Iranela Di Ithania

Discussion in 'Character Sheets' started by IreliaRamora, Jun 26, 2021.

  1. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    These hands were made for healing. I'm not sure what else I would do.

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    Character Information
    • Full Name: Iranela di Ithania, Ira, Nela, Nellie, Ela
    • Aliases: Frostmourne, Frost, Silver Rose, Vice, Moonrender
    • Race: Ithanian Slovaan Altalar
    • Age: 45
    • Sex: Female
    • Gender: Female
    • Sexuality: Bisexual
    • Eye Color: Blue
    Core Concept
    • A former worshipper of Saaima the White Sky. Iranela struggles with her faith immensely, once leaning into Dragon Worship but recently straying from it due to her loss of Archblood status. In limbo between who she is and wants to be, she currently has no direction for her faith.
    • Iranela is a fairly kind former-archblood who has honed her skills as both a medic and alchemist, dabbling with art and horticulture based pursuits in her spare time. She learned how to fight as a necessity, largely as a result from how many altercations she's had during curing runs- though this has unfortunately led her to enjoying spars as a past time as well. Though as of recent, her association with Briareth and others has led her to become more vindictive, feeling that the law isn't doing much to help those who truly need it... And thus feels like she needs to begin taking matters into her own hands.
    Proficiency Information
    14/14 Points Allocated

    • Strength: 2
      • Duelist Pack
      • Hunter Pack
    • Constitution: 0
    • Wisdom: 4
      • Artifice (Archtech - 3) Medical Pack, Barricade Pack, Tussling Pack
      • Arcanology: Affliction Wisdom
    1. Medical Patent
    2. Foam-mix Patent
    3. Body-chem Patent
    4. Hair-chem Patent
    5. Common Patent
    6. Biotic Pack
    • Dexterity: 5
      • Roguery: Disguise, Parkour
      • Ranged (3): Escape Pack, Blunt-Tip Pack, Evasion Pack
    • Magic (Exist): 2
      • Spell: Materialism
      • Spell: Mimicry
    1. Health Call
    2. Emote Infuse
    3. Life Wall
    4. Chain Break
    5. Spark Element
    6. Celestial Element
    • Charisma: 1
      • Language: Empire
    • AFFLICTED ONLY PURCHASES (Cahal, ACTIVE):
      • Curse Predator Pack
      • Curse Feral Pack
      • Curse Infection Pack
      • Curse Puppeteer Pack
    1. Accursed Senses
    2. Accursed Vision
    3. Accursed Light
    4. Accursed Heartbeat
    5. Prison Break
    6. Dressage Cleanse
    7. Wallwalking
    8. Accursed Fall
    9. Possession
    10. Altered Voice
    11. Shadow Element
    12. Accursed Locale


    Ability Information
    • Slovaan Altalar Racials (3 Abilities)
    • Afflicted Abilities <<Cahal, ACTIVE>>
    Languages
    • Common (Free)
    • Altalar (Parent)
    • Empire Languages Pack
    Appearance Information
    • This Altalar has has a few sets of fairly nasty scars- One set of claw gashes from her right middle ribs down to her left hip, a gash scar connecting the top of her two hips, and two horridly jagged, flay-like scars running down her back from both her shoulders to her hips.
    • Mutations: None.
    • Iranela is a 5'8 blue-eyed nelfin woman with long blonde hair that tends to get in her eyes. Her form is fairly toned with low body fat, and her skin is fairly pale.
    • Vampiric Form <<INACTIVE>>
      Silvery void-tainted scales push and crack out of her flesh, entirely coating her from head to toe as her form swells to 6ft. The scales on her shoulders, head, knees, toes and fingertips split, pouring forth a bloody red mist that wisps and whorls around her. The bloodmist then whips together, suctioning to her shoulders, head, and knees to form thorn-like crystals, to her hands to form claws, toes for talons, and to her back and into a large pair of skeletal-like wings. Her blonde hair washes into an inky black, and a white, spined and whip-like void-demonic tail forms from her back, decorated with a spaded tip, and a black thorned vine wraps from her right wrist to left ankle.

      Her voice becomes multi-toned, voices layering together as if multiple people were speaking at once, capable of obscuring her true voice. She can also form a rose-shaped mask out of the crystals the blood mist forms, obscuring her face.

      The thorns, wings, tail, nails, and talons are purely aesthetic. The mask can be removed, and does not act as armor unless summoned as part of Blood Dance 2.
    • Cahalic Form <<ACTIVE>>
      I'm too lazy to describe it. Picture in spoiler, the form acts as a full disguise. Partially based off of a Ridgeback stalker.
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    Life Story
    • Iranela was born on an unknown road in Ithania to one Ithanian and one Dressalo parent, the third of four siblings and the only female. Her parents were entertainers and musicians.
    • She found herself to be a bit of a black sheep of the family, taking up interests in art and medicine as opposed to entertainment and music. This resulted in her alienating herself a bit, which was further spurred on from the sheltering resulting from being the only female in a family growing with internal Dresso culture.
    • Eventually she convinced her parents to ship her off to Daenshore, attending the Halctus academy in pursuit of medicine. She took up her own studies of Alchemy, and eventually had to return home to cure her brother of Cahalism.
    • Spurred on by omens of white goose feathers (especially after she almost died to her brother's feral cahalic rage) Iranela sought out what they could mean, eventually finding signs pointing to Saaima. This led her on a three-year nomadic expedition, traveling to and fro while offering medical treatments and searching for a dragon temple.
    • Her search for a dragon temple eventually led her to Regalia, where she stayed for a year and a half, before leaving. Almost a half year later, she was summoned to regalia by one chaotic medic Ana Cervantez.

    Major spoilers below for IC items that happened! Welcome to the Trauma List

    Death Count - 6

    Nearly killed by her brother when attempting to cure him from Cahalism

    Nearly fed on by a recently-turned vampire on her second attempt at a curing

    Fed on by a vampire that she thought was her friend- and then screwed with her memories

    Yazzak's disease - being stuck quarantined in a clinic for two weeks, with everyone in various states. Endured hourly fainting spells while watching young kids and close friends tango with death

    Held hostage by a soldier stuck in war memories, with a knife pressed to her throat. Said soldier then became her swordsmanship mentor

    Decided to date the most chaotic stupid, reckless, aggressive, and violent individual she possibly could. Oh, did I mention he has a major criminal streak?

    Found a blood mimic of said chaotic stupid individual, which manipulated her into thinking it was him. Successfully did so enough, resulting in Iranela's death due to being gutted and pushed off of the top of the Crookback Emporium, and resurrection into Archbloodism

    Decided it was a good idea to go on a raid with said chaotic stupid individual, aiming to get two artifacts. No, it did not go well, and she got very nasty scars thanks to one Tlin'aryd. Also now terrified of that particular Abyssal. Also got to watch her lover die.

