Natalia Mei-shí Cendre Nèe

Discussion in 'Character Sheets' started by onlyathot, Oct 6, 2018.

  1. onlyathot

    onlyathot the thottiest of them all

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    Natalia Mei-S Cendre Nèe
    | The Lost Heiress |

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    {Basic Information}
    Full Name: Natalia Jocelyne Étoile Huinousse Illuminée Mei-Shí Cendre Nèe.
    Title(s):
    Knight (by service.) retired, by Sanktism of Celacy.
    Héritière de l'Ombre (by birthright.)
    Alias(es): Nat, Knight of Shadows.
    Age: 29 years old.
    [23 June 280 AC]
    Zodiac Sign: Cancer.
    Gender: Questioning; Female at birth.
    Pronouns: They/Them.
    Race: War Dynasty Sihai - Ithanian Lexxon Ailor; Estling.
    Other: Touched Aberrancy; Sorcerer(ess). [CLEANSED]
    Sexuality: Pansexual.
    Primary Objective: To understand who they are.
    Secondary Objective: To fix their mother's mistakes.
    Affiliations:
    Bloodcast Order
    House Ombre
    Priscelle Church
    n/a
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    {Basic Information; Expansion}
    Position in Regalia
    Natalia recently graduated from the Blücherwald Castle as a Man-at-Arms of the Bloodcast Order before their mother's untimely death, and her final wishes, forced them to the capital of the Empire. They have been in the city for nearly half a year since arranging the funeral and currently live down the street from their mother's grave, unemployed given their dismissal from the Typhonus court.

    Since then, they have come under the tutelage of the Lord of Graves, and subsequently tiptoed into the scene of the arcane. However, Natalia is still true to their Order and squiring a schilder who seems to be having similar growing pains to the Estling. Additionally, they have began taking classes with the Imperial Marshal.

    Their short lived tenure as a student with the necromancer led them down a path of dark, lonely depression. They were traumatized further, and old wounds opened up to leave the Estling more vulnerable than ever. In this time, they made frequent trips to and from Ithania in hopes of finding themself.

    Yet they have returned.
    Upbringing
    They were born among the Outer Isles of Dexai to an Ithanian diplomat and Sihain merchant, they lived a comfortable life as a single child until they were unceremoniously sent to Ithania to live as a sheltered, privileged heiress. By their mother's command they were enrolled into a diplomatic school, and shortly thereafter it was in Ithania their world would change forever. Suddenly, Varran pirates destroyed the pompous estate they called home and Natalia was rescued, and subsequently raised, by the Bloodcast Order.
    Other Ambitions
    Easily impressionable, Natalia had always aimed to better their family - as was the duty passed on, and engrained, by their parents. Both Ithanian and Sihain cultures placed importance on honor; or at least status.

    Natalia now wishes to spread their faith and hold together their fragile self-confidence.
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    {Skill Information}
    Total Proficiency Points: 14 points. ( +14 from points)
    Order: of Bloodcast.
    Knightly Mission: Wanderlust. Divine Command.


    Proficiency Pool | To ravage.
    +04 Strength (+10 from points, +5 from racial boost.)
    "A reminder of where I come from, but these blades do not define who I am."
    Duelist Pack

    Tactician Pack
    Unyielding Pack
    Fisticuff Pack
    +03 Constitution (+01 from points.)
    "A fading memory, held together by silk, pearls, and jewels."
    Block Pack

