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Played Character Neokarr |☼| The Remaining Embers

This character is actively played.

Rowet

will carry the team in roblox
Premium
Joined
May 6, 2019
Messages
359
Reaction score
1,234
Points
318
Age
24
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━━━
━━ THE REKINDLING SNIPER ━━
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" Suddenly
, I'm breathing in the smoke,
surrounded by the bodies. As I'm tugging on my chains, I'll be swallowed
by the flames
- freedom dripping from the sink. I don't need
forgiveness, I just want to talk and for you to listen!
"
────────────────────────────────────────────────────────────────
" Oh I can change, I can evolve, I can get up when I fall! I'll live contentedly, I don't need a reason why! Standing

tall & standing strong, I have found where I belong - in the arms of somebody. There is no more need to cry. "
LANGUAGE OF THE LOST -- RIPRODUCER
─────────────────────────────────────────────────────────────────╯

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───────────────══════════ •◦ ◦• › ══════════──────────────
BUBONIC PLANT 〛&BAD APPLE!!
[ RED HOUR || WORLD WAR ME || PROPAGANDA! || ENIGMA || ROCKSTAR || DR. SUNSHINE IS DEAD ]
───────────────══════════ •◦ ◦• › ══════════──────────────

«|| BATTLE THEME | PASSIVE THEME ||»
«||
MOLTEN MUSIC BOX | GENERAL PLAYLIST ||»

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He may strike others as a unusually kind soul, but you may
learn that he nourishes elaborate fantasies of world destruction.

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|| « CHOSEN NAME » | Neokarr.
ㅤ ㅤ › Pronunciation | Nee·oh·kär.
|| « HERITAGE » | Nature-Bound Demon; Selvath Heritage Traits.
ㅤ ㅤ › Variant | Kindred-Bound.
|| « AGE » | Twenty-six cycles.
ㅤ ㅤ › Deceased At | Twenty-five; April 28th, 313 A.C.
ㅤ ㅤ › Birthday & Sign | March 22nd, 289 A.C. Aries.
|| « GENDER » | Nonconforming & fluid.
ㅤ ㅤ › Pronouns | He/They.
ㅤ ㅤ › Preferred Terms of Address | Masculine or non-gendered.
|| « SEXUALITY » | Bisexual, polyflexible.
ㅤ ㅤ › Relationship Status | Committed in a polycule, he is married to his spouses & married to his husband.
|| « OCCULT » | Kindred-Bound Demon of the Hollow & Abyss; Mage.
ㅤ ㅤ › Schools of Magic | Elemental, Matter, Entropy & Mend.
|| « OCCUPATION» | Sniper-For-Hire & Painter.
ㅤ ㅤ Blurb | Neokarr functions as a mercenary and typically does jobs for the thrill of it. He also needs to afford art supplies.

CORE CONCEPT
|| IDENTITY | I had to die to live.
Who am I? | Neokarr is the remains of a vindictive person named Llewyn Omaberos, and in death he has changed for the better. Despite his remaining ties to Evolists, Neokarr has a distinct fascination with symbolism & everything the world has to offer -- always restless and eager to explore. Despite this, he is a sniper forced out of his peaceful retirement due to certain circumstances. He serves as a medium for denizens of the Undercity to peacefully communicate with Archon & Draconists, having threads of connections all over to accomplish this. Yet he has a despicable background - he once served under the Malefica with a Barrow-Knight's designation of 'Lifeburner' - fashioned with flames that burned the living as a mockery to Alamat. Now his flames provide a comforting warmth to the living rather than scorching them. Neokarr is a Draconist, subscribing to the faction of the Great Calm - despite Cinerius being his Patron. It is by Cinerius' word that he's committed to loving the world & the people in it, even if his vindictive nature makes it difficult.
MBTI Type | ESTP-T | The Entrepreneur.
Alignment | Chaotic Neutral.
Enneagram | The Nonconformist | 8w7.