    Got manipulated by a former companion of her lover, into thinking her lover would just ditch her and ignore her like he did the others. In reality, this was the opposite of what would occur.

    Got jumped by the same Erondias Sanguine twice in the same day. The sanguine ended up suplexing her, resulting in a large crack on her head and concussion. Best loopy day of her life.

    Watched her lover die /again/ in a Cahal fight, which was under the guise of a Henates-like duel. It was actually a Cahalic feeding ritual.

    Had formerly mentioned Abyssal Tlin'aryd get pissed off after said lover finally retrieved an artifact from him. As a result, had anywhere from five to ten people hunting them both down at a time.

    Snuck out with her lover to try to change the allegiance of an artifact... Only to piss off the ordial temple, destroying the artifact, causing the Lady's Salvation church to explode, releasing a huge amount of undead, destroying the Sarcosankt, and revealing a portal. Woo!

    Saw her lover get caught by those hunting for them, and then watched him (thankfully successfully) barter for his life.

    Having to confront Grave Lord Xaella after the destruction of the church (and artifact), agree to sign a missive that would almost guarantee her death or dismemberment, and hearing her friend get their soul ripped out.

    Watched her lover's eye get taken by an angry abyssal, instead of her own arm she offered up.
    Seeing her name on the bounty board, listed as wanted for breaking Capital Law

    Being immediately arrested, whiplashed from potential execution, to trial, and then to simply being set free.

    Witnessing the Matron be unable to cleanse Briareth of his Void Archbloodism

    Seeing Arken in the street, and no responses from the Dragons. Having a Crisis of Faith as a result.

    Eletha, a close friend, calling her traitor without even knowing her reasoning. And then attacking Briareth.

    The terrifying reversion from an afflicted mundane, to Archblood.

    Attacked by Sanguine Briareth after trying to make amends with the relationship. Resulted in her nearly killing him, cracking his skull against pavement, and SOMEHOW coming out fucking victorious. How.

    Robbed at knifepoint atop the very-lethal-drop-off bridge to the new Sarcosankt. While pregnant. She couldn't do SHIT, and Archblood status would NOT help her child, even if she was fine.

    Getting an arm chopped off in a spar. Sure, it grew back. But hoooo boy shock is one helluva drug.

    Finding out that Briar, once more, almost got arrested and put on the chopping block. And as such? A piece of her broke.

    Sacrifice via cahalic ritual. Not fun.

    Had her arm chopped off by another blood mimic of Briareth, and then was held hostage with an axe to her neck. Her neck was chopped into, but she survived. For now.

    Encountered a marken for the first time. Nope.

    Kidnapped by sanguine, chained, tortured and bled. Need I say more?

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    Full Name: Iranela dei Ithania
    Nicknames: Golden Girl, Ira, Nela, Nellie, Ela, Iran (Disliked)
    Ailiases: Frostmourne, Frost, Silver Rose, Rose, Silver
    Age: 25
    Gender: Female
    Race: Ailor (Akkadian) Altalar (Slovaan)
    Sexuality: Bisexual
    Position
    Currently, Iranela works for Burning Bridges and the Moribus Imperium Apothecary, and is working her way towards opening her own Alchemy shop with Kayhdin.

    Upbringing
    Iranela was born on the roads of Ithania, in the middle of the family relocating to Carnigoux de Foix. She is the third born out of four, with all three of her other siblings being boys.

    Her parents are entertainers, having met as part of a touring band. Her mother is an established singer, and her father a musician favoring the lute.

    Her eldest sibling is 12 years older, middle brother is 6 years older, and her younger brother is 3 years younger.

    Most of her siblings have passions in the arts, or philosophy. While Iranela enjoys the arts as a hobby, she instead sought out her passion of helping others through medicine. This made her a bit of an odd one in the family, but her parents did the best to support her regardless.

    Goals
    Her Current Short-term goal is to help Briareth continue along his way towards redemption, and help make her stake in this world through the creation of an alchemy shop.

    Her (current) long-term goal is to assist in the research and development of a routine to assist episodes of melancholy and soldier syndrome, potentially applying alchemical solutions to bolster it.

    A necklace made of leather cording and three white goose feathers
    A necklace with four gemstones, backed with elegant gold plating on a golden chain.
    An unfinished deck of hand-made oracle cards, depicting some of the dragons of the Dragon Hierarchy in Dragon Worship, carefully wrapped in a clean white cloth
    A pack of new and pristine assorted charcoal sticks, pencils, and inks for drawing
    A small roll of well-used oil paints and paintbrushes
    A leather-bound journal, smudged with paints and charcoal
    A leather-bound journal, with scribblings in Dressalo.
    An old book denoting the history of older religions, including Dragon Worship
    A small pack of medicinal supplies - including several suture needles and thread, dried medicinal herbs, cloth bandages.
    A satchel for carrying the above
    A small Alchemy belt
    Two simple steel shortswords, carried at her hip
    Two steel daggers, attached to a leg each.


    Left, Iranela's. Middle, Kayhdin's. Right, Briareth's.
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    Total Points: 50 + 10 Hobby + 5 Racial Boost (0 Remaining)

    Core Skills:
    Sword Combat - 12
    Fist Combat - 4


    Talent Proficiencies:
    Medical Training - 10 (5 + 5 Racial)

    Hobby Proficiencies:
    Horticulture Art - 8
    Drawing Art - 10 (10 Hobby)


    Point-Buy:
    Arcanology - 3 ( 3 + Akkadian Ailor Honed Skill Freebie)

    Archblood Knowledge
    Curing Knowledge

    Schooling - 3
    School of Medicine - The Halctus Academy

    Alchemy - 9
    Pack 1 - Common Alchemy
    Pack 2 - Healing Alchemy
    Pack 3 - Conning Alchemy

    Linguistics - 6
    Ithanian
    Altalar


    Body Shape
    Physical Stat: (8) *0.5 + (16* 1)= 20 (Cap 20)
    Body Shape: Toned Body Shape
    Body Fat: Low Body Fat

    Languages
    Common (Free)
    Dressolini - Parents (Dresso Culture)
    Ithanian - Homeland (Ithania)

    Altalar - Familial Ties
    Dragonspeech (Understood Only)



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    https://wiki.massivecraft.com/Altalar
    Age Control 1
    Arken Sense 1
    Arcane Mastery 1
    Battle Dress 1
    Weapon Song 1
    Peace Reign 1
    Sollerian Mist 1

    Medical Training (Mundane):
    https://wiki.massivecraft.com/Special_Training_Category
    Light Mend 1
    The character can heal the damage from one single (Mundane) attack or harming Ability that was inflicted on the target (or self), as long as the target was harmed by that attack or Ability, or as a direct consequence of that Ability (for example being knocked off a wall by an Ability and breaking an arm). Any additional effects (or non-harm effects like debuffs) are not removed or mitigated.
    While used in its Mundane version, the effects are not instant. This Ability cannot be used within Emote Distance, it must be used within Direct Touch, as the Doctor must use mundane implements to suture the wound. The Ability cannot be used on self if it is reasonably a wound that would prevent the Doctor from healing themselves.


