Preserved Sheet Juni Miravaar / Ra-mei

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Windchimer

nudibranch enthusiast
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Location
Sweden
Character Information
  • Full Name: Juni Miravaar
    • Old Name: Ra'mei
  • Race / Culture: Asha - Arctic Fox
  • Legacy of Return and Adoration
  • Age: 25
  • Gender / Pronouns: Male, He/Him
Core Concept

A jolly tinkerer and former slave who crafts odd gadgets and machinery utilizing his exceptionally adept Dewamancy. Though bitter memories haunt him to this day, Juni upholds a positive outlook on life and strives to perfect his craft. He follows the tenets of Baskarr.



Appearance Information

Juni is an arctic fox Asha with beige-white fur and greyish tones on his head and limbs. Above his eyes are grey fur-patches resembling eyebrows. With a slim physique he stands at around 171 cm tall. He has a substitute tail out of living metal attached and tends to dress in Ailor-esque attire, usually barefoot. Juni's metals are often tinted in warm, orange hues.

A small, magically imbued ID-tag is stitched into his left inner ear. The imprint is surrounded by several scars from futile attempts to remove it. It reads:


[011] Property of Alysaan Manor
A substantial reward can be expected on return.



Proficiencies
    • Strength: 0
  • Constitution: 0
  • Wisdom: 7 - [Technology Branch: Living Metal]
    • Tech Barrier
    • Tech Armory
    • Tech Gravity
    • Tech Stim
    • Tech Hook
    • Tech Ghost
    • Tech Defence
      • Tech Rockets (Legacy of Return)
  • Dexterity: 0
    • Escape Artist (Legacy of Adoration)
  • Magic: 7
    • Chem Cleanse
    • Chem Experiment
    • Technique Parry
    • Chem Slip
    • Chem Berserk
    • Chem Revive
    • Chem Bang
  • Faith: 0
Languages

Common (Free)
Ibeth (Native)



Life Story / Plothooks

  • Juni was born into slavery in a Teledden manor on the coast of Teled Methen. At birth, he had his tail cut off as a sign of debasement, as well as receiving a spellbound ID-tag. Starting at a young age, he performed arduous tasks at the manor.
  • Having received a glimpse of hope from the Baskarr faith among the slaves, Juni dreamt of fleeing to the seas. When conflict arose in the household, he escaped while unsupervised. He anxiously stowed away on a Daendroque ship, but was found. The crew decided to keep the runaway, despite potential profit from returning him. He was taken under their engineer's wing and aided in maintaining the machinery, which he quickly gained a passion for.
  • Though Juni had practically become like family to the crew, they knew they had to take him to an Asha civilization. In his early adulthood he was taken to Nakhoor, a place he could finally call home. Though it took him a while to adapt, he found a job at a nearby workshop. There, he became exceptionally proficient in the usage of living metal's liquid-like properties in machinery. As a side-job he sold various gadgets he had crafted, which grew more intricate with time. His inventions garnered praise as well as noise complaints from the townsfolk.
  • When Juni heard about Regalia and its various cultures and people, he took it upon himself to travel there. Hoping to learn from the technology of other cultures to improve his craft, Juni set sail for the Regalian Empire and left his past far behind him.
 
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