• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Reply to thread

After a bit of time watching the ways people on the massivecraft server roleplay, I wanted to make a quick survey of how people prefer to do so. There are many styles of RP that I've seen, and I've given them all labels and examples.

 

Action RP: So far this is the most common form of RP I've seen where people have their characters dialogue without any indicators, and then have their actions with indicators.

 

Example: Good morning, love. *he says as he offers them a pancake*

Story RP: Less common, when RP is played out as if being read in a book, where descriptions of the surroundings, and the dispositions of each character are noted without indicators, and then dialogue is placed in quotation.

 

Example: He looked up as they stumbled down the stairs wearily. "Good morning, love." He says, offering them a pancake.

Active RP: I have not seen this as it's very hard to pull off cleanly. This is when someone does not use action or descriptions even with indicators. Everything they type is dialogue, and the setting is the space their character on the server inhabits.

 

Example: Good morning, love. (then in-game the player goes to their chest, and places down a cake, meant to be a pancake)

~~~~~

I also wondered how immersed you preferred to be when roleplaying. Do you constantly keep in contact with everyone you are currently roleplaying with, ironing out details of what is happening in the situation, or do you avoid OOC like the plague, letting the situation fold out naturally (or un-naturally, in some cases) and adjust your actions to match them?