    Counterplay Pack
    Ironheart Pack
    +00 Wisdom (+00 from points.)
    +00 Dexterity (+0 from points.) +04 Magic (+04 from points.)
    "To be touched by the Dragon, even in the most minor of ways; is a blessing."
    School of Displacing [Primal]
    School of Mimicry [Primal]
    School of Casting [Primal]
    School of Disruption [Primal]
    +02 Charisma Schooling (+02 from points.)
    " To find oneself, one's true self, requires the holy word and guidance of the Spirit."
    West Linguistics Pack
    [FONT=Book Antiqua]⌱ [/FONT][COLOR=rgb(0, 0, 0)][FONT=Book Antiqua]Stupid Luck Pack[/FONT][/COLOR]
    Special Skills | To wander.
    Ward Knowledge (Grants the Character the Ability to destroy 1 Ability Ward of any type (Mage, Archblood, Vampire, etc., except if it specifically has a no-counter rule) by using a mundane mixture of Magestone dust, Holy Water, and some other secret ingredients written from ancient books. When having this Ability, the Character is permitted to always carry one pouch with this mixture around which is enough to destroy one ward. The pouch refills 24 hours after use.)
    Artifcation Knowledge (Grants the Character the following:
    The user is immune to negative side effects of Artifacts and Mythics. This only applies to side effects listed specifically as a "Negative Side Effect," and no other effects or abilities from an artifact.
    The user can unlock additional features from each Artifact, but not Mythics. If an artifact has an additional feature that can be unlocked by this Pack, it will be mentioned on the page, if not, there is no additional feature.
    The user can consult the Artifact Listing on the Special Permission Spreadsheet, and may know In-Character who has what Artifacts and Mythics at any given time. This knowledge can be transferred to other Characters, but only under the following circumstances: The information must be shared directly in-game through conversation, not through letters, mail, or Abilities. The information is only valid for Twenty-Four Hours after it is learned, meaning a Character can only act on the information during that time frame, and cannot tell it to others once learned. Acting on the information after the Twenty-Four hours has passed is considered Meta-Gaming.)
    Essence Knowledge (The Character can visually identify Demons, Void or Exist corruption in Progressions, and Void or Exist based event creatures, but only by their Planar source. Additionally, grants the Character the Ability to create a Mundane Counter-salve that they can apply to themselves. This Salve is made of Magestone Dust, some herbs and tallow. The Salve can only counter Abilities gained from Sorcery. In order to use the Salve, the user must add a Catalyst to it, and after adding a Catalyst, they can apply the Salve to themselves, or someone else, which will grant them 5 minutes of immunity. If the Salve is not applied within 30 seconds, it turns inert and cannot be used again. A new Salve becomes available 24 hours after use. Anyone with the Salve should be aware that it is highly hydrophilic, and will completely become inert with any sweat, meaning, as soon as the character initiates any combat actions, the Salve becomes inert.)
    Affliction Knowledge (Grants the Character the recipe for a special type of incense that they immerse themselves in once a month that makes them immune to infection by Vampirism or Cahalism. For gameplay reasons, it is not possible to share this effect with anyone who does not also have Affliction Knowledge.)
    Honed Skill 1 Constant Passive; Self [RACIAL] (Choose Metallurgy, Arcanology, or Linguistics. If at least 3 points are invested in the chosen Proficiency, choose a single 3 Proficiency costing “Pack” for free additionally. This Pack does not contribute to the maximum Packs possible for this Proficiency at max Point investment. If none of these are chosen, nothing is gained.)
    Flux Shift 5 Body Alters; Self [RACIAL] (This Ability does two things. Firstly, with this Ability, a Constant Passive is active for the user, that allows their clothes to perfectly resize and change to fit whatever Body Alter of Full Shift they engage in except if they would somehow become quadrupedal or no longer humanoid, while also returning magically after Shifting back from any such non-humanoid Shifts. Secondly, with this Ability, the user is able to magically change the color, shape, material and appearance as well as layering of their clothing and foot and head wear, including removing and adding new pieces on the fly. This Ability acts instantly and seamlessly with no Cooldown. This Ability cannot create or emulate armor or any tough materials that add extra armoring, and materials cannot consist out of rare materials that require Abilities or Progressions to produce.)
    Weapon Song 1 Toggle Passive; Emote Distance [RACIAL] (The user may activate Weapon Song 1 on any Melee Weapon that they are wielding in combat, causing it to levitate in the air, and allowing them to control it as if they were wielding it, except further removed from the actual weapon. This must be their own weapon, and not a weapon they’ve taken or stolen from another. The only thing this does, is create distance between the opponent and the user, thus allowing them more time to respond to moves the opponent makes. The weapon can still be parried and even knocked out of the user’s hand, as it is only displaced. The distance can however be anywhere in Emote Distance, as long as where it is levitating is within view.)
    Inth Gift 3 Constant Passive; Self [RACIAL] (The user has a perfect recall memory through a Memory Phylactery. This is not a physical object, but more a metaphysical abstract concept that causes the user to be immune to any memory alteration, or any Ability that would otherwise make them forget memories, or have them stored elsewhere, altered, added, or diminished. If any memory is forgotten, the user needs simply call upon the Memory Phylactery to restore the memory in full detail. Any Memory Sense I used on the user will result in more clear and perfect imagery than for anyone else.)
    Light Mend 3 Magic Spell; Self [RACIAL] (The user feeds and gains strength from sunlight or moonlight. Either moonlight or sunlight are capable of feeding the user much like normal food would, thus making drinking and eating redundant for them (though they still can). Additionally, while standing outside (with no block that interrupts a direct line from the player model to the open sky, including leaf blocks), the Character has +5 Physical Stat, and can choose to absorb strength from the moon or sun and increase Body Shape by one additional step.)
    Body Shape | To threaten.
    Sculpted (25= +20 from Blades Combat, +05 from Fans Combat, +3 from Dancing Arts.)
    Low Body Fat
    Languages | To demand.
    Wa'an (Father-tongue.)
    d'Ithanie (Mother-tongue.)
    Common (Fluent.)
    Modern Altalar (Conversational.)

