- Joined
- Jun 12, 2024
- Messages
- 8
- Reaction score
- 12
- Points
- 23
- Location
- California, United States
- Website
- linktr.ee
JULES
LET US LIVE, FOR WE MUST DIE
LET US LIVE, FOR WE MUST DIE
❧ Name: Julius Kirscht
❧ Alias': Jules, Joules, June, Julian, Jan
❧ Race / Culture: Ailor (Sarnan, Leutz-Vixe / Wirtem)
❧ Age: 24
❧ Pronouns: He/Him
❧ Religion: Unionist (Predominantly Juvin and Elia)
❧ Occult: N/A
❧ Character Occupation: House von Rolanthe Estate staff
A second generation servant to the House von Rolanthe estate in Vanren, Tirgunn, born and raised there but now thrown into unfamiliar waters after being brought along with a flock of Lothar on their return to Regalia.
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❧ Eye Color: Grey-Blue
❧ Skin Color: Pale, heavily freckled
❧ Hair: Cherry Red (Dyed, naturally orange-ginger) with a silver reflective streak; reaching down to his mid-back.
❧ Height: 5'10" / 178 cm
❧ Body Type: Mesomorph, fit for function.
❧ Additional Features
✒ His teeth are far from perfectly straight, having a distinct gap between his two front teeth from one being a bit crooked.
❧ General Description
✒ A notoriously vivid person, both in the physical and less literal sense, Jules stands proper; and fairly proud of his heritage and culture despite the lasting connotations of it.
Often dressed in rich blacks, white, and Rolanthe Green with gold trim; the colors however flip when not working to warm blacks, deep reds, and accents of bright silver & Rolanthe Green in often more gothic styles. -
❧ The Woods Remember
✒ Born of a long line of distant Sarnan descendents and bearing the characteristic silver streak of such; He once hid it in the past, but now finds a greater sense of pride in it. Quietly. Often faintly leaving it dyed a faint pink stain from his hair dye bleeding onto it, making it a little less harsh.
❧ Fresh Roots
✒ Originally from Vanren, Tirgunn, but now living as Noble Estate staff within The Crown Isle, Jules is often finding himself in increasingly befuddling circumstances with the very kinds of people he's only heard often unsavory tales about.
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❧ Hobbies and Talents: Athletic Hobby
❧ Mechanics
✒ Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
✒ Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
✒ Ailor when using Syncretism can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.
❧ Languages
✒ Common (Heavily accented)
✒ Lëtz (First Language)
✒ Calem (Secondary Language)
✒ d'Ithanie (Learnt later, Conversational) -
❧ Attack Stat: Dexterity [3]
❧ Defense Stat: Constitution [3]
[10/15]
❧ Strength: 2
Melee Point Buy✒ Wounded EgoAthletic Point Buy✒ Overstep
❧ Constitution: 3
Training Point Buy✒ Interception ✒ Rebound✒ Fortitude
❧ Intelligence: 0
❧ Wisdom: 0
❧ Dexterity: 3
Roguery Point Buy✒ Improvised Attack
✒ Sharp Reflexes
✒ Escape Artist
❧ Faith: 0
❧ Magic: 0
❧ Charisma: 2
Speech Point Buy✒ Saving Presence
✒ Hosting Presence
credit: divider by strangergraphics on tumblr
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