- Joined
- May 18, 2020
- Messages
- 12
- Reaction score
- 2
- Points
- 23
Character Information
Normal Form
Katharic
Backstory/Plothooks
Combat Proficiencies and Abilities
Attack Stat:
Defense Stat:
[14/14 points spent]
Proficiency Points:
- Full Name: Lesronn Barzothiirn /Disguise: Jane Doeth / Mary Suee / Sahutja / Dixie Mirage / Sayen Willka
- Heritage: Kathar
- Age: 18
- Gender / Pronouns: She/Her
- Religion: Fornoss / Cultist of Blodrúna
- Occult: Void Mage /Ordial Witch / Divine Cult Kathar
- Character Occupation: Follower
Normal Form
- Eye Color: Dark Grey
- Skin Color: Light Gray
- Hair: Light Black
- Height: 5'1
- Body Type: Average
- Additional Features:
Disguises
- Eye Color: Hazel/Brown
- Skin Color: Peachy
- Hair: Red
- Height: 5'1
- Body Type: Average
- Race: Ailor
- Eye Color: Periwinkle
- Skin Color: Pale Cream
- Hair: Platinum Blonde
- Height: 5'1
- Body Type: Average
- Race: Ailor
- Eye Color: Teal
- Skin color: Black Fur
- Hair: Black Fur
- Height: 5'1
- Body type: Average
- Race: Panther Asha
- Eye Color: Grey Pink
- Skin Color: Red
- Hair Color: White / Black
- Height: 5'1
- Body Type: Average
- Race: Crecopia Moth Narim
- Eye Color: Light Brown
- Skin Color: Peach
- Hair Color: Dark Brown
- Height: 5'1
- Body Type: Average
- Race: Ailor
Language: - Common
- Katharic
- Pannarokh
- Hobbies and Talents: Following the will of its Goddess
- Mechanics:
Kathar power cannot be denied to them. If anyone uses an Ability/Mechanic that would force them to use Radiant instead of Sinistral Magic, they still use Sinistral anyway. - Kathar can change the alignment of any Spirit to that of Void, so long as the possess/own/control the Spirit. Void Spirits are always symbiotic for them also.
- Kathar are not affected by the mental characteristics or changes of any Affliction or Affinity and are always in control of their own mind from them.
- Kathar are able to look at a person and intuit their Corruption Desire, with OOC Consent (see below). Then, the Kathar can act towards this goal.
- Kathar can use subtle vice-heightening curses on those within Emote Range, heightening their Pride, Fury, Avarice, Corruption, Rejection, or Hedonism.
- Common Mechanic I: Vampires can use a Court Glamor to hide their Vampire teeth and Red Eyes from anyone but fellow Vampires, except during feeding. This counts as a Disguise, and does not work on those who already know the Vampire is a Vampire.
- Common Mechanic II: Vampires, if they have Disguising or Shapeshifting Magic, can hide their Vampire teeth and Red Eyes from anyone but fellow Vampires, but all of their Proficiencies are set to 0, and they cannot use Abilities in Combat.
- Common Mechanic III: Vampires can use a Party Glamor at Server Events/Player Events (not Raids), which acts as a Disguise, until the leave the Event Venue. Cannot ever be used outside of Event Venues.
- Common Mechanic IV: Vampires can grant immunity to Vampirism to any person willing to bargain with them. In turn, if the bargained person attacks the Vampire or reveals the deal, they take massive damage (discuss in Dm's what this means).
- Common Mechanic V: Vampires, when applying Curses via Advanced Roleplay Mechanics can apply minor Curses that last for up to 12 Hours max, without needing OOC Consent, which count as having +1 Magic Stat for dispelling considerations.
Vintgast Mechanic I: Vintghast Vampires can temporarily (no cost) self-cure for up to 72 Hours. After this period is complete, they are automatically re-infected, and must drink within 24 hours, or half Proficiencies until they drink.- Vintgast Mechanic II: Vintgast Vampires are able to mind-read the preferences of any non-Vampire by focusing on them, reading their preferred color, food, drink, favorite animal, clothing style, etc. (Hidden)
- Vintgast Mechanic III: Vintghast Vampires are able to summon endless supplies of real food and drinks with Vampiric Magic, or brew Vampiric Tonic Wine made with Blood which sates the same as actual Blood Feeding.
- Languages:
Katharic
Backstory/Plothooks
Combat Proficiencies and Abilities
Attack Stat:
Defense Stat:
[14/14 points spent]
Proficiency Points:
- Strength: 0
- Constitution: 0
- Intelligence: 0
- Wisdom: 0
- Dexterity:
- Escape Artist
- Faith: 0
- Magic: 14
Magic Bolts ((Free))
Magic Snare ((Free))
Magic Revive
Magic Distort
Magic Smog
Magic Curse
Magic Shapeshifter Pack
Magic Cleanse
Magic Wardrobe Pack
Magic Shove
Magic Warp
Magic Revenge Pack - Magic Disengage
- Magic Reduce
- Magic Safeguard
- Magic Resist
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