|| VISUAL INFORMATION || suspect's mugshot.ೃ࿐ 》
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|| TYPICAL APPEARANCE |A consistent cycle of rebirth.
A peculiar set of traits, such as fire-like horns, & brilliant-colored markings that are smooth in texture - which include his stripes that litter his form.
With an impressive height of six feet & seven inches, Neokarr is well built despite his occupation as a sniper - littered with markings on his body as well as scars. He adorns himself in lightweight yet revealing attire, and fluctuates gender appearance. Yet, he bears a dark complexion struck with orange vibrant stripes - and less noticeably, dusted with freckles.
Neokarr's hair is long,
often styled in a half-updo and braided while retaining its curly texture - fire lilies braided into his locks. He has Selvath heritage, which is obvious just by glancing at him. He has markings on his cheeks, nose & ears akin to a Fire-Salamander's with a similar texture to a Salamander's skin - and his trademark crown of six sharpened horns, which bears the same texture. He possesses a tail akin to a salamander's, with a firey tip.
Neokarr commonly dons himself in lightweight & revealing attire, and has a distinct fascination with outfits that make him shirtless. He wears two wedding bands on his left hand's ring digit.
|| SUMMARY OF APPEARANCE |Like a cool painting!
Eye Color | Boiling & glowing gold, with magmatic red sclera.
Hair Color | Warm black, with large strands made of wispy charcoal black smoke.
Hair Style | Long, curly in texture & styled in half updos.
Skin Tone | Warm & dark; but with fiery orange markings akin to a Fire-Salamander's.
Clothing Style | Practical - typically sticks to a rogue-like style. Often revealing.
Height | 6'7", or 200.66 cm.
Voice Claim | Brian Tyree Henry as D-16 / Megatron
Art Albums | Current Art Album | Burning Profile


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" The first Alice walked into the woods of Wonderland -
Bravely, with a fearsome sword held tightly in her hand.
Slicing down whatever laid in her unyielding wrath,
Leaving chaos in her wake by a red bloody path. "
─────━━━━━━━━━━─────────━━────────────
" Then Alice strayed too far - lost within the woods.
Giving in to all her sins, locking her away for good!
Much like the gruesome path that marked her evil ways,
Still her life remains a mystery 'till this very day.
"
————
ALICE OF HUMAN SACRIFICE (ENGLISH) | RAFSCRAP & CO
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And I know that you mean so well,
but I am not a vessel for your good intent.

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  • POINT ALLOCATION
    Attack Stat: Dexterity, 1d17 | Defense Stat: Magic, 1d15
    || Strength: 02
    Athletic: Steady Body, Overstep

    || Dexterity: 07
    Deadeye: Pinshot, Drillshot, Luckshot, Doubletap, Quickshot, Execute
    Roguery: Fate's Wheel

    || Magic: 05
    Arcane: Aura, Cleanse, Isolate, Snare
    Adapt: Wardrobe

    || Charisma: 01
    Speech: Hazard Presence

    || Spurned Animus: 3 Packs For Free
    Training: Fortitude, Rebound
    Roguery: Smokescreen

    ━━━━━━━━━━━━┛ ┗━━━━━━━━━━━━
    Neokarr is less nimble than most thieves & more loud with his
    motives & ambitions. He is less cunning & silver-tongued than
    those who wield ranged combat.

    Despite his shortcomings, his genuine nature has led him to
    make connections throughout the undercity, which have
    grown even stronger since his Binding of nature.

    Neokarr can commonly be found in the undercity, or around
    other Draconists.
    ━━━━━━━━━━━━┓ ┏━━━━━━━━━━━━

