Character Information
Full Name: Irahal Magmaer
Heritage / Culture: Suvial
Age: 23
Gender / Pronouns: she/her
Religion: n/a
Occult: n/a
Character Occupation: Fighter
Appearance Information
Eye Color: blue
Skin Color: pale
Hair: White
Height: 5'7
Body Type: muscular
Additional Features: binds her chest
Skill Information
Hobbies and Talents: journaling, practicing fighting
Mechanics: Suvial gain +1 Main Combat Stat when attacking a Character with Theurgy Point Buy Abilities, which can break Cap up to 11.
Suvial can gain additional Event insight into past Battles or Wars or Conflicts, related to Progressions or History related Events.
Suvial are never punished by their Gods or their society for using Dimension Alignment out of their norm (Exist), even as God Mages.
Suvial are never punished by their Gods or their society for the use of Sinistral Magic variants, even in the use of God Magic.
Suvial are exceptionally proficient at controlling Spirits, allowing them a range of mechanical functions to do with Spirits (see Karamatology below
Languages: common with a bit of an Aussie accent
Backstory/Plothooks: she grew up in a small town in a forest. there was no proper education, she's not very knowledgeable on medicine. As a child she was forced to work out in the woods with her little brothers. She was forced to work through all the difficulties of the weather. She has a really weak immune system to the rain so she gets sick quickly when it rains. Although she doesn't understand modern medicine she knows herbs help. She just mainly toughs it out, eventually she ends up getting kicked out at age 18 and heads towards the city.
Combat Proficiencies and Abilities
Attack Stat: 17 Strength
Defense Stat: 15 Constitution
[0/15 points spent]
Proficiency Points:
Strength: 7
[Shrug Off, Wounded Ego, Shattering, Knockback Sweep, Weapon Throw, Heavy Throw, Steady Body, Breakthrough]
Constitution: 5
[Iron Will, Rebound, Rage Counter, Breather, Bulwark]
Intelligence: 0
[Ability Name]
Wisdom: 0
[Ability Name]
Dexterity: 3
[Fleet Footed. Sharp Reflexes, Close Save]
Faith: 0
[Ability Name]
Magic: 0
[Ability Name]
Charisma:0
[Ability Name]
Full Name: Irahal Magmaer
Heritage / Culture: Suvial
Age: 23
Gender / Pronouns: she/her
Religion: n/a
Occult: n/a
Character Occupation: Fighter
Appearance Information
Eye Color: blue
Skin Color: pale
Hair: White
Height: 5'7
Body Type: muscular
Additional Features: binds her chest
Skill Information
Hobbies and Talents: journaling, practicing fighting
Mechanics: Suvial gain +1 Main Combat Stat when attacking a Character with Theurgy Point Buy Abilities, which can break Cap up to 11.
Suvial can gain additional Event insight into past Battles or Wars or Conflicts, related to Progressions or History related Events.
Suvial are never punished by their Gods or their society for using Dimension Alignment out of their norm (Exist), even as God Mages.
Suvial are never punished by their Gods or their society for the use of Sinistral Magic variants, even in the use of God Magic.
Suvial are exceptionally proficient at controlling Spirits, allowing them a range of mechanical functions to do with Spirits (see Karamatology below
Languages: common with a bit of an Aussie accent
Backstory/Plothooks: she grew up in a small town in a forest. there was no proper education, she's not very knowledgeable on medicine. As a child she was forced to work out in the woods with her little brothers. She was forced to work through all the difficulties of the weather. She has a really weak immune system to the rain so she gets sick quickly when it rains. Although she doesn't understand modern medicine she knows herbs help. She just mainly toughs it out, eventually she ends up getting kicked out at age 18 and heads towards the city.
Combat Proficiencies and Abilities
Attack Stat: 17 Strength
Defense Stat: 15 Constitution
[0/15 points spent]
Proficiency Points:
Strength: 7
[Shrug Off, Wounded Ego, Shattering, Knockback Sweep, Weapon Throw, Heavy Throw, Steady Body, Breakthrough]
Constitution: 5
[Iron Will, Rebound, Rage Counter, Breather, Bulwark]
Intelligence: 0
[Ability Name]
Wisdom: 0
[Ability Name]
Dexterity: 3
[Fleet Footed. Sharp Reflexes, Close Save]
Faith: 0
[Ability Name]
Magic: 0
[Ability Name]
Charisma:0
[Ability Name]