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    {Visual Information}
    Eye Color: Deep indigo blue.
    Hair Color: Dark brown, nearly black, and silky smooth.
    Hair Style: Short: usually kept together by a loose, messy bun and their bangs hang over their forehead.
    Accessory Color(s): The bandanna keeping their hair together is silver or they will wear a deep rouge or crimson bandanna to identify as a Bloodcast.
    Skin Color: An olive tan with yellow undertones, though they do tan to a toasty caramel.
    Clothing: Sometimes a blouse with a vest, a scarf wrapped around their waist and a simple leather strip belt, leather trousers, and waterproof boots; or black garments with violet hues, if not in their Bloodcast uniform. As of recent, their clothing is made up of blacks, embroidered with golden stars.
    Color Specifics: The blouse is white with a navy blue vest, while the silver shimmering scarf wrapped around her waist is held in place by a brown leather whip with beads on it. Their trousers are made of a lighter brown leather while the boots are dark and sea stained a near black brown.
    Height: 5’4”
    Weight: 132 lbs
    Body Build: Andro.
    Weapon of Choice: Eastern Blade, warfan, magic.
    Art
    younger nat:
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    current nat, with illusions:
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    nat, no illusions:
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    {Personality and Abilities}
    Alignment: Chaotic Good
    Personality Type: ESTJ, the Executive.
    Religious Faith: Priscelle-Vultarism Unionism, 10/10.


    Express Happiness
    Natalia enjoys cooking - baking specifically - as it is, in its own way, a kind of alchemy. The careful measurements, bubbling yeast, rising dough, scorching hot flames are all small reminders of time in the kitchen with their mother in Dexai or father in Ithania. The kitchen is a safe space for Natalia, despite the intruding scolding of their mother - who believed cooking was a lesser bastardized version of alchemy. It was 'beneath' her - but these intruding thoughts are quickly dismissed by the sweet scents of baked goods.