  • HERITAGE TRAITS
    Neokarr is a Altered Mystech of the Nature-Bound Variant.
    Nature-Bound Mechanic 1
    Nature Bound Spirits choose one (or Half) Heritage and receive the Heritage Traits from that. They are also functionally ageless but bound to one appearance (or Shapeshift with Packs).
    Nature-Bound Mechanic 2
    Nature Bound Spirits inherit some Archon Mechanics. They gain Mechanic 1, & Mechanic 2. Mechanic 2 however does not block them from using Sinistral Magic, which they can use.
    Nature-Bound Mechanic 3
    Nature Bound Spirits still bear some connection and compulsion to their original creation. As such, they may choose one Mechanic from all Evolism Religious Mechanics, or the Estelley Religious Mechanic.
    Archon
    Winged Flight
    You can use Wings (of any Fae/Draconic/Mechanical design), while while out of Combat, allows Elytra flight, including the use of Rockets to gain more height and speed. Combat or Ability usage immediately disables flight and prevents flight until end of Combat.
    Archon
    Leytech Conduit
    You may choose up to 2 Packs from Magic Point Buy, or Invoke Point Buy, that you've Point Bought and re-classify them as Ley Point Buy Packs. These Mechanics/Abilities will not be classified as Magic, or make you Magical, instead, they will be fueled by the Elderlaw.
    Evolism Ravaal Mechanic
    All worshipers of Evolism are granted the gifts of Ravaal. They can bless their weapons in the Glacial March, becoming ghostly and see-through. Any would-be lethal wounds they inflict will not kill, instead when if expire, they fall into a glacial coma, a Curse requiring 3 Mages with 7 Proficiency in Magic to break to awaken. Secondly, she grants Evolists the means to produce Soul-shards, which are small ice-like crystals in which they can capture the souls of those that they do end up killing, where they can choose to keep them, or let them pass on without the Malefica getting close.

    SELVATH HERITAGE TRAITS
    Neokarr is a full-blooded Selvath, due to him being a Nature-Bound Spirit.
    Animal
    Masters
    You can communicate with wild animals in your presence, but they cannot have plot-relevant information or information that would otherwise be metagaming or character-revealing. You can summon a plant and bark-matter mount from the forest anywhere, or call upon a Regalian deer to stride to you as a mount. Finally, you can turn wild beasts into temporary familiars. This may not work on Event Animals.
    Forest
    Masters
    You can (within reason), change how you are perceived, or how others perceive the forest around you while out of Combat. This can include producing animal sounds that imply the presence of predators, disappearing in the canopy as you jump from tree to tree, and generally making the forest a hostile place to be for unwelcome guests. Whatever is done, cannot confer combat benefit or pre-combat positioning.
    Wood
    Singer
    You can use song, music, or hand gestures to reshape wood and other plant-like materials in any shape you like, for example, jewelry or weapons. Other good applications for this are as furniture or decorations inside houses, or to address in-the-moment needs while in the forest, for example by creating wooden bowls, or chairs to sit on that sprout from the roots in the soil.
    Capitalism
    Free
    You cannot be Aristocratic or Nobility in Regalia, but you don't need to either. While Regalians need money to buy things, you can just get anything and everything from the forest for free. You never need to buy clothes or food, and even alchemical ingredients and medicine can be regularly sourced from the woods. Money has no meaning to you and you can extract value for yourself. You have defeated John Locke.
    Beast
    Becoming
    You can use a ritual / consume / sacrifice any part of an animal to adopt aspects of it, for example consuming the flesh of a jungle-cat and taking on their hind legs and tail, or sacrificing the pelt of a bear and transforming your arms into bear-claw hands. These changes are temporary (however long you want them to be), can change any body part but never the head, and cannot grant other mechanical uses such as flight.

    LANGUAGES
    ϟ || Native Languages
    Droque | ●
    ›› Learned from his adoptive mother.
    Nātl |
    ›› Learned from his adoptive mother.

    ϟ || Studied Languages
    Altalar | ●○
    ›› Studied in adolescence, due to a large number of Selvath speaking it.
    Common |
    ›› Studied right before arriving to Regalia proper, and continued studying through exposure.
    Katharic | ●○○
    ›› Studied after his Dread Rebirth; largely beginning to forget.
    Sulvaley | ○○
    ›› Studied with an Isldar; beginning to forget.

