• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Realistically speaking it looks worse than Ithania. You're going to have to go trough several iterations of retries or simply skill refining hours to get rid of those problems. Here's a couple of tips:


- Use custom brushes. If you're just using World Painter brushes you will get ugly round "mounds". Your mountains won't even be pointy, just hills of sand. If you're just using World Painter Never /ever/ use the standard brushes.

- Don't use Minecraft automatic population. World painter will make uglyholes all over the map like you can see in Ithania.

- Use Bo2 packs. Fill the terrain with non Minecraft standard objects.

- Never allow repeat patterns to form large areas. Even sand in colored sand jars isn't perfectly straight.