    Now a days, Natalia finds baking stress relieving and therapeutic in its own special way; but after their graduation at the Divine College, they now express their happiness through training. They no longer rely on magic, and as such, have had to adapt their fighting style. Training, proving to themself and others that they are capable, is oh so satisfying.
    Respond to Fear
    A childhood riddled with traumatic experiences, death in particular, has led Natalia to become sensitive, defensive, and terrified of the next death to come. If the threat of death is real to those they care about, they will act rashly to protect them - putting themselves before others.

    This fear of death has been, after facing death and learning her secrets, replaced by a fear of undeath. Not the undead themselves, but rather the idea or notion that they themself would be afflicted with such.

    While this remains true, for its more so a fear of being controlled than undeath itself. How they respond to such has change though, and while they may stone face the source of fear at first - it will haunt them. Eat away
    until through prayer or thoughtfulness, the fear has been put to rest in their mind.
    Respond to Stress
    Natalia is emotionally immature; they never learned to process the trauma of their childhood and because of this they can be quick to lose the weak hold they have over their emotions. When stressed, their voice breaks and they become defensive and awkward - quick to try and pull out of the situation. If they can't, they try to become unnoticeable; that is to say they will fade to the background and keep their eyes downcast, demure.

    Coming to a city of hypocrites, liars, and general bullies has caused Natalia to develop a thicker skin. They no longer cower, or snap at insults - instead their bored apathy ignores the offending parties most of the time.

    Natalia retains an air of aloofness, apparent apathy when spoken to; yet they listen and are aware, taking in these stimuli to later ponder and pray upon.
    View on Authority
    During their youth, Natalia was given a freedom most children would dream of; or at least they would, if the freedom was truly free. Their mother often had strings attached to any kind of autonomy granted to Natalia, and it wasn't until they moved to Ithania did this change with their kind, gentle, and albeit, pushover of a father. This, combined with the lax training of the Bloodcast, has left Natalia feeling lost and view those with positions of authority, especially nobility, as incapable or unwilling to do what must be done.
    View on Race
    Despite the almost xenophobic tendencies of both Ailor and Sihain cultures, Natalia grew up in a rather tolerable household - with a few exceptions* of course. They see Ailor, Sihai, and most of the Nelfin on equal footing; this is in part to their upbringing and their Priscellian faith. *Those exceptions being Varran, whom they despise with a fiery passion.
    View on Religion
    Once again, Natalia is surprisingly tolerant of most religions. Their mother had little to no faith (or morals), and their father taught them of Loong worship but never forced Natalia to make a choice. In spite of this, the young Estling found comfort in believing in a higher power. It wasn't until tragedy after tragedy struck did Natalia finally turn to the Spirit; fervently learning the holy text of the Priscelle Church. They use their faith to guide themself, and hopefully, guide others.
    View on Magic
    Growing up surrounded by alchemy and the foreign mystic arts of Dexai sparked a curiosity within Natalia which would later grow into a fierce study of the arcane. While they learned to wield a blade, the young schilder also self taught themself minor cantrips and a single glamour spell. All of which, unfortunately, are tied to their emotions. This relation between their emotional state and magical prowess, along with the Priscellian belief of those with magical abilities being Spirit-touched, has led Natalia to hold no prejudice against mages - in fact, they may even be jealous of their natural affinity with something they struggle to master.

    Natalia may not be a master magician, but they have expanded their knowledge of the arcane since coming to Regalia. They have found a powerful teacher and potent allies to aide them in their own journey.

    Or so they had thought. In reality their teacher failed them, what allies they thought they had distanced themselves, and their own sorcery had become as much a detriment as it was a boon. Knowing this, and after speaking with friends, Natalia made the conscious choice to be cleansed. Their relationship with magic is toxic. Addictive, even.
    View on Family
    What family there is left of the Ombre, Natalia cherishes. However, it is the new family they have made for themselves amongst their fellow Bloodcast that they more than often look out for - even then, though, they feel like an outcast at times. An other. They pray and wish for the simpler times, when they had a true family.
    Express Pride
    For a very long time, perhaps even to this day, Natalia fears their pride. The arrogance which proved to be downfall of their mother - it haunts them. They are terrified to become anything like her - and through this fear of expression, they have quite literally locked away their pride and arrogance within their [Conning Familiar]. They can't break what's not there, non?

