Idea:
The staff could make a medieval hunger games mini game.
Rp idea:
The alliances could be made for specific races, so that the objective was to see what race was strongest that week of month.
How this could help the server:
1. I have been told that many servers that have hunger games related games have lots of players, making this would enlarge the community.
Flaws to this:
Some players would only join the server to play the Minigame. But when they get used to the server it will stop this. (I thought this was a survival server when I first joined)
2. It's just fun
I find these types of games fun to play, but instead of the original hunger games the staff could change it to fit the server more. (Make it more medieval)
Game time limit:
There should be a limit, like if the game your in ends and another starts you can't join it and you have to wait till that game is over and join the next.
Game ideas:
There should be castles built on different terrains, some ruined and some new, players would find items there.
A group assign: To each castle there should be a group that spawns in it, say the jungle castle houses group a (not actual name). The group limit should be 4-5 people.
Special places like an old war field, or a few broken down houses, these would be places where supplies would be hidden.
Standards:
90+ combat skill
Still adding
Alliances: (names negotiable)
Shadows: The Shadows alliance was made for trigrams. This alliance spawns in a mushroom biome castle, they are fast and nimble. The Shadow alliance are known for their cunning, They tend to lurk in the shadows and wait for their enemy to wander into sight.
Dawn: The dawn alliance was made for humans. This alliance spawns in a plain-like biome castle. The Dawn alliance prefers to fight out in the open. Sometimes this alliance has no choice but to fight in the open when attacked due to how noticeable their castle is.
Sun: This alliance is made for Orcs, their castle spawns in a forest biome. The Sun alliance is known for their aggressiveness and stubbornness. They always fight head on leaving them weak when fighting the Shadow alliance.
Murk: This alliance is made for undead, their castle spawns in a jungle biome. The Murk alliance dwells in their caves most of the time, when night falls they creep out and ambush the other alliances. The Shadow alliance is always hunting them so the Murks have to stay away from them.
Swift: The Swift alliance was made for elves. Their castle spawns in a snow biome, like the Shadows this alliance is known for their speed and agility. Their enemy is the Rock alliance, they prefer to fight in the trees shooting arrows at their targets.
Rock: The Rock alliance was made for dwarves, their castle spawns carved into a mountain. This alliance is known for their wealth and riches, they fight as a group charging into battle together to the last dwarf. They are commonly at war with the River and the Swift alliance.
River: This alliance was made for Maiars, their castle spawns in the sea. This alliance is known for their speed in water and their unique appearance. They draw their enemy into the water and fight them their, they are allied with the Swift alliance in their never ending war with the Rocks.
If you have any ideas to add to this post in comments and I might add it to the thread.
The staff could make a medieval hunger games mini game.
Rp idea:
The alliances could be made for specific races, so that the objective was to see what race was strongest that week of month.
How this could help the server:
1. I have been told that many servers that have hunger games related games have lots of players, making this would enlarge the community.
Flaws to this:
Some players would only join the server to play the Minigame. But when they get used to the server it will stop this. (I thought this was a survival server when I first joined)
2. It's just fun
I find these types of games fun to play, but instead of the original hunger games the staff could change it to fit the server more. (Make it more medieval)
Game time limit:
There should be a limit, like if the game your in ends and another starts you can't join it and you have to wait till that game is over and join the next.
Game ideas:
There should be castles built on different terrains, some ruined and some new, players would find items there.
A group assign: To each castle there should be a group that spawns in it, say the jungle castle houses group a (not actual name). The group limit should be 4-5 people.
Special places like an old war field, or a few broken down houses, these would be places where supplies would be hidden.
Standards:
90+ combat skill
Still adding
Alliances: (names negotiable)
Shadows: The Shadows alliance was made for trigrams. This alliance spawns in a mushroom biome castle, they are fast and nimble. The Shadow alliance are known for their cunning, They tend to lurk in the shadows and wait for their enemy to wander into sight.
Dawn: The dawn alliance was made for humans. This alliance spawns in a plain-like biome castle. The Dawn alliance prefers to fight out in the open. Sometimes this alliance has no choice but to fight in the open when attacked due to how noticeable their castle is.
Sun: This alliance is made for Orcs, their castle spawns in a forest biome. The Sun alliance is known for their aggressiveness and stubbornness. They always fight head on leaving them weak when fighting the Shadow alliance.
Murk: This alliance is made for undead, their castle spawns in a jungle biome. The Murk alliance dwells in their caves most of the time, when night falls they creep out and ambush the other alliances. The Shadow alliance is always hunting them so the Murks have to stay away from them.
Swift: The Swift alliance was made for elves. Their castle spawns in a snow biome, like the Shadows this alliance is known for their speed and agility. Their enemy is the Rock alliance, they prefer to fight in the trees shooting arrows at their targets.
Rock: The Rock alliance was made for dwarves, their castle spawns carved into a mountain. This alliance is known for their wealth and riches, they fight as a group charging into battle together to the last dwarf. They are commonly at war with the River and the Swift alliance.
River: This alliance was made for Maiars, their castle spawns in the sea. This alliance is known for their speed in water and their unique appearance. They draw their enemy into the water and fight them their, they are allied with the Swift alliance in their never ending war with the Rocks.
If you have any ideas to add to this post in comments and I might add it to the thread.