    Light Mend 2
    While within Direct Touch, the user can heal wounds on a target. This ability cannot be used on the self. Maims classified as Aesthetic maims can be healed with this Ability through Greater wounds specification. Regular maims such as removed limbs or eyes, maims that detriment a character cannot be recovered through this Ability. While used in its Mundane version, the effects are not instant. This Ability cannot be used anywhere, and can only be used in Clinic environments or places where a Doctor can reasonably apply care. Larger wounds require longer medical attention, and may take reasonable time to heal fully afterwards. While with the Magical version, scars are optional, for the mundane version scars and lingering aesthetic visuals from the wound are mandatory.

    This... Would have all happened anyways. It's no use shedding what I'm supposed to be. Maybe I'm better this way?

    https://wiki.massivecraft.com/Archblood
    CORRUPTION POINTS:
    Void (1/5)
    1 - Sanguine Affiliation via Archblood Suppression (not a mechanic, but I'm upticking anyway)
    Exist (1/5)
    1 - Rage-induced fight against Cahal- Sword summoning.
    Ordial (0/5)


    Primal Base Kit
    Primal Self-Repair

    Target: Self
    Use Time: Instantaneous
    Range: N/A
    Duration: 2 IRL Hours
    Description: Archblood are functionally immortal so long as their head is not cut off. No matter how much internal or external damage an Archblood receives, they cannot bleed out, or die from organ failure, only from destruction or removal of the head. That being said, sustained damage can incapacitate them and make them unable to fight or move, and they still feel pain. Additionally, any wound that is not fatal, regardless of how severe it is, is repaired over the timespan of 2 non-combat hours, which can be experienced as painful if the wounds are large, and the body has to slowly stitch itself back together.
    Cooldown: N/A

    Primal Loyalty Kit
    Rhaakhr’s Will

    Target: Other
    Use Time: Instantaneous
    Range: Emote Distance
    Duration: Instantaneous
    Description: The Archblood can either send a lightning strike from their mouth, hand, or weapon swing at a Target person. This person is instantly knocked over by the force of the lightning strike, though the strike does no damage. Additionally, the Archblood can hear and understand Dragonspeech. The Dragonspeech part of this Ability has no Cooldown, the lightning strike does.
    Cooldown: 1 IRL Hour

    Rhaakhr’s Wall
    Target: Self
    Use Time: Instantaneous
    Range: N/A
    Duration: Instantaneous
    Description: The Archblood can presume a bunker down position while kneeling with one arm up, causing an electric static shield to form around them in the form of a dome. This dome is large enough for them and 1 other person underneath. This dome is electrified with static electricity meaning anyone attacking or stepping through it within 2 blocks range will receive harmful shocks and fail to pass through, even if they have an Ability that allows them to step through barriers. This static dome also prevents the entry or exit of any Ability, or Mundane Ranged projectile from the Ranged Combat Proficiency Category. This Ability must always be emoted before any Ability is emoted by the opponent to Counter them, with the exception of non-20 Point investment Ranged Combat Mundane Techniques, which can be Countered by emoting this Ability after.
    Cooldown: 10 IRL Minutes after dissolving the shield, but the shield can be held up indefinitely.

    Rhaakhr’s Wind
    Target: Self
    Use Time: Instantaneous
    Range: N/A
    Duration: Instantaneous
    Description: The Archblood can summon ghostly Draconic see-through wings that appear on their back, making them as fast as an Asha while the wings are out. Additionally, if the Wings are out, they can Leap towards a chosen Target within Emote Distance instantly unless there is some form of barrier or obstacle in the way, though this part of the Ability can only be used once per day.
    Cooldown: Wings can be Toggled anytime, the leap Ability has a 12 IRL Hour Cooldown. Additional function for Corruption explained in the Mechanics section of this page.


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    Eye Color: Purple
    Hair Color: Blonde
    Hair Style: Long and Straight
    Skin Color: Pale White
    Clothing: A simple loose-fitting white dress with a leather cord belt, two thin brass bracelets, and travel-worn sandals
    Height: 5 ft 8in

    Face
    Her eyes are round and slightly upturned on the outer edges, framed by thin eyebrows. There’s a naturally curious sparkle to her eyes, constantly drinking in the information of what’s around her. There is also a subtle tiredness behind her eyes as well, but is often masked behind a soft smile. Her hair is long and thin, falling well past her waist and typically kept free-flowing, and has a tendency of falling in front of her eyes if not secured or tucked behind an ear. She has a light smattering of freckles across her nose and upper cheeks, slightly rounding up towards the ends of her face. Her ears are rounded, pierced on the lobe but not currently wearing earrings. Her nose is dainty and rounded, and her face is slightly diamond shaped.

    Body
    She’s fairly pale with an average build, slightly hourglass in shape. She appears somewhat thin, not malnourished but not well-fed either, as a result of her nomadic lifestyle. On her stomach she has a set of jagged gash scars, reaching from her right middle ribs down to her left hip. On These aren’t typically painful from day-to-day movement, but occasionally if she twists or stretches in an incorrect way they end up aching. On her back she has two more recent jagged, gnarly scars running down from each shoulder to hip. She gets somewhat sunburnt easily, and doesn’t tan. Due to Archbloodism, she has a purple-scaled draconic tail, starting at about the thickness of her bicep and tapering to a point. Where her tail connects to her back, a small gradient of scales fades into her skin.

    Fashion / Items
    She generally sticks to loose dresses, with whites and blues being the main colors she wears. Most of these are sleeveless, as her particular process of art ends up being somewhat messy and ends up all over her arms. Her jewelry is somewhat plain and sparse, occasionally wearing simple earrings or thin brass bracelets, as well as a simply made necklace created from three white goose feathers and leather cord. Recently, she has been wearing a more fancy necklace, a gold pendant with filigree and a large red main gem, framed by three smaller purple gems, of which her lover has a similar one. Her style is largely simplistic and comfortable, not desiring to wear any fancy clothing in the off chance she needs to get dirty to save someone. She always carries art supplies and her journal on her, seeking to take in scenery and reflect it in her art. She does not carry any weapons on her, but instead carries a small amount of medical supplies. When travelling, she wears a simple cloth cloak to keep the sun off of her.