    As of recent, they have little to be proud of. What control over magic they thought they had is now gone, and they are once again mundane.
    Express Motivation
    For a long time what motivated Natalia through their studies, training, and struggles was fury. Betrayal, even - fury at the higher beings for destroying what they held dear. Rage towards themselves as they tried to understand who and what they were. Now, however, through the guiding light of the Spirit - Natalia is motivated to spread their faith as a Curate of the Priscelle Church.
    Express Insecurity
    Growing up in the shadow of their mother - whom, like any good Ithanian woman was both proud and jealous of their daughter. She often mocked Natalia for their tomboyish antics, difficulty with court etiquette, and over all struggle with the most simple of womanly tasks. Along with their gender dysphoria and the tragedy that befell them in Ithania, and the consistent bullying as a schilder, has left Natalia incredibly insecure. They try to hide their feminine features best they can, at first relying on magic and only recently coming to accept that part of themself. Their insecurity can be seen most of the time with their eyes kept downcast and overall expression being compared to, as others have said, ' a blushing maid '.
    Express Fear
    Natalia is quick to put up a face when dealing with the uknown, or that which they fear - but it is simply a farce, a lie they tell themselves. Behind the quiet, stoic tight lipped visage is a cowering person who is terrified which one of their loved ones will be the next to meet death's embrace.
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    {Personality Information; Expansion}
    Weaknesses
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    They have a bruised, possibly cracked (left) rib - striking them there can cause them immense pain.
    They are uneasy at sea, and find being on a ship incredibly uncomfortable.

    Nat has a minor case of claustrophobia... and a fear of being buried alive.
    Strengths
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Ther.
    Other Skills
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Natalia has a dry, fragile self confidence and is quick to dismiss or be dismissed.
    Ea
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    {Quirks and Trivia}
    Dominant Hand: Right.
    Favorite Food: Cherries.
    Favorite Drink: Rum.
    Favorite Animal: Dolphins.
    Odd Behaviors
    Natalia
    The [Conning Familiar] they have chosen is a silver coin with a skull on it on it that usually hangs around their neck, and currently possesses Natalia's fear, anxiety, greed, and arrogance. It talks in a voice similar to their mother’s.
    n/a
    n/a

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    {Life Story}
    280 AC | Birth.
    Natalia was born in the outer isles of Dexai to a wealthy shipping family, and minor aristocratic, Olivia Ombre, and the son of a tea monopolist.
    283 AC | Tragedy.
    Despair rains down upon her family as Natalia's maternal grandparents died while aboard one of the many merchant ships. It was harrowing, and would continue to haunt her dreams and thoughts throughout her life. To this day, Natalia is weary of the sea.
    286 AC | Suspicion.
    Yet, Natalia continued on. The death of grandparents she barely knew was a feint memory to the small child as she grew up in the outer isles amongst her paternal grandparents, her father, and mother. Natalia watched with the curiosity of a child and growing suspicion as her mother plotted and planned... something. What it may be she never found out, but only knew she lost her remaining grandparents. Hatred began to brew in the young girl.
    287 AC | Tranquility.
    With all the death surrounding Natalia, her parents thought it good to send her to Ithania to enjoy the vineyards and culture of her mother. Being immersed into a new culture, and new family, brought a ray of sunlight to Natalia's otherwise dreary life. Joy was found, friends and family surrounded her, and her horrid mother was no where in sight.
    287 AC | Horror.
    The temporary peace in her life soon came to an end as pirates raided and destroyed the vineyard she had called home for her formative years. The terror wrought by these Varran pirates did not end there, however, as they executed her father before taking Natalia as a captive.
    287 AC | Hope.
    Her time as a slave was horrific and nothing was hers. Not her name, not her mind, not her body. This time was cut short, however, by the brave Bloodcast Knights who rescued the child. The girl? The boy? It was difficult to tell with how their hair had been cut short, and the grime and dirt that covered them.
    294 AC | Order.
    With the support of the knights, Nat's only friends, and even - their only family, the blossoming youth took to their training. With them they brought what few items of value they were capable of finding within the ruins of the Ithanian estate: Sihain blades from their father being the most prized among them.
    300 AC | Resolve.
    The mentor who brought Nat into the order advised Nat to train everyday, which they did so methodically, daily as a morning ritual along with their prayers. It was one of few areas of life Natalia excelled at naturally; yet despite this, they were insecure of their abilities. Teasing for what they looked like, what they 'were' even, led Natalia to doubt themself.
    301 AC | Wonder.
    This doubt led Natalia to wander - south, specifically after graduating from the Blücherwald Castle. The young knight in training travelled beyond the borders of Ithania to Nelfin territory with their mentor. Here, they began to practice sorcery, and thanks to their Memory Phylactery it was something they excelled at it. In fact, magic was one of few subjects Nat was interested in that extended beyond a blade.

