• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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How do you crime with the following limitations in mind:

  • The crime should be substantial e.g not stealing some Regals from someone's pocket, and to the point where the suffering party can't just shrug it off as "oh I didn't need that anyway".
  • The crime should have consequences for the criminal party e.g the gang should not pretend not to suffer losses or play an eternal cat and mouse game with the guard to the effect of "This will be remembered as the day you almost caught Jack Sparrow" and dash off into the shadows with obscura.
  • The crime should not debilitate the criminal party e.g the gang should not be wiped out after a few crimes because of the losses incurred by the party as per stipulation above.