    Voice
    She has a soft and smooth voice, with a gentle and tittering laugh. She speaks at a normal pace, save when she’s speaking Dressalo in which it quickens and slightly blurs the words together. She has a slight accent from growing up in Ithania. If a particular subject piques her interest, she may start talking faster, generally blurting out information in an excited manner.

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    Option Two: The Core List
    • Choose your Character Alignment
      • True to Chaotic Neutral -
        • Iranela genuinely attempts to see everyone in the best light she can, even to the extent of going against the traditional views of society Since her death and revival as an Archblood as well as her emotional investment in the troublemaker known as Briareth, her temper has gone up slightly, and she's become a tad more hostile to those who threaten people she cares about, as opposed to her usual placid self. Due to recent events in Regalia, she has become more willing to run patterns of chaos, foregoing the law and what is seen as "normal" in order to attempt to keep those she cares for safe. She doesn't care what she has to do anymore- she's going to try her damndest to protect the ones she loves.
    • Choose your Character Personality Type
      • ISFJ - The Defender
        • Iranela has a strong desire to reach out and help those in need, be it medically or emotionally. She’ll even put herself in harm’s way to do so, believing that others should be given a chance to live and grow even if they’ve been wrong in the past. This is a bit of a stubborn point for her, and as a result has gotten her critically injured when she attempted to cure her feral brother of the werebeast curse. Regardless, she will try to dig her heels in and resolve issues, only giving up when it is blatantly clear it is impossible to do so.
    • Choose your Character's Religion
      • Dragon Worship - Saaima (4/10)
        • Iranela is feeling a bit better now that she's reconnected with her mentor and the wardens, some of the pressure revolving around that first step to redemption and making amends being released. As a result- she looks forward to the future Dragon Warden trials... Even if she can't realistically become one anymore.
    Weaknesses (OPTIONAL)
    • Stubborn - She’s immensely stubborn, especially when it comes to her patients. If she believes that someone can still be saved, regardless of the injury, she will continue to push herself to no end in order to attempt to do so. This can oftentimes result in her placing herself in harm’s way, or driving herself to exhaustion, in order to see this through. Only when it has become blatantly clear that she can do nothing more to help will she relent.
    • Friends and Family - She cares for them immensely, and will go to stupid lengths to try to protect them, both in honor and physically. Even if she knows that the particular approach is dangerous.
    • Power Hungry - Especially when she feels useless, futile, or incapable of resolving something on her own? She seeks out power, trying to grasp for any straws she can to try to pull the scenario together and fix what she can, to take control. This is heightened when she /does/ have power, making her reckless.
    Personality (Expansion)
    Quirks
    • Prefers working one-on-one as opposed to in larger groups. Takes a decent bit of courage for her to step forward in a social (not work-related) scenario.
    • She tends to toe the line between "hard worker" and "workaholic." Occasionally this will result in her working herself to exhaustion.
    • Tends to be curious. This can and will get her into trouble without her realizing it.
    • Has a mild mischievous streak, particularly due to being so sheltered when she was younger. She usually knows when the best times to strike are, but refuses to cause trouble where she knows she'll actually be punished for doing so. Once helped a companion swap out an Alchemy teacher's powdered Avant Leaf for Ogrebait, causing him to fall asleep at his desk and class to be cancelled.
    • Does her best to be polite, sweet, and "proper" while in public, largely having it pushed upon her from her parents. However, when in a closed circle of friends, she becomes much more lax and mischievous. She's not opposed to some lighthearted fun and harmless pranks.
    • If presented with a beautiful landscape on a journey, she will become slightly entranced by it and stop to look. This is her doing her best to commit to memory the scenery before her, in order to paint it later. Sometimes this results in her zoning out mid-conversation.
    • When stressed and thinking quickly, she has a tendency to become fidgety and stare off into the distance. This typically results in the tapping of her fingers on anything she can find.
    • She has a hard time sleeping in regular beds, preferring to sleep in a chair with her head on a table. This typically occurs after long surgeries, or a prolonged session of doodling. Somehow, this never seems to leave her sore or with a stiff neck.
    Skills
    • She has a good sense in calming panicked animals down, which is especially useful when attempting to handle unruly animal patients.
    • She can "stonewall" her emotions if the situation calls for it, pulling herself up and making herself become more serious and focused for a time. This exhausts her after a while, and often leads to her overworking herself.
    Likes
    • Drawing / Painting - This is largely a form of relaxation/meditation for her, allowing her to get out her frustrations, daily emotions, and anything else she needs off her chest. This can be done purely for leisure as well, as she rather enjoys painting a beautiful scene from nature to reflect on later. It helps her document where she’s been and what she’s done, and she enjoys going back to flip through her journal and relive the memories, both good and bad.
    • Flower tending - She was never great with arrangements, but flower tending was a hobby she took up while in Medical School. Being able to gently care for them and watch them grow from small seedlings into beautiful flowers over time was greatly soothing and gratifying for her. If she needed to escape for a day, she would go tend to a garden.
    • Typhwalderkirsch - Something that she would rarely receive when she was a child, but a guilty pleasure of hers. It is her favorite dessert, and she has a hard time refraining from eating the entire thing all at once.
    Dislikes
    • Werebeasts - She saw what happened to her brother, firsthand witnessing their power and abilities. She hates them for what they did to her sibling, and fears them for what they can do. As such, she'll become very guarded when she realizes one around, keeping a strong and watchful eye on them. She dislikes them to a more mild extent after the occupation, but is still very wary.
    • Feeling confined- like a rat in a cage. She hates being stuck in one area, doing one thing... Forced to simply wait. She hates it. And it most certainly leads to stupid, irrational decisions.
    • Being idle. Idle hands are the voidling's tools. She'd rather work herself to death.
    • Sanguine - These are even worse than Cahal. Barbaric, feral, and simply just... Eugh. No. Never again.

    Further Expansion - The Question List (I feel I need to delve into her personality more. So... More writing!)


