• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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This is, in my opinion, quite fantastic. I've personally (correct me if it is otherwise, I can be a tad clueless occasionally) never seen a member of the non-staff community put so much effort into an undertaking as large as to create a map, whatever the level of skill shown (personally I think it looks grand). If I could, and my apologies if this has been asked already and I have missed it, but how large is this world? What kind of features could we expect if you ever get around to completely finishing it? [USER=5312]@indyfan98[/USER] 


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