• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Lluniir QUsaal

This character is actively played.
Joined
Jan 13, 2023
Messages
28
Reaction score
8
Points
28
Character Information
  • Full Name: Lluniir Qusaal
  • Alias: Rukbat Kaus
  • Heritage / Culture: Roamer Maraya and skyborn
  • Age:25
  • Gender / Pronouns: Any/all
  • Religion: unionism
  • Occult: Technomancer
  • Character Occupation: Hunter
Appearance Information
  • Eye Color: white
  • Skin Color: blue
  • Hair: blue
  • Height: 6'0
  • Body Type: Lean
  • Additional Features: horns
Skill Information
  • Hobbies and Talents: Technology work, hunting, experimenting
  • Mechanics:
    • Maraya have small Ichor glands on their hands, which are capable of producing Chrysalis that they can shape into Crystals of any shape or size.
    • Maraya can also make music with these Chrysalis Crystals, as they can resonate based on tunes, and produce music autonomously.
    • Maraya can (out of combat) remotely hijack Tech (including Automata) to follow their commands and instructions instead, due to their historical superiority.
    • Skyborn do not need to choose a Tech Branch for any engineering or technology tinkering they do. They can build/edit/repair any Branch. Even if a unique Technology Branch has specific requirements they do not meet (such as Religion, or Affliction), then they are not able to build or make it, but can repair or edit it. They can install security systems in their Rentals, requiring OOC notification of Break-ins.
    • Skyborn have a unique sequential memory that allows almost perfect recall. With mechanical equipment, they can extract their own memories including all sensory experiences, and copy them onto so-called Memkeys. Memkeys in turn can be used by other Skyborn to "watch" such an experience and feel as If it was them who experienced it, or use a virtual-reality-like device to allow non-Skyborn to experience them.
    • Skyborn have a high analytical ability to perceive and understand the machinery that is witnessed or operated during Events. This may allow them to learn more about the devices that are seen or used, or discover hidden features or functions that other people cannot perceive. Make sure to contact an Event Dm for any potential uses in Private Message during the Event or beforehand to learn more.
    • Skyborn have a sixth sense for manipulating technology, even without directly touching it and just laying their eyes on it. Skyborn can "hack" or hijack any technology made by anyone in viewing distance and cause it to operate or change its functions. Think for example forcing a mechanical tea pot to boil over, or a music-machine to play off-key. This may not apply to Event Machines.
  • Languages:
    • Shalota
    • Altalar
    • Daen
    • Common
    • Common sign
    • D'Ithanie

Combat Proficiencies and Abilities
Attack Stat:
Defense Stat:
[15/15points spent]
Proficiency Points:
  • Strength:1
    • overstep
  • Constitution: 1
    • iron will
  • Intelligence: 0
    • [Ability Name]
  • Wisdom: 0
    • [Ability Name]
  • Dexterity: 7
    • sharp reflexes, Deadeye double tap Deadeye Stance (Free), deadeye barrage, deadeye drillshot, deadeye luckshot, deadeye quickshot, deadeye execute
  • Faith: 0
    • [Ability Name]
  • Magic: 5
    • Arcane shove, Arcane warp, Arcane counter, Arcane cleanse, Arcane snare, Shapeshifting
  • Charisma:0
    • [Ability Name]

[Appearance Information]
often wearing golden earings accompanied by thieving clothing. often if not always have a rifle on his shoulder and pistol on his hip
[Life Story / Plot Hooks]
Lluniir had lost his memories early into his exploration through the new world after being beaten nearly to death a kindly man had found this maraya beaten and broken before attempting to bring him home and had taken care of him until he was able to move again. this strange man had taught Lluniir how to shoot any weapon from bows, to pistols, to rifles so he may be able to protect himself. teaching Lluniir where to shoot and how to shoot was a very difficult task but after many years of training he is now not only able to walk again but shoot with the eye of an eagle. Lluniir spent most of their current life wandering the world hunting down animals, beasts, people. just to make a living and exploring the world as it is now. not following how the other marayas had instructed instead wanting to build his own life amongst the other mortals and make the man who had taken care of him PROUD.
 
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