[﹥] CHARACTER INFORMATION
NAME | Iris.
BIRTH NAME | Melati Lintangayah.
HERITAGE | Allar.
AGE | Twenty-two years.
GENDER | Genderqueer.
AGE | Twenty-two years.
GENDER | Genderqueer.
PRONOUNS | She/Any.
SEXUALITY | Pansexual.
OCCULTISM |Yes; Eidolon and Silence Mage.
OCCULTISM |Yes; Eidolon and Silence Mage.
SCHOOLS OF MAGIC | Light, Stillness.
OCCUPATION | Alchemist, Doctor, Hand-for-hire.
[﹥] CORE CONCEPT
RELIGION | Unknown
Once upon a time, Iris considered herself to be a dedicated member of the Estelley faith. Now, she is lost in a fog of uncertainty, owing her former fellow faithful and the Draconists alike for her new start towards life.
IDENTITY | ???
A survivor of a great many difficulties now recovering from a long stint of Spirit possession, Iris is unsure where her path next leads; all she knows is that she wants to become "someone worth saving" to the people who put so much effort in seeing her reborn anew.
[﹥] APPEARANCE INFORMATION
EYE COLOR | Amber irises, Black sclera.
SCALE COLOR | Myrtle Green.
HEIGHT | 5'3 / 160 cm.
BODY TYPE | Lithe physique.
SCALE COLOR | Myrtle Green.
HEIGHT | 5'3 / 160 cm.
BODY TYPE | Lithe physique.
[﹥] SKILL INFORMATION
-
»| Alchemy Hobby.
»| Medical Hobby.
»| Magical Talent. -
»| Allar are immune to any (non Magical) disease or illness, such as viruses or bacteria, though they can become asymptomatic carriers.
»| Allar bodyparts regrow over the timespan of 24 hours when lost, though scars can be left behind if desired.
»| Allar have sensitive taste, their tongue capable of deeply analyzing anything they taste, what the ingredients are, and whether it has alchemical functions.
»| Allar have perfect sight at night and in dark environments, capable of seeing in the dark without needing any external light source.
»|Allar can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely. -
»| Pidato
»| Sign
»| Common
»| Altalar
[﹥] PROFICIENCY INFORMATION
COMBAT STATS: Magic for Attack (d17), Wisdom for Defense (d15).
STRENGTH | 0
STRENGTH | 0
﹥Diving Tackle (Free, Heritage)
CONSTITUTION | 0
INTELLIGENCE | 1
INTELLIGENCE | 1
﹥Safeguard Pack (Magical)
﹥Oceanic Pack (Mundane, Free, Heritage)
﹥Oceanic Pack (Mundane, Free, Heritage)
WISDOM | 5
﹥Medical Bolster
﹥Medical Revive
﹥Medical Barrier
﹥Medical Resist
﹥Medical Rescue
﹥Medical Revive
﹥Medical Barrier
﹥Medical Resist
﹥Medical Rescue
DEXTERITY | 1
﹥Fate's Wheel
FAITH | 0
MAGIC | 7
MAGIC | 7
﹥Magic Warp
﹥Magic Isolate
﹥Magic Resist
﹥Magic Cleanse
﹥Magic Snare
﹥Wardrobe Pack
﹥Shapeshift Pack
﹥Magic Isolate
﹥Magic Resist
﹥Magic Cleanse
﹥Magic Snare
﹥Wardrobe Pack
﹥Shapeshift Pack
CHARISMA | 0
[﹥] PLOTHOOKS
SHROUDED HISTORY
Iris does not often talk about her background, but she alludes to a troubled history caused by the Sendrassian invasion of Hadar. Perhaps enough prodding will let her open up about her past.
LOST FAITH
Raised by Draconists and manipulated by a force that guided her to Estelley, Iris now considers herself to be without a proper faith. She does not keep this information private, and is willing to discuss religion with just about anyone- save for Evolists.
ALCHEMICAL APTITUDE
If there's one thing Iris allows herself to take pride in, it's her skill with an alembic. She's more than willing to offer healing balms to those in need, or even teach an aspiring alchemist the basics of the craft.
PENANCE SEEKER
Once a violent crusader against the Abyss and it's creations, Iris, formerly Aegipane, now seeks to make up for her past misdeeds in any way possible- and by any means necessary.
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