Archived Massivehorse

This suggestion has been archived / closed and can no longer be voted on.
Joined
May 31, 2014
Messages
3,244
Reaction score
6,182
Points
0
You know that one item you never seem to use? Horse armor! It's specifically made to protect your horse in battle, so why not use it in PvP? Maybe a faction could have the fighters trained as calvary (Horse riding soldiers.) that could fight for them. They would have a distinct advantage, because you higher up, you can jump higher, and go faster. Just think about this, and comment on this.​
 
This suggestion has been closed. Votes are no longer accepted.
It can get you into a lot of bad situations where you are trapped and stuck. Also like stated above it is laggy
 
Maybe if horse armor actually did something..........
 
Horses are much too laggy, as @wafflecash has stated, as well as the fact that horses will easily be killed and (or) leave you trapped. These are the main reasons to why horses have not been adopted in PvP.
 
A good idea in theory, good for some fun, and maybe worth a try if you feel up to it. In terms of use for Pvp, just know that there's a lot of reasons people don't do this already:

~Harder to see what you're hitting, move around, land hits, dodge, etc. Horses are faster, yes, but hard to control efficiently.
~If the server is lagging, it can literally be faster to just walk/run, since horses are a mob and thus slowed by lag.
~Lag aside, in some locations(like towns, or forests with either low hanging trees or a lot of trees) it is much more beneficial to be on foot, since horses are larger and require lots of open space to travel, and get stuck on leaves and rooves and such very easily.
~Most experienced Pvpers make use of potions when they fight, which would be quite awkward to do on horseback.
~Portals are an efficient way of getting to an enemy base fast to attack. Since horses can't go through portals, you'd either need to travel to your enemy's location every time you attack or waste apples to spawn a horse every time.
~I imagine skullsplitting would completely counter horse combat, since theoretically somebody could hit either the rider or the horse and both would take damage simutaneously. With this in mind, the horse is ultimately just giving the other person a larger target to hit.

Just my thoughts, but yeah, why I don't like minecraft horses >.>
 
Moved to Feature & Idea Discussion
 
If you were there when people were PvP'ing using pets you'd know that it was a horrible experience. I even got killed because I was stuck inside a block... :I