    Their photographic memory was applied to language as well, allowing Natalia to immerse themself in the people and culture of Tanaar Ivaëlle. They picked up Modern Altalar with ease, due to their photographic memory.


    In this time, Natalia continued to grow and nurture their sorcery in secret. It may not have been illegal amongst the Nelfin, but there was a sense of shame, disgust even, that came with relying on magic. These feelings were due in part to their mother's blatant distrust for the arcane, as well as the overall negative view Ailor had for magic.
    301 AC | Devotion.
    They had learned much with their cantrips and parlor tricks, or even minor glamours. They had learned tactics and strategy, a feat any knight should be able to boast. It was what their parents would have wanted, yes, but Nat? There was confusion, a dysphoric mood - one which Natalia felt they had pressed all their options.

    And so they ventured to Ailor, specifically the southern reaches of the Archipelago in Vultaro to confront a reality that was oft dismissed. The reality of faith, and hope. They took to studying at the Divine College of Clastism. Here Nat's study of magic was taught to be a divine gift, a natural course of study so long as hey did so to further the Great Way.

    It was also at the Divine College that Natalia would first be introduced to Hallowtech. From a far, they watched the crafty Celates work their faith into that most holy of crafts. It intrigued Nat, yet as a sorcerer they couldn't possibly be capable of both...
    308 AC | Legacy.
    Natalia was partially through their studies when death came knocking at their doorstep - as he did for all Ombre. Olivia had been claimed, swept up in a plot gone wrong with extremely toxic alchemy she was pronounced dead. An ominous nanny who had apparently kept tabs on all the Ombre found the young heir(ess) and unloaded the duty of dealing with their mother's death.
    308 AC | Faith.
    It was Olivia's funeral; and in turn, the burdens the previous Ombre matriarch had left for Natalia which led them to turn to the abundance of Unionist text and teachings readily available due to their schooling. In addition to working for and with more conservative peers, they sought out religious teachings after speaking with the legendary Commander Vulmar. This led to their apprenticeship under his Holiness Aelfric Harhold.
    309 AC | Resolution.
    Yet these distractions were dangerous for Natalia, and after cleansing themself of magic they promptly decided to finish their solitary studies at the Divine College of Clastism. A true Celate who has returned to make amends, or at the very least, speak the truth.

    Since coming to the city, and aiding in the guard of the Theomar's Temple.

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    • Winner Winner x 7
    • Powerful Powerful x 1
    #1 onlyathot, Oct 6, 2018
    Last edited: Nov 11, 2022
  2. onlyathot

    onlyathot the thottiest of them all

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  3. Rochelle_

    Rochelle_ not-so-hidden dragon

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    Claiming this for review!
     