    HOBBIES & TALENTS
    Athletic Hobby
    Neokarr is a sniper, and favors cardio workouts as well as jogs. Being a sniper means you either have to perch somewhere high up, or be extremely skilled at running. Neokarr prefers the latter, and prefers methods known as "trap someone and run for the hills". He prefers being evasive, and if there's at least one thing he's adept at: It's sprinting and keeping up with his stamina.
    Magic Talent
    Neokarr's Magic is structured after the Elemental & Entropy Schools; with a distinct focus on fire & burning things away. He is both Hollow & Abyss aligned, with a distinct focus on two entities: The Malefica, and the Rejection Arken, with the former designating him 'Lifeburner'. Neokarr is considered indebted to the Malefica, even if he doesn't like to admit it and considers himself deserted from his post.
    Painting
    Neokarr is an artist, and has been an artist since he was alive. He can work with all sorts of paints, such as acrylics, oil or watercolors - but he vastly prefers watercolors since they are less expensive. He is capable of drawing & sketching, and favors incorporating symbolism in whatever he creates. He finds his friends & family to be great muses, and is often seen drawing them or drawing various animals.

  • CURSE OF THE LIFEBURNER
    The Malefica knew of Neokarr's inevitable desertion and planted a curse that would activate the moment he turned to Draconic forces for salvation.
    Neokarr is considered bound and tethered to his inherent anger & hate, as a result. This section explains his curse in detail, and how he is bound to his firey form.
    First Stage
    Neokarr is easily irritable, and no one gives him a side-eye for that. The first visual cue is when he begins emitting blackened smoke from his stripes & the corners of his lips - and that is when it becomes a problem for everyone involved. This is considered the first stage of the curse, and he is often calmed before it comes into full effect. In terms of mental changes, he is more vindictive as well as unsurprisingly angry, which his crass & direct language often reflects that.
    Second Stage
    The second visual cue overlaps with the first visual cue. Whenever his stripes start glowing vibrantly along with emitting the trademark blackened smoke, it is a sign that combustion is imminent - as well if one makes physical contact, he is burning up as if he has a fever. He is substantially more harder to calm when the second stage comes into effect, which means he is more inclined to violence. In terms of mental changes, he is hateful, more prone to seeing the worst in people, and extremely angry.
    Third Stage
    This is the final stage, and considered the most volatile one. This is when combustion has occurred, and he is actively on fire. When in this state, he burns all life indiscriminately, even other Nature-Bound Spirits, and is substantially more harder to douse and calm than the other stages. Physical force will have to be used in this final stage to subdue him. In the aftermath of being doused, Neokarr is much more vulnerable due to exhaustion plaguing him, and often needs rest to be back to his full self.

  • ARTIFACTS: SPURNED ANIMUS
    Darkneckl.png
    ϟ || Artifact Name: Spurned Animus
    ϟ || Artifact Type: Grim Artifact; Jewelry
    ϟ || Sparked Status: Yes, x1
    ϟ || Free Packs Chosen: Fortitude, Rebound, Smokescreen

    ϟ || Permanent Mechanics:
    › This Artifact can steal the Artifactspark from other defeated Artifactholders and can hold more than one Artifactspark inside of it. Other Mechanics may derive functions from the number of Artifactsparks. Any change in the number of Artifactsparks must always be reported in a Ticket. If this Artifact has more than one Artifactspark, being defeated and having an Artifactspark stolen will only result in the loss of one, rather than all.
    › This Artifact's wielder is immune to the effects of Mechanics that have to do with affecting or peering into the mind of the wielder. This would make the user immune to for example Mind Control, or other Mechanisms that can read and influence the emotions or feelings of the wielder.

    ϟ || Sparked Mechanics:
    › The wielder of this Artifact can target one Mystech of any variant, and apply an Anima Curse on them, which makes them of flesh and blood. They get to choose the Heritage (or Half-Heritage) and other aspects while losing the Mystech Heritage Traits. This Curse also gives them real feelings and emotions, but not a real soul, and is generally thought of as temporary. It can function as a Disguise, but does not have to be. When this Artifact loses its spark, this Curse is instantly removed, but the Curse can also be lifted by any other Curse removal Mechanic, where it counts as if having been applied by a 7 Magic Proficiency Mage.
    › The wielder of this Artifact can choose one enemy in a Combat Roleplay Scene (except during 1v1's). That enemy counts as everything for the purposes of Abilities and Combat Mechanics used by the wielder that only work against certain things (ex. people of a religion, mystech, mages, etc).
    › The wielder of this Artifact can spend an Artifactspark to summon the Rejection Arken, which functions like a Divinium Summoning, in which the Arken will be amicable, answer questions, and potentially make bargains (assuming they are not insulted). Additionally, the wielder gains the Rejection Arkenborn Mechanics.
    › This Artifact grants the wielder +2 Attack Stat (breaking Cap up to 11) while using Attack Emotes only. Additionally, when attacking, the wielder's Attack Dice Roll Minimum is 4. For every additional Artifactspark in the Artifact, this minimum is raised by +1.