    • How would your character express Happiness and Contentedness?
      • She's fairly smiley in general, typically a softer and more comforting smile. But when truly happy, her eyes sparkle with much more mirth and her laughter becomes more full-bodied. She may become slightly more touchy, willing to hug and rest her hand on others. It's also a marker of her trusting them.
    • How would your character respond to experiencing Fear?
      • She'd do her best to stand her ground, and formerly had more of a flight/freeze response. Thanks to her plentiful near-fatal injuries, actual death and resurrection, and swords training, she is much more capable of standing on her own, but will most certainly run away if things turn for the worse. If vocally expressing fear, she'll begin to stutter and fidget more, coiling tail-based appendages around her for comfort.
    • How would your character respond to experiencing Stress?
      • Iranela becomes fidgety and desires to do something about the situation, and has a habit of incessantly tapping her fingers as a result. Stress that she cant act on burns her out quicker than anything. Additionally, it quickly pushes her to a breaking point, which results in her making quick and potentially harmful decisions.
    • How does your character view Law and Authorities?
      • She formerly viewed them as helpful - but now considers them somewhat harmful. Certainly, laws when applied fairly are good for those who can't protect themselves. But when they prey on the weak, force people to repent for mistakes that they couldn't have prevented? Then it does more harm than good.
    • How does your character feel about Races other than their own?
      • She's actually rather open, especially thanks to her studies at the Halctus Academy. The diversity of the school assisted in breaking any prejudices she may have had prior.
    • How does your character feel about Religion for themselves, and other faiths?
      • Initially she was holding her own reserved judgement for the various religions, as she hadn't been introduced to it from her family as a child. Given her encounters with omens from Saaima in her later life, Iranela sought out Dragon Worship and found it to her liking, thus rooting herself in that Faith. She has no problem with the faiths of others, so long as they do not try to force it around.
    • How does your character feel about the Arcane and Magical in the world?
      • She doesn't have a strongly developed opinion on it, though knows it has both great and terrible potential. She's open to learning more about it. As a result of becoming Sanguine, she has felt firsthand how good power can feel, and relishes in it, addicted.
    • How does your character feel towards their family?
      • Her family is something she loves, but finds frustrating at times. She cares for them immensely, and appreciates the fact that they assisted her in her pursuit of medical profession, despite it differing so much than the family's usual professions. Iranela does not like how overprotective they tend to be over her however, as she's the only female amongst her 3 other siblings. Regardless, she tries to offer them the same support they offered her.
    • What is your character the most proud of about themselves?
      • Her art! She's a bit shy with it, but it's a hobby that she thoroughly enjoys. It's something that only she has had a hand in creating, and it's something she can express herself easily in.
    • What motivates your character to move forward and better their life?
      • The desire to help others, sometimes who can't help themselves. Some people deserve more than what life has given them, and maybe she can help uplift them. Additionally, she wants to distinguish herself in some way, but doesn't quite know how yet.
    • What is your character's biggest insecurity?
      • The times where she fails to help another send her into darker spirals of thought, especially if this causes harm to others. Additionally, she fears that she'll never amount to anything, having to go back to that prized little girl that her family so fervently protected. She wants to have a voice, and she fears she may lose that.
    • What is your character's biggest fear?
      • Becoming something that she can't control, becoming something other than herself and losing herself as a result
      • Losing someone she cares about immensely, such as a family member or lover.


    তততততততততততততততততততততততততততততততততততততততততততততততত

    [​IMG]

    তততততততততততততততততততততততততততততততততততততততততততততততত

    [​IMG]
    WARNING: Spoilers on how Iranela regards said relationships below!! View with caution.

    Friends

    Merrick Felwinter (5/10) - A friendly cartographer that helped show her around and point out where to get a job at a clinic. Seems like he's a dependable individual, though gets in trouble a lot. A very interesting drinking buddy...

    Divy (5/10) - A bit of an oddball, but seems sweet. Iranela feels slightly protective over her given their interactions so far, but she enjoys Divy's seemingly mischievous tendencies. They seem to be growing closer as friends, and Iranela appreciates that greatly!

    Ana (8/10) - "You're calling me clever? I think that fits now more than ever..." Sometimes Iranela can't figure Ana out, but she enjoys the sarcastic, odd jokes she tends to make. Ana has become a dependable friend for Iranela, especially with how encouraging and helpful she's been towards current trifles. Given how hurt Ana has been - Ira has become very protective over her as well.

    Aurele (3/10) (Dead) - He has had significant changes since he gave up Sanguinism, and Ira respects that greatly. She hoped to become friends with him before his execution, only to become horrified at the fact he went back to Sanguinism. She feels betrayed, but hopes he can find redemption in the next life.

    Celeste (5/10) - Friendly! Especially with everything going on that has Ira down, Celeste has been a good friend to her, and Iranela respects that greatly. She doesn't approve of her trying to use Briareth as a test subject though.

    Reynard (6/10) - Fairly laid-back, and pleasant to be around. Handsome to boot. Doesn't like the fact that he calls her "Iran" instead of "Ira", but hasn't gotten annoyed to the point of pointing it out. Grateful for him helping tend to Briareth, as well as his care and concern for her.

    Anna Burgos (6/10) - Similar to Reynard, Iranela greatly appreciates Anna's support in her times of need. A wise and odd woman, but a friend nonetheless.

    Nightingale (6/10) - After caring for him during the Yazzak's outbreak, she found a soft spot for them. Iranela regards Nightingale as she would a younger sibling, despite being only four years apart.

    Heinrich (6/10) - Similarly with Nightingale, she has a soft spot for Heinrich, enjoying the fact that he was totally down to help her prank a stuck up noble lady. Precious chaotic timid bean. She practically sees him as a brother.

    Ealirelea (6/10) - She's becoming a closer friend! Ira worries about Eali, wishing the best for her with her recent resurrection. Iranela also greatly appreciates her comfort and concern for her recent trials and tribulations, and approval in her desire to challenge Ryoe to a Henates.

    Calibur (7/10) - "You're a good person, Calibur. There's nothing wrong with that." Iranela greatly appreciates Calibur's friendship through her trifles with Briareth, including supporting her temporarily reversing Archbloodism to turn into a Sanguine so she can protect others. In her eyes, he's a bit stubborn and foolish, but his heart is always in the right place.

    Cas'rael (4/10) - An odd Rokhaal she saved / mauled. She's more okay with knowing that he's fairly easy to topple, but that might've been a false positive due to his unfed and weakened form. Oh well! Either way, he seems like a nice individual, and she hopes she can remain friends with him after all this is over.

    Eletha Darrath (7/10) - "Thank you, sincerely, for giving us both a second chance." She appreciates Eletha's turnaround, despite all of Iranela's mistakes, as well as her sympathy in dealing with Briareth's situation. Truly a good friend, and someone to look up to.

    Connak (4/10) - She doesn't feel strongly about him, but hey. He's a nice guy, and cares for her friends. Good enough for her!

    Hogan Mars (5/10) - "You're... Interesting. Thank you for your help though." Iranela had much in the way of doubt for Hogan due to his Cahalic nature. But time and time again he has only shown that he can uphold her trust, and act as a friend as well. As surprising as this is to her, she appreciates it dearly.

    Mentors

    Lady Reinard (6/10)-
    "I know I've made mistakes. I know it will take time to heal. Please bear with me, I have a long road ahead." Iranela greatly appreciates her mentor's patience with her, still worrying about her recent mistakes and broken trust that she has caused for the woman. But as a result? She's back on track with her worship. And now Iranela can work towards making her mentor proud once more.