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  4. onlyathot

    onlyathot the thottiest of them all

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  5. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    • Thank You! Thank You! x 1
  6. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    Here is my review:

    Skill Information

    • Given Natalia is only 26, she can only have 2 languages listed. Please remove one of the three.
    Visual Information
    • Remove the Body Build point from this section, as it's covered in the Skill Information section.
    Personality and Abilities
    • *Remove any mention of her being an heiress or being tied to any form of nobility, as the Ombre family is not recognized as nobility. Fallen nobility qualifies as a Special Permission, and since you've applied for it, do not include any mention of an heiress status until you receive a form of approval on said-permission application.*
    • The first paragraph only partially explains how she behaves around strangers. Resolve this and elaborate on any behaviors she shows in public, removing any portion of more-backstory-based details. Strictly talk about how she behaves around strangers presently.
    • Elaborate how she behaves around any close friends she has, and how she might behave around any lovers. I think this paragraph has a lot of backstory-related sentences that don't really do the paragraph any justice of elaborating on how she feels around her family members or parents. While she was still around them, describe how she would've felt, and how her views may have shifted over time to the present.
    Personality and Abilities Optional Sections
    • Put the Quirks and Trivia section underneath the Personality paragraphs under a Spoiler.
    Life Story
    • Please remove the section of underage pregnancy, as that is not appropriate to include. If you believe the point is still important to the character's background, age them up before including mention of this.
    • Otherwise, I would include more elaboration on any experiences the character may have had that would affect her personality, morality, and values.
    • Once again, as reminder, please remove any mention of Natalia being an heiress or involved in nobility until you receive an approval on your special permission application.
    Make your edits in a legible red and tag me when you have completed them. @onlyathot
     
  7. onlyathot

    onlyathot the thottiest of them all

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    Requested changes made, would like to note that her Common was broken and she did not quite have a firm grasp on the language; considering she is nearly 30 I had thought it appropriate considering Common is the most used language in Regalia. @MantaRey
     
  8. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    For some reason I didn't see this notification, apologies about the wait. This looks good, so I'll call it approved. @onlyathot
     
    • Thank You! Thank You! x 1
  9. onlyathot

    onlyathot the thottiest of them all

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    @MantaRey

    language update:
    • common is free so woop there it is.
     
  10. HydraLana

    HydraLana The Very Gay Walking Talking Lore Encyclopedia Staff Member Lore3

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    @onlyathot Is this in a correct section, or is it an error? Because if it isn't an error, then please remember to always tag your reviewer when you need a new review.
     
  11. onlyathot

    onlyathot the thottiest of them all

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    so sorry, i am updating the app and i might have accidentally tagged it while editing!
     
  12. onlyathot

    onlyathot the thottiest of them all

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    who dat| edits 04/09/2020
    • total rehaul
      • need a new reviewer!
     
  13. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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  14. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    Everything seems to be in order. However, for sake of keeping things clear on your app, I'm going to request that you do a couple of things before I give this the all-clear:
    • Please mark which points are Hobby and which have the +5 Bonus applied to them.
    • Put the Sorcery Spell info in Spoilers just so it doesn't take up too much space.
    When you've done these things, give me another tag and I'll look your app over again! @onlyathot
     
  15. onlyathot

    onlyathot the thottiest of them all

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    edits made! @MantaRey
     
  16. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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  17. onlyathot

    onlyathot the thottiest of them all

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    nat d'arc | edits 07/03/2020
    • birthday!
      • aged up!
      • also new art!
    • faith!
      • given recent IC conversations and revelations, nat has become more attuned to the Spirit :tm:
        • +03 Unionist Culture Knowledge (from -03 Bodycare Training)
        • +03 Squad Tactic (from -02 Bodycare Training, +01 from birthday!)
        • noted in backstory!
    unsure if this requires a tag, but @MantaRey just in case!
     