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━━━━━━━━━━━━┛ ┗━━━━━━━━━━━━
" The divide between humanity and I is even wider!
But I won't stop at any cost, I've forgotten all that I've lost -
As I conquer impossible odds, even topple the strongest of gods!
And the consequence of resurrection - barely feel alive.
"
——

UNDEAD LULLABY | JT MUSIC
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I'll find all those responsible. I'll show them what is possible.
I'll make them truly miserable. I'll make them truly miserable!

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  • REBORN ANEW: THE TALE OF THE KINDRED-BOUND
    || DAY TO DAY, REBORN ANEW || the dragon's guidance..ೃ࿐ 》
    GENERAL BLURB: A new present, a chance for a peaceful life.
    » Neokarr functions as a mercenary, which is a recent advancement in his character. He can be contacted as a gunman for most jobs, but there are some jobs that conflict with his morality. He will sometimes refuse to take certain jobs.

    » Neokarr is a devout of Draconism, with his patron being Cinerius. Cinerius, to him, is an icon of rebirth and viewing Caius as a lesson learned & becoming someone better. It is by Cinerius' name that Neokarr commits himself to love the world and love the people in it, even if his fiery temper sometimes makes him inclined to think the worst of everyone. Despite Cinerius' placement in the faction of the Scale Pact, Neokarr subscribes to the Faction of the Great Calm because of his almost naive wish for his partners to live peacefully.

    » Neokarr was negotiated out of being a Demon of the Vanyastra Company thanks to the Daiana Priestess, Ishika - and his spouse, the Orchestrion. With both of their guidance, Neokarr was Kindred-Bound in Daiana's name, and found himself in a crisis of Faith after a very long time. With a complicated view of all Faiths until the Advancement of Draconism, Neokarr found himself mingling more with Spirits and Draconist Faithful of the City. With time and patience, he fell under the Draconist banner. Suvial or Demons of the Vanyastra are welcome to remember Neokarr as a fiery Demon formerly under their care.


    » Neokarr is still an artist, however, and finds himself viewing the beauty of the world through a symbolic point of view. He currently is out of retirement, yet lives a comfortable and peaceful life with his partners, the Orchestrion & Ayas. Wherever one of them are, the others are not far behind. Neokarr & the Orchestrion are almost sickeningly in love with each other, and despite nearly two years of marriage, they have not left the honeymoon phase. Everyone knows they more than likely never will. Ayas and Neokarr hold great affection for each other despite Ayas' reserved nature, and Neokarr is often seen teasing him or worrying over him.

  • RUNNING FROM THE PAST: A SHORT BACKGROUND OF NEOKARR
    || RUNNING FROM THE PAST || suspect's background..ೃ࿐ 》
    GENERAL BLURB: You can't run forever.
    » Neokarr is someone who is deep-rooted in a lot of trauma, but has (hopefully) overcome most of it - despite becoming very irate when someone does mention when he was alive. With ties stretched to the Estelley community & the Evolist community both, Neokarr once dubbed many names -- but the most notable of the names is Llewyn Omaberos - a troubled Kathar, Vampire & Arkenborn of Rejection who rebelled against the State, committed raids against the Aelrrigan Sepulchre, and aided the Evolist sector of the underground until his very last dying breath. At least, until he ran far away from his problems.