    Volesus Stormblade (1.5/10) - Uh??? Walked up to her, and then started observing her? And now he's her sword trainer. What? She has no idea how to feel about this individual, /especially/ after he handed her an umbrella and just walked off. Also went through PTSD flashbacks and held her at knife point, which admittedly he apologized for. Still... Doesn't quite know what's going on with him. Good mentor, but... Weird? Now former mentor.


    Significant Others

    Briareth (6/10) Fiancee
    - 7/6/309, Engaged as of 10/24/309 - "For the first time in a long time, I have hope that things will be better. As silly as that may seem to you... I'm proud of you." Briareth has finally realized that the void is actually bad for him, and is easing out of it and backing off. Finally. With some amount of relief though, Iranela is mildly paranoid that things will just crumble back down... And honestly? With good reason. It's happened before. And yet, he just keeps surprising her, again and again, managing to combat his addiction to the voidal influences and work towards bettering himself. She's found that tiny hope of thread again- and she's terrified about what will happen if she loses it.

    Kayhdin (9/10) Fiancee - 9/30/309, Engaged as of 10/24/309 - "You bring a gentle joy to this life, a light that it feels I haven't seen in so long. Thank you." Whereas Briareth was a raging storm, stampeding through her life and bringing massive changes, causing cracks... Kayhdin is the soothing waters of a spring to a parched man's throat. Where Ira has shattered, Kayhdin is slowly helping her put back the pieces, and she's eternally grateful for his gentle nature. This concerns Iranela to a massive degree, as she's terrified that he'll end up just like her in the relationship. Battered, bruised, and broken- changed for the worse. She hopes he can shield him from some of that, warning him of what may come and occur so he is better prepared for it.


    Acquaintances

    Cyrillian Aredeth - Doctor Availlen (2/10) -
    She is extremely grateful for his help when she found Briar passed out on the ground. And a bit confused as to what his interest was in Briareth. But nonetheless, she would count on the strange man for assistance again.

    Faelor (2/10) - "Yeah, yeah, fuck you too Faelor." She is extremely grateful for Faelor's assistance in giving her a place to stay right after being let out of Yazzak's, and formerly a good friend. However, due to Faelor's meddling in her relationship, Iranela has lost her respect for the woman, and greatly dislikes her hostility.

    Scissors (-1/10) - "What is your deal?" Something is off about this individual. Iranela can't put it to words, but... She doesn't like it.


    তততততততততততততততততততততততততততততততততততততততততততততততত

    [​IMG]

    • One of the first siblings born in Ithania, thus given the surname dei Ithania.
    • Three brothers, two older, one younger
    • Parents moved to Carnigoux de Foix, seeking entertainment jobs. Mother is a singer, father is a musician, specializing in the lute.
    • Older brother plays the violin, middle brother enjoys songwriting, youngest brother enjoys reading philosophy. Iranela enjoys art - but has a keen interest in medicine, desiring to learn how to help others. A bit of a black sheep in the family, but still supported.
    • Struggled with being sheltered at home, had a strong desire to go out and learn. Being the only female in the family, she constantly had potential romantic interests scared off by her siblings. This was rather frustrating to her.
    • Requested to go to medicine school at 18, parents halfheartedly approved and funded.
    • Took an interest in horticulture and alchemy as well, studying it personally as a way to supplement medicinal procedures.
    • Midway through education, learned her younger brother may have contracted the werebeast curse.
    • Focused her studies instead on learning how to cure it, but got frustrated when she couldn’t wrap her head around the subject.
    • Eventually, finding the will to prowl the libraries one more time, she noticed a small white feather flit onto one of the books. Purely by chance, this book helped her understand the missing pieces of the cure, and with the aid of the school's professors she ended up successfully creating it. Thankful for the (presumed to be coincidental) feather, she tucked it away as a keepsake.
    • Returned back home, seeking out her younger brother to administer the cure.
    • Younger brother had ended up going feral, and been imprisoned in order to contain him. Iranela needed to be physically present in order to administer the cure, and had to be let into the cell.
    • Younger brother managed to lash out and topple her, leaving a large and jagged gash along her midriff. Guards managed to wrangle him into a submissive position, and she managed to administer the cure. This process took time, in which she was bleeding and refused to be taken out until the cure had been administered.
    • Once everything was taken care of, she hobbled out of the cell and was dragged to the nearest medical facility, blacking out on the way.
    • Woke up, patched up, with another white feather on her chest, presumably having flitted in from a nearby open window. Doctor said that she was in rough condition, and it was uncertain as if she would wake up again, but was glad to see that she had made it through the nights. She had been asleep for three days recovering. Her brother had successfully recovered from the curse.
    • She started becoming suspicious of the feather sightings. Pocketed this recent one, and started seeking out what it could mean, figuring it may be an omen of sorts. Eventually ruled out mundane means, and turned to religion to seek out what gods or goddesses were associated with a white feather.
    • Wandered from place to place, seeking out old religious scriptures when newer religions failed to provide an answer. Offered freelance medical services in order to bring some amount of income to herself while traveling.
    • Eventually stumbled upon Dragon Worship after 3 years of search, once again when a (larger) white feather was found tucked away in the corner of a bookstore. It gave her the insight to start her search in the right direction, eventually learning of Dragon Temples and how to spot them. She learned about Saaima and enjoyed the overview of her teachings. She now seeks to learn more about Dragon Worship and Saaima’s teachings, thinking that they may be able to assist others in their time of need.

    Major spoilers below for IC items that happened! Welcome to the Trauma List

    Death Count - 3

    Nearly killed by her brother when attempting to cure him from Cahalism

    Nearly fed on by a recently-turned vampire on her second attempt at a curing

    Fed on by a vampire that she thought was her friend- and then screwed with her memories

    Yazzak's disease - being stuck quarantined in a clinic for two weeks, with everyone in various states. Endured hourly fainting spells while watching young kids and close friends tango with death

    Held hostage by a soldier stuck in war memories, with a knife pressed to her throat. Said soldier then became her swordsmanship mentor

    Decided to date the most chaotic stupid, reckless, aggressive, and violent individual she possibly could. Oh, did I mention he has a major criminal streak?

    Found a blood mimic of said chaotic stupid individual, which manipulated her into thinking it was him. Successfully did so enough, resulting in Iranela's death due to being gutted and pushed off of the top of the Crookback Emporium, and resurrection into Archbloodism

    Decided it was a good idea to go on a raid with said chaotic stupid individual, aiming to get two artifacts. No, it did not go well, and she got very nasty scars thanks to one Tlin'aryd. Also now terrified of that particular Abyssal. Also got to watch her lover die.

    Got manipulated by a former companion of her lover, into thinking her lover would just ditch her and ignore her like he did the others. In reality, this was the opposite of what would occur.

    Got jumped by the same Erondias Sanguine twice in the same day. The sanguine ended up suplexing her, resulting in a large crack on her head and concussion. Best loopy day of her life.

