- Joined
- Feb 7, 2015
- Messages
- 6
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Before I start this little ole' rant, please don't be toxic with me in the comments, give me an argument I can respond to. Like a reasonable argument please.
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I've been doing my research and Massivecraft's lore is one big mess. There are constant rewrites, and I feel every time I check Lore Announcements and Events I'm like "What's the new rewrite of a week gonna be? What's gonna have major complications with some characters? Who's character is gonna become lore in-compliant". Just because a piece of lore is old in age, it doesn't make it outdated. It's just been around a long time and if it was completely fine without change than leave it be. When they are outdated, it's because of a rewrite that conflict with it.
Maybe, just maybe, if there weren't so many rewrites you wouldn't have to fix outdated pieces of lore? How about we keep things the same for awhile? If the plot of Regalia's overall story is getting boring without weird creatures (i.e The Undead Horrors, and the recent Deathlings installment) appearing or a random race being implemented for the Regalian Ailor to oppress/cause conflict, how about we change the Regalia's Plot to last for a longer period of time before becoming boring. The Qadir Rule could've last much longer than it did, and Vice Demons were fine antagonists
Okay well this was short, the main idea of this rant is: Slow ya' roll on the rewrites, Keep things the same for awhile, Make a plot that can last long without becoming boring.
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I've been doing my research and Massivecraft's lore is one big mess. There are constant rewrites, and I feel every time I check Lore Announcements and Events I'm like "What's the new rewrite of a week gonna be? What's gonna have major complications with some characters? Who's character is gonna become lore in-compliant". Just because a piece of lore is old in age, it doesn't make it outdated. It's just been around a long time and if it was completely fine without change than leave it be. When they are outdated, it's because of a rewrite that conflict with it.
Maybe, just maybe, if there weren't so many rewrites you wouldn't have to fix outdated pieces of lore? How about we keep things the same for awhile? If the plot of Regalia's overall story is getting boring without weird creatures (i.e The Undead Horrors, and the recent Deathlings installment) appearing or a random race being implemented for the Regalian Ailor to oppress/cause conflict, how about we change the Regalia's Plot to last for a longer period of time before becoming boring. The Qadir Rule could've last much longer than it did, and Vice Demons were fine antagonists
Okay well this was short, the main idea of this rant is: Slow ya' roll on the rewrites, Keep things the same for awhile, Make a plot that can last long without becoming boring.