    #17 onlyathot, Jul 3, 2020
    Last edited: Jul 6, 2020
  18. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    • Like Like x 1
  19. onlyathot

    onlyathot the thottiest of them all

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    prof update | edits 09/17/2020
    • core
      • eastern blades -> blades combat (+10 from points, +05 from racial boost [half Lexxon Ailor, half war dynasty Sihai])
      • added fan combat (+05 from bonus)
      • added throwing combat (+01 from points)
      • linguistic knowledge -> linguistic science (+03 from points)
    • talent
      • diplomacy case -> statecraft command (+05 from talent)
      • musical arts -> vocal singing (+05 from talent)
    • hobby
      • cooking arts (+05 from hobby)
        • added baking arts (+05 from hobby)
    • other
      • sorcery (+10 from points)
        • four whimsey spells kept (+04 from points)
        • sorcery level 1 in spirit (+03 from points)
        • sorcery level 1 in darkness (+03 from points)
      • added arcanology (+06 from points)
        • ward knowledge
        • essence knowledge
    friendly tag for @MantaRey
     
    • Thank You! Thank You! x 1
    #19 onlyathot, Sep 17, 2020
    Last edited: Sep 18, 2020
  20. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    Looked this over. The only thing I notice is you've labeled 10 points in use for Sorcery, but I keep counting 8.
    • 2 from the four Whimsy spells,
    • 3 from 1 Sorcery spell + 1 aesthetic, and
    • 3 from 1 Sorcery spell + 1 aesthetic.
    Please let me know if I've missed something! @onlyathot
     
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  21. onlyathot

    onlyathot the thottiest of them all

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    req update | edits 09/19/2020
    • per request
      • shuffled points from sorcery +10 -> +06
      • shuffled baking +05 -> +04
      • added sailing +05 (+4 from sorcery and +1 from sailing)
    tagging @MantaRey
     
  22. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    The sorcery section is still off. Here's the math broken down:
    • Whimsy spells must be bought in pairs. 4 Whimsy Spells = 2 Points spent.
    • Since you've got 1 Sorcery Spell + 1 Aesthetic, that's 3 Points, and
    • another 3 Points spent from having another 1 Spell + 1 Aesthetic.
    • Total points spent on sorcery should be 8, not 6.
    You'll probably have to reshuffle some other numbers to equal 30 Core Points and not be over the current limit for the character. Let me know when you've adjusted this and I'll look it over. @onlyathot
     
  23. onlyathot

    onlyathot the thottiest of them all

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    ok points should be fixed now!
    @MantaRey
     
  24. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    • Thank You! Thank You! x 1
  25. onlyathot

    onlyathot the thottiest of them all

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    clean up crew | edits 12/15/2020
    • mundane madness
      • nat was cleansed, so no more sorcery!
      • left the points unspent
      • rename/rebrand, no more ombre hombre
      • general face lift to the app
      • updated some info regarding recent happenings
    tagging @MantaRey
     
  26. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    • Like Like x 1
  27. onlyathot

    onlyathot the thottiest of them all

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    fall semester | edits 12/27/2020
    • graduated!
      • added artifact knowledge (arcanology +06 -> +09 having competed in game class)
    friendly update tag @MantaRey
     
  28. onlyathot

    onlyathot the thottiest of them all

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    back in black | edits 09/04/2021
    • prof update!
      • rearranged prof points to fit update
      • made edits in life story to reflect this
    friendly update tag @MantaRey
     
  29. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    Hello, sorry for the delay. Reapproved. @onlyathot
     
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  30. onlyathot

    onlyathot the thottiest of them all

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    holy moly | edits 11/06/2021
    • holy cow
      • made edits to life story per discussion with firefan
      • now a celate, was once a knight
    • prof update!
      • rearranged prof points to fit life story
      • added hallowtech give in game events
    friendly update tag @MantaRey
     

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