    Watched her lover die /again/ in a Cahal fight, which was under the guise of a Henates-like duel. It was actually a Cahalic feeding ritual.

    Had formerly mentioned Abyssal Tlin'aryd get pissed off after said lover finally retrieved an artifact from him. As a result, had anywhere from five to ten people hunting them both down at a time.

    Snuck out with her lover to try to change the allegiance of an artifact... Only to piss off the ordial temple, destroying the artifact, causing the Lady's Salvation church to explode, releasing a huge amount of undead, destroying the Sarcosankt, and revealing a portal. Woo!

    Saw her lover get caught by those hunting for them, and then watched him (thankfully successfully) barter for his life.

    Having to confront Grave Lord Xaella after the destruction of the church (and artifact), agree to sign a missive that would almost guarantee her death or dismemberment, and hearing her friend get their soul ripped out.

    Watched her lover's eye get taken by an angry abyssal, instead of her own arm she offered up.
    Seeing her name on the bounty board, listed as wanted for breaking Capital Law

    Being immediately arrested, whiplashed from potential execution, to trial, and then to simply being set free.

    Witnessing the Matron be unable to cleanse Briareth of his Void Archbloodism

    Seeing Arken in the street, and no responses from the Dragons. Having a Crisis of Faith as a result.

    Eletha, a close friend, calling her traitor without even knowing her reasoning. And then attacking Briareth.

    The terrifying reversion from an afflicted mundane, to Archblood.

    Attacked by Sanguine Briareth after trying to make amends with the relationship. Resulted in her nearly killing him, cracking his skull against pavement, and SOMEHOW coming out fucking victorious. How.

    Robbed at knifepoint atop the very-lethal-drop-off bridge to the new Sarcosankt. While pregnant. She couldn't do SHIT, and Archblood status would NOT help her child, even if she was fine.


    This contains all items that Iranela formerly had, whether it's vampiric forms, abilities, personality, or otherwise. Typically will be updated after MAJOR page overhauls, like achieving a new affliction.

    Race change- didn't like Ailor.
    https://wiki.massivecraft.com/Ailor#Akkadian_2
    Honed Skill 1
    Choose Metallurgy, Arcanology, or Linguistics. If at least 3 points are invested in the chosen Proficiency, choose a single 4 proficiency costing "Pack" for free additionally. This Pack does not contribute to the maximum Packs possible for this Proficiency at max Point investment. If non of these are chosen, nothing is gained.

    Inth Gift 3

    The user has a perfect recall memory through a Memory Phylactery. This is not a physical object, but more a metaphysical abstract concept that causes the user to be immune to any memory alteration, or any Ability that would otherwise make them forget memories, or have them stored elsewhere, altered, added, or diminished. If any memory is forgotten, the user needs simply call upon the Memory Phylactery to restore the memory in full detail. Any Memory Sense 1 used on the user will result in a more clear and perfect imagery than for anyone else.

    Empath Sense 5
    While in an area that major events took place in the past or repeated emotions were felt, for example battle-fields, graveyards, burial sites, hospitals, celebration halls, throne rooms, etc, the Character is able to detect the lingering emotions that were felt in these areas. They are not strong enough to affect the Character's own psyche, they are just able to feel the lingering emotions of centuries past. This is only felt in the areas where lots of people come together to do a similar thing, or hundreds of people felt a similar thing at the same time.



    Briareth - "'In sickness and in health' has turned to 'in life and in death' for us." - "Your strength is my own, and soon we will be stronger than ever before." A good friend of Ira's, and a fun individual to be around - now turned lover! She gets frustrated with Briareth when he ends up very hurt, but otherwise cares for him greatly. Also now has a nickname - épine - meaning thorn in D'Ithanie- good as a term of affection, or just a light insult. After both of their deaths and resurrections into Archbloods, she feels even stronger about the other, quite literally willing to die for him if it comes to it. She knows he would do the same for her. She's been hurt by some of his actions recently, and worries that their relationship may be deteriorating as a result. Throughout the chaos, she's trying to keep him as her rock, her calm in the storm. She's terrified of losing him. Due to the new vampiric mentality, she sees him as strong and fit for the gift. She wants him alongside her and strong. She's very possessive and protective of the man as a result. Now that he's Kerle? They will reign superior, together.



    "I'm tired of not being strong enough to help people, to protect them. It's time I sought for something more. If they see me as a monster? Then a monster I will be."

    Vampire Base Kit Abilities
    https://wiki.massivecraft.com/Von_Kërle_Bloodline#Vampire_Base_Kit
    Servile Collar 1
    Servile Collar 2
    Afflicted Life 1
    Blood Feeding 1
    Blood Eyes 2
    Blood Curse 1
    Vampiric Form 1
    Cursed Soul 1


    Von Kerle Bloodline Abilities
    https://wiki.massivecraft.com/Von_Kërle_Bloodline#Bloodline_Ability_Kit
    Von Kerle Vampiric Form
    Silvery void-tainted scales push and crack out of her flesh, entirely coating her from head to toe as her form swells to 6ft. The scales on her shoulders, head, knees, toes and fingertips split, pouring forth a bloody red mist that wisps and whorls around her. The bloodmist then whips together, suctioning to her shoulders, head, and knees to form thorn-like crystals, to her hands to form claws, toes for talons, and to her back and into a large pair of skeletal-like wings. Her blonde hair washes into an inky black, and a white, spined and whip-like void-demonic tail forms from her back, decorated with a spaded tip, and a black thorned vine wraps from her right wrist to left ankle.

    Her voice becomes multi-toned, voices layering together as if multiple people were speaking at once, capable of obscuring her true voice. She can also form a rose-shaped mask out of the crystals the blood mist forms, obscuring her face.

    The thorns, wings, tail, nails, and talons are purely aesthetic. The mask can be removed, and does not act as armor unless summoned as part of Blood Dance 2.

    Primal Horror 1
    Belliard Horror 1
    Super Self 2
    Super Self 4
    Super Self 5
    Blood Dance 1
    Blood Dance 2
    Blood Dance 3
    Vampiric Familiar 2
    Power Howl 1
    Corviac Will 1
     
    • Winner Winner x 2
    • Cuddles! Cuddles! x 1
    #1 IreliaRamora, Jun 26, 2021
    Last edited: Oct 26, 2022
  2. Antimreoir

    Antimreoir Refugee

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    Hello! I will be picking this application up for review, expect a response shortly. @IreliaRamora
     
  3. Antimreoir

    Antimreoir Refugee

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    • Thank You! Thank You! x 1
  4. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Antimreoir - Made some changes to account for Medical Science changes (Dropped 5 points out of it and placed them back in free, added new skills/abilities), as well as some expansions to personality expansions, relationships, religion, and a few changes to inventory. Changed items marked in green. Short removals are struck out, longer removals are denoted as (Former).
     
