- Joined
- Jan 16, 2017
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This is a groundbreaking idea. I want to get straight to the point.
First of all, total downgrade of Regalian importance in the world. It's currently the largest nation, right? That needs to change in order for any major RP to take place outside of Regalia. Regalia has suffered insurrection after insurrection. What I want now is a failed insurrection that will topple the entire government system, kill off the imperial line, and break Regalia into different sects led by nobles vying for the crown. It will significantly affect the characters during the time of the insurrection, but once its over the lives of the average Regalians will be essentially back to normal.
Next up, secession of Regalian lands. What I'm proposing here is that several parts of the Regalian Isles become factions-inhabitable, stricter build etiquette and no PvP. This breaks down Regalia once and for all.
How does this serve to integrate factions into Rp? It leaves a blank slate, free of the noble intertwinements and the allegiances, so that factions that aren't as lore-compliant don't have to be, and I'm proposing that factions can declare war on what is remaining of Regalia.
The third part is that factions should be able to take control of larger parts of land, to actually claim huge areas, but buildable areas remain the same as normal claims.
This shifts the entire dynamic of factions from raids on smaller cities in the middle of nowhere to huge wars on colonies and empires. And from there, it will be easy to make lore about factions and host RP in-faction tournaments.
I don't know much about RP, so this idea is a bit underinformed. However, I do know that one of the main objections will be character destruction. My counter is that factions can actually accept characters as refugees. For the time of the insurrection, I request that you as rpers make a trash char out of nowhere to facilitate the insurrection.
First of all, total downgrade of Regalian importance in the world. It's currently the largest nation, right? That needs to change in order for any major RP to take place outside of Regalia. Regalia has suffered insurrection after insurrection. What I want now is a failed insurrection that will topple the entire government system, kill off the imperial line, and break Regalia into different sects led by nobles vying for the crown. It will significantly affect the characters during the time of the insurrection, but once its over the lives of the average Regalians will be essentially back to normal.
Next up, secession of Regalian lands. What I'm proposing here is that several parts of the Regalian Isles become factions-inhabitable, stricter build etiquette and no PvP. This breaks down Regalia once and for all.
How does this serve to integrate factions into Rp? It leaves a blank slate, free of the noble intertwinements and the allegiances, so that factions that aren't as lore-compliant don't have to be, and I'm proposing that factions can declare war on what is remaining of Regalia.
The third part is that factions should be able to take control of larger parts of land, to actually claim huge areas, but buildable areas remain the same as normal claims.
This shifts the entire dynamic of factions from raids on smaller cities in the middle of nowhere to huge wars on colonies and empires. And from there, it will be easy to make lore about factions and host RP in-faction tournaments.
I don't know much about RP, so this idea is a bit underinformed. However, I do know that one of the main objections will be character destruction. My counter is that factions can actually accept characters as refugees. For the time of the insurrection, I request that you as rpers make a trash char out of nowhere to facilitate the insurrection.