    » Llewyn was spiteful, and erased his memories to become someone entirely new - forcing himself to go through an ego death, and be reborn as someone who was utterly scared of what they've become. Taking on the name Amokhara, they were lost for a time, until they were kidnapped by a Sapphora Godborn and underwent forcible conversion and re-alignment to the Eidolon dimension by the Arken of Justice. Neokarr seldom mentions this, because the past is the past, but others from the Estelley & Evolism communities both are welcome to recognize him as someone who continuously fell harder and harder.

    »
    He has ties to the Rejection Arken still, and Neokarr still looks to her for guidance - but he'd never admit this due to him following the Draconist Pantheon. His mentality as an Arkenborn still plays a heavy hand into his personality and demeanor, and perhaps it partially plays into his worship of Cinerius.

  • FORMER PAWN OF THE MALEFICA: A TALE OF THE LIFEBURNER
    || FORMER PAWN OF THE MALEFICA || suspect's tale as a pawn..ೃ࿐ 》
    GENERAL BLURB: You can't ever escape.
    » Neokarr, before his Kindred-Binding, was a Demon of fire - easily mistaken as a Demon under Alamat's Legion. But the truth was far worse than that. With close ties to the Blackiron Sovereign, Kelemvor, Llewyn Omaberos perished in the Temple of the Dead Sun surrounded by family & friends - and it was by Kelemvor's guided hand that he was reborn as Neokarr, and later given the designation of Lifeburner by a Barrow-Knight of the Malefica. Lifeburners are a sect of Death-bringers of the Malefica, specifically tasked to burn away life and make them into other Lifeburners - yet, unknowingly to Neokarr, the Malefica ceased creating Lifeburners after Neokarr's desertion and considers the sect a failure, because of fire's inclination to Life.

    » Neokarr fell under the Death Cult's banner as a common soldier & sniper, and his temper was used as a weapon to combat the Draconist Faithful & the living of the City. He would purposefully go & seek fights out, at the dismay of his spouse & glee of his husband. He mingled with other snipers of the Death Cult - namely one Rexit Isldar and found a common ground with them. He is still not proud of his history as a Death Cultist, however, and views his history as a time of turmoil and grief. Other Malefica or Death Cultists are welcome to recognize him as a fallen agent of the Malefica.

    »
    Neokarr has a soft spot for Death Cultists and is often seen trying to reason with them rather than put them at the end of his rifle instantly, trying to convert them away rather than outright kill them. However, some crimes can never be forgiven, and he finds himself distraught whenever he faces against an agent of the Malefica. Perhaps your character can be converted away from Death Cultism, or fight against Neokarr!
 
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Thank you @Saaber for inspo!
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  • SPOILERS AHEAD
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    Click through the tabs to see various Relationships. You do not have permission to use this for metagaming purposes.
    ━━━━ Last Updated: February 20th, 2025 ━━━━

  • FAMILY MEMBERS
    ━━━━━━━━━━━━┓ ┏━━━━━━━━━━━━

    Ailred | Adoptive Brother | ▮▯▯
    » Quote here
    Vaela Aetris | Adoptive Sister | ▯▯
    » Quote here

    The Orchestrion | Spouses |
    Bremen | » ".. It was you, who grabbed me first. I see you in the flowers and crops of the world, and whenever I hear the birds sing in the morning -- I hear you."
    Marcelus | » "I see you in the butterflies that perch on the flowers left at tombstones, and in the harsh winters. Yet your voice is loud and sharp, just like mine."
    Dux | » Quote
    Hollow | » Quote
    Forte | » Quote
    Ayas Yelfina | Husband? Partner? |
    » "Desprince & right-hand man. Ice & fire. Even now when 'm burning up, the thought of you often cools me off. Stay with us for just a little longer."

  • CLOSE BONDS
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  • FRIENDSHIPS
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  • NEUTRAL
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  • DISLIKED
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    Kivarminon | ▯▯
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    Juin | ▯▯
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update 3/22/24: happy birthday to the stupidest motherfucker to EVER exist (aged up 1 year)
 
update 2/12/25
  • mostly just tweaked plot hooks and rewrote them entirely, still tweaking but general gist is there
  • maybe relationships soon? maybe.