Basic Information Full Name: Kalmar Lok-Guthrain. Age: 42. Gender: Male. Race: Polon Erondias. Skill Information Total Points: 47. Core Group +20 Fist Combat +10 Spear Combat +4 Shielding Combat +5 Bola Combat +3 Linguistic Science Talent +10 Frontline Command Training (+5 Racial Boost.) +5 Perception Training Hobby +10 Theatre Art Body Shape Physical Status: 59. Physical Build: Strongman. Physical Fat: Low. Languages Vasar (Native) (Fluent) Daendroquin (Learned) (Fluent) Plains Altalar (Learned) (Fluent) (Honed Skill I) Visual Information Eye Color: Muddy Brown. Hair Color: Black. Hair Style: Shaved. Skin Color: Eronidas Green. Clothing: Chiton-like robes with grey pants, bright reds and bronze adorning it. Tusks for earrings. Height: 6 feet 6 inches. Personality Option Two: The Core List Choose your Character Alignment Lawful Neutral characters are often sought after for their adherence to societal order, and follow within the scope of what is considered “right” or “good”. Though many characters within this alignment also follow a personal code, and uphold tradition highly despite any circumstances. Choose your Character Personality Type ENTJ-A / ENTJ-T | The Commander is someone who was naturally born to lead. They have their head on right, and oftentimes are the embodiment of charismatic behavior. Leaders are thought of to be able to find themselves being able to make the hardest of decisions, sometimes merciless in their ways. Choose your Character's Religion “The Call of Vakgar and Makosh” - Followers of the faith commend Vakgar and Makosh for their strong moral values. The Guthrain has methodically trained his personality through his upbringing and faith to embody the famed duo. In this he hopes to shine through to the rest of the Polon community as a model of faith and understanding for the core values told through the religious figures. Devoutness: 8/10. Life Story Kalmar Lok-Guthrain was born to famed warriors within the Sixth Caste. Growing up in some of the hardest conditions an Orc can. Especially to the son of a hardened veteran like his father who was hard-bound to tradition and customs, his mother also being fiery, though settling down as her family grew. Childhood was never much in the cards for the Guthrain, growing up in a society where he was constantly tested as the son of a famed honor guard he learned how ruthless his own blood could be. And while Kalmar was pushed to survive in the level, he grew to make a name for himself in methodical raids. Often leading tactics in regard to the bandit tent-cities and rouge Avanthar that roamed the plains. By the age of sixteen, Kalmar's younger brother, Raghthor was born. And with Kalmar's growing ferocity on the battlefield, he never paid much attention to familial matters back home. Upon returning to the city-state after months of trekking down and protecting the outskirts, the once infamous Guthrain family collapsed to nothing, Kalmar's brother- unannounced to him was born a Silven. And his family, surprisingly even his father attempted to hide the child from being slaughtered. This was treason to the city-state, which inevitably led to the death of his mother for giving birth, and the ex-communication of his father. Kalmar had no choice but to forfeit his position within the city-state and set out on his own. Now being free of any caste system Kalmar himself built up a troupe of devout followers that believed in his message, noted for his wordage and fierce demeanor on the battlefield, but diplomatic resolve. It wasn’t hard to follow the Guthrain. He travelled through other city-states, telling of The Call of Vakgar and Makosh, and honing in his skill for speaking Daen, and Modern Elven in his travels. Making a name for himself, and inevitably being allowed back into his home city-state after an eventful duel between himself and another priest, Kalmar earned his name back; though not his reputation. Dropping his speeches, he began working on his art with a spear in his hand and reinstating himself back into the Sixth Level. The Guthrain took years of fighting from the bottom rung of the warriors, alongside them as the noted leadership soon was illustrated through his peers from his time away. Despite the frequent disputes, it was agreed that Kalmar was a man to follow. Soon, Kalmar fought his way into the high-rungs of society after falling in love with the Chontes’ daughter. Lustful, and passionate times were spent with the Eronidas before they too were taken away from him from a strange illness. Finally grieving over the loss of most everyone he loved, he left the city-state as an ambassador to Regalia, and sought to bring together the values of Regalia’s relationship with the Eronidas’ city-states. Relations grew, and over the years he found himself in several high-standing positions and wealth within the city, becoming a model for Eronidas’ customs. Soon, through it all he was brought into a world of mystery- friends of other parts of the world that stood by Kalmar’s side now makes him question his beliefs and morality, for tradition was cemented in his past, but only the future can tell where it will lead him. For now, he spreads the faith of Vakgar and Makosh.