- Joined
- Aug 10, 2015
- Messages
- 264
- Reaction score
- 106
- Points
- 213
- Age
- 24
Character Information
Full Name: Judgment
Race/Culture: Mystech Unbound
Age: Unknown
Gender/Pronouns: Varies | They/It/Its
Occult: Exist Mage | Justice Demon
Summoner: Jhavartal
Core Concept
A Unbound Mystech clad in armor and winged like an angel. This being is a sword for Justice and will vanquish evil by any means necessary.
Appearance Information
The demon looks to be clad in blue armor with glowing blue wisps that denote it as a spirit. The eyes of this being look similar to an Exist Arkenborn though this is only coincidental. When disguised though, the spirit looks like a Lanlath/Teledden woman with blonde hair and gray eyes, named Sinneia.
Combat Stats:
Attack: 7 Mage | Defense: 5 Constitution
Proficiencies
Point Buy: 14/14
Strength: 1
Wisdom: 0
Dexterity: 0
Faith: 0
Magic: 7 {All Sinistral}
Languages
Life Story/Plot Hooks
Full Name: Judgment
Race/Culture: Mystech Unbound
Age: Unknown
Gender/Pronouns: Varies | They/It/Its
Occult: Exist Mage | Justice Demon
Summoner: Jhavartal
Core Concept
A Unbound Mystech clad in armor and winged like an angel. This being is a sword for Justice and will vanquish evil by any means necessary.
Appearance Information
The demon looks to be clad in blue armor with glowing blue wisps that denote it as a spirit. The eyes of this being look similar to an Exist Arkenborn though this is only coincidental. When disguised though, the spirit looks like a Lanlath/Teledden woman with blonde hair and gray eyes, named Sinneia.
Combat Stats:
Attack: 7 Mage | Defense: 5 Constitution
Proficiencies
Point Buy: 14/14
Strength: 1
- Combat Sight
- Shield Deflect
- Shield Slam
- Shield Phalanx
- Shield Wall
- Shield Cover
- Shield Block (Free)
- Rebound
Wisdom: 0
Dexterity: 0
Faith: 0
Magic: 7 {All Sinistral}
- Magic Resist
- Magic Isolate
- Magic Bolster
- Magic Shove
- Magic Snare
- Magic Warp
- Magic Cleanse
- Shapeshift Pack (Magical) (Free, Unbound)
- Mindcontrol Pack (Magical) (Free, Unbound
Unbound Mechanic I: Unbound Spirits gain the Shapeshift Pack Magical Variant for free. However, they only count as Disguised while looking like a Normal non-spirit/monster person.
Unbound Mechanic II: Unbound Spirits do not need to make a minimum investment in Magic Point Buy to unlock Sinistral Variants, but must always use Sinistral Variants, they cannot use Radiant.
Unbound Mechanic III: Unbound Spirits gain the Mindcontrol Pack Magical Variant for free. Additionally, they are immune to Persuasion Thralling themselves (unless they choose to be Thralled).
Unbound Mechanic IV: Unbound Spirits can temporarily magically infest unwilling characters, hiding in their bodies, perceiving everything, "talking" in the person's mind, but are unable to use Abilities/take Actions. (Hidden)
Unbound Mechanic V: Unbound Spirits are immune to anything that would read/alter their emotions or conscience, and if killed/harmed, can always respawn in a different place 1 hour later, and repair any damage.
Unbound Mechanic II: Unbound Spirits do not need to make a minimum investment in Magic Point Buy to unlock Sinistral Variants, but must always use Sinistral Variants, they cannot use Radiant.
Unbound Mechanic III: Unbound Spirits gain the Mindcontrol Pack Magical Variant for free. Additionally, they are immune to Persuasion Thralling themselves (unless they choose to be Thralled).
Unbound Mechanic IV: Unbound Spirits can temporarily magically infest unwilling characters, hiding in their bodies, perceiving everything, "talking" in the person's mind, but are unable to use Abilities/take Actions. (Hidden)
Unbound Mechanic V: Unbound Spirits are immune to anything that would read/alter their emotions or conscience, and if killed/harmed, can always respawn in a different place 1 hour later, and repair any damage.
Languages
- Common
- Altalar
Life Story/Plot Hooks
- A past with barely any recollection, he who hath cast the first stone shall lay his life to divine judgment.
- None are safe under this spirit's blade but he who must slay the wicked must also be slain themselves or they themselves will become the evil they wish to eradicate in this world.
- Judgment has a few bylaws that they must abide by but can be forced to be told by a Justice Arkenborn, Inulvaan, Artarel, or Theurgist in control of them.
Judgment spends its time mostly in the sewers and Gloomrot whenever it manifests.
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