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Played Character Iefyr

This character is actively played.
Joined
Jul 7, 2018
Messages
126
Reaction score
453
Points
0


Character Information
Full Name: Iefyr Galatokh Dzekh'aaiirn
Race / Culture: Vatgrown Homunculi
Age: Twenty (Has been alive for four years, however.)
Gender / Pronouns: They/Them
Occult: None

Core Concept
A creature designed solely with war in mind and created with the fatherly oversight of a demonic warlord. Following their patriarch's passing did Iefyr seek out their own life. Since then, he had wanted to don the cape of a Bloodcast, but finds that he does not complete the per-requisite of a person. Thus, by dedicating their efforts for the good of the people, this toy soldier hopes to earn a soul to call their own.

Appearance Information
Iefyr is a masculine-leaning sizable homunculi lingering at an average six feet. They hold sentimental attachment to the heavy halberd they carry on one shoulder and the simple sword sheathed at their hip. Their face is framed with dyed black hair and red tinted glasses which thinly veils a constant narrowed, silver-pale gaze. They are fashioned with pragmatic gambersons and cloaks, hardly ever asking for more.
image.png

Combat Style
Iefyr is a Duelist (STR/INT)

Proficiencies
Strength: 7
  • Combat Sight
  • Steady Body
  • Shrug Off
  • Cheap Shot
  • Knockback Sweep
  • Diving Tackle
  • Brawl Stampede
  • Weapon Throw (Free)
Intelligence: 6
  • Tech Exchange
  • Tech Resist
  • Tech Exhaust
  • Tech Hookshot
  • Wardrobe Pack
  • Mimicry Pack
Wisdom: 1
  • Technique Parry (Free, Vatgrown Homunculi)
  • Chem Hyperfocus
Languages
  • Common
  • Altalar (Learned upon infancy)
  • Ibeth (Learned upon infancy)
  • Pannarokh (Learned upon infancy)

Life Story / Plot Hooks
  • Like any unnaturally born Homunculi, Iefyr was crafted using the vigor of two accomplices and a handful of alchemy. Rising from their pool of blood, they were swiftly taken and underwent indoctrination from the leader of their Kaahl.
  • Iefyr was thrown into the combat pit at their first week of birth, and underwent a rigorous training curriculum following standing up for the first time. While they took to the crossbow first, it was by their Kaahl Lodestar's hand that they took up melee arms. To this end, they were introduced to their first polearm.
  • After the death of their creator and father, they have undertaken a new goal: to become a Bloodcast Knight, by any means necessary. Inspired by their father's killers, a band of knights who took them in as their own, they ventured outside of Regalia in attempt to join a chapter-house.
  • Unfortunately, Iefyr learns that having a real soul is required to becoming seen as a real person; and to that end, a Knight. This roadblock forces them on a detour to discover a means of earning a 'soul', which leads them down a familiar path: to endeavor for the good of the populace with bloody hands.
  • Unsurprisingly, the only Order to consider their volunteering is the Grauwald Chapterhouseā€”as a Cursed Pentinant. Through this, they hope to prove that they deserve to become a knight.
  • And so, they continue on back to Regalia, hoping to become a fully-fledged person before they reach the maximum age limit to become a squire elsewhere: A time limit.
 
Last edited:
Claimed.
  • The Sorcery Levels you gain from being a Kathar don't let you spec 4 Sorcery Levels 2 Ritualism Levels- when you invest further points into Sorcery, the normal cap is reinstated, and you get locked out of Ritualism. 2 Sorcery Levels 4 Ritualism Levels is possible, but not the other way around. Shuffle your spell count and/or Rit choice and ping me back when you're done.
 
Approved. You can scoop up some Sorcery Aesthetics (one Arcane one Spirit) though.
 
- Fifty like points to spend alongside ten talent & hobby points.
Please update your Proficiency Points fully to the most recent update, and tag me once you are certain everything is properly represented or adjusted.
 
  • Ā« TOTAL POINTS TO SPEND Ā» Sixty points to spend!
  • Ā« POINTS ALLOCATION Ā»
    • +20 Light Bow Combat
    • +18 Sorcery
    • +10 One-Handed Blunt Combat
    • +5 Sword Combat
      • Seven Free Points
"Every Character, no matter their Race, age, or creed, has the same amount of Proficiency Points to spend: 50 Skill Points that they can allocate into any Proficiency Category, being Core, Talent, and Hobby (see table below). They also have 10 Hobby Points that they can only allocate into the Hobby Proficiency Category." - https://wiki.massivecraft.com/Proficiency

Please re-read the Proficiency Update, as you've made several key errors. Correct your Proficiencies and your Physical Stat before tagging me to review the application @alianon