daendroc, Ithania, Teled Methen, etc. Many of these are places we've already visited long ago, but many new players haven't seen.
- Fenderfell- another map we already had, but still is possible.
- Dexai- the homeland of the sihai is possible, as its geography is shrouded in mystery.
- Drowda- I really hope it's here. It's big but no too big, and very exotic.