  5. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    Bumping this and pinging again, since it's been a handful of days. @Antimreoir
     
  6. Antimreoir

    Antimreoir Refugee

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    Apologies for the delay on this, I've been out of town. That being said, reapproved, this looks fine. @IreliaRamora
     
  7. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Antimreoir - Few more changes to the page, New items marked in green again.
    Major things of note - Allocated 4 points of Sword Combat, bumping up physical stat to 10 from 6. This is due to quite a few instances of IC sparring and mentorship from others.
    Minor things of note - Added a warning above the relationships spoiler, and added a large amount of new relationships.
     
  8. Antimreoir

    Antimreoir Refugee

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    Reapproved. Minor edits like these do not require a re-review for future notice, but thank you for notifying me of them.
     
    • Thank You! Thank You! x 1
  9. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Antimreoir Apologies for another ping so soon after the previous one, but my character died ICly and I would like to get approval for Archblood skills. Changes green as usual.
     
  10. Antimreoir

    Antimreoir Refugee

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    Reapproved.
     
  11. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Staff Roleplay Needing a new reviewer! Also requesting re-review due to the Alchemy update. Changes marked in Green

    Also- Currently working on an Aesthetic update for the page, so apologies if it's a bit odd at the moment!
     
  12. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Staff Roleplay - Pinging again and bumping since the app fell to the third page. Still need a new reviewer and a re-review.
     
  13. Messtro

    Messtro Flower Goblin

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    Claimed for review, expect a response in the next 24 hours. @IreliaRamora
     
  14. Messtro

    Messtro Flower Goblin

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    Approved.
     
  15. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Messtro Pretty large page update - Suppression of Archbloodism achieved ala one @DuchBargollo 's character Calibur Ashford. Infection with Von Kerle Vampirism as part of the ongoing events in Regalia.

    Gutted her Gardening and Painting Art, as I seldom have her use anything other than Drawing art. Replaced it in favor for more combat skill, as well as an additional alchemy pack. This also bumped her physical stat up.

    All changes marked in green. Any removed items as a result of affliction change, and point skill change have been marked with a strikethrough.

    I'll need to update the personality at some point due to Vampiric Mentality changes, but that can be done later.
     
  16. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    Ach - Also bumping body shape from Average to Toned, since it makes more sense when at the racial cap.
     
  17. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    Bumping and re-pinging due to falling to the third page. Also finally updated personality items and such.
    @Messtro
     
  18. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    Bumping and requesting new reviewer.
     
  19. Caelamus

    Caelamus Sir Honeybear the chronic druid main

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    Hello! I will be claiming this for staff review!
     
  20. Caelamus

    Caelamus Sir Honeybear the chronic druid main

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    Approved.
     
  21. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Caelamus Swapped VonKerle back to Archbloodism - as due to IC interactions Iranela's dealer of the therapy has denied her another dose, resulting in her reversion last night.
     
  22. Caelamus

    Caelamus Sir Honeybear the chronic druid main

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    Approved.
     
  23. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Caelamus Archblood update. Items marked in green as usual, though most of the Archblood related items are under the Special Traits spoiler
     
  24. Caelamus

    Caelamus Sir Honeybear the chronic druid main

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    Remains approved.
     
  25. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Caelamus - Linguistics update. Gutted 3 points from Combat (-2 sword, -1 fist) to re-allocate to linguistics so I could keep the second language. Changes in green as usual. Updated Physical Stat as a result.
     
  26. Messtro

    Messtro Flower Goblin

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    Approved.
     
  27. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Messtro Hi! Some fairly significant changes to Iranela's sheet.

    The most major of which- Swapping her Race from Ailor to Slovaan Altalar.

    I've been somewhat dissatisfied with running around as an Ailor with this character, so I'd like to swap it to Slovaan Altalar. In my opinion, her current personality fits the race fairly well already, so... Hopefully the transition should largely be ability-based as opposed to major mentality changes.

    In order to account for this- the other significant changes are as follows:
    • Honed skill removed. Got rid of Archblood knowledge in favor of keeping Curing knowledge, since I really enjoy curing larp with this lady.
    • Bought Altalar Language. Sword Combat lowered from 13 to 12, and Horticulture Art lowered from 10 to 8 to compensate.
    • Modified Height to fit new racial boundaries - Upped from 5'6 to 5'8.
    Outside of that, a couple other minor changes to mentality, religion, etc, as well as updating of relationships with others. Marked in Green as always.
     
  28. Messtro

    Messtro Flower Goblin

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    Approved.
     
  29. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Messtro Ping pong the sheet update has finally been done.

    Also gutted her proficiencies and mushed things around due to the schooling deletion. Gave her the last alchemical pack, and mushed around her hobby profs. Opened up 5 points for IC learning.
     
  30. Yurs

    Yurs real life catgirl

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    Claimed for staff review! Expect a reply shortly
     
  31. Yurs

    Yurs real life catgirl

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    APPROVED
     
  32. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Yurs Bonk!
    Updated a few things. Largely mushed some points around, lowered sword and fist combat. Lowered horticulture by 2 points and drawing by 1. Added vocal art and Heavy Ranged.
    Added mutations, and updated core concept a biiit more. Put inactive vampiric form under a spoiler, since... It's probably never going to be used again.

    All changes marked in green.
     
  33. Yurs

    Yurs real life catgirl

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    Looks good!

    APPROVED
     
  34. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    To note- since I'm waiting to update this until the prof update, I'm reverting Iranela from Archblood to mundane.

    This is just to make my plans known prior to the update.
     
  35. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Yurs Ping Pong! Update go brr. <3
     
  36. Yurs

    Yurs real life catgirl

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    Reclaimed for review!

    APPROVED
     
  37. Athelois

    Athelois visceral bitch

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    Approved!
     
  38. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Yurs Ping pong! Made a few changes, everything in green.

    TL;DR of the changes made:
    • Nuked one point from Con. Spent last point and nuked point on magic packs
    • Preparation for afflicted arc. Cahal go brr.
    • Fixed religion blurb and appearance to compensate for non-archblood nor archon status.
    • Separated aliases from nicknames.
    • Dropped a picture for Cahalic form. Too tired to put brain effort into proper description. Enjoy half-assed art.
     
    • Cuddles! Cuddles! x 1
  39. Volaie

    Volaie Honest Citizen

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    Characters with Affliction Wisdom are immune to Cahalism. Please remove one or the other and tag me once done.
     
  40. IreliaRamora

    IreliaRamora The 5.5 hour shitpost. Staff Member Lore2

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    @Volaie

    Isn't it possible to manually waive the affliction wisdom immunities to become infected?
     

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