Khaine

Discussion in 'Character Sheets' started by Banard, Mar 13, 2018.

  1. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    ART
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    "If you're always worried about

    crushing the ants beneath you,
    you won't be able to walk."

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    THEME



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    вαѕι¢ ιиfσямαтισи
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    Full Name: Hägmer Eïdo'felmé Ïno-Fëmûnn, now Khaine.

    Age: 72
    Race: Fin'ullen Altalar, formerly Bakrathar Kathar

    Gender: Male
    Preferred Weapon: Claws and body.

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    ѕкιℓℓ ιиfσямαтισи
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    70 Proficiencies (50 + 10 Talent + 10 Hobby)
    ⊨ +20 Fist Combat (+20 from Points)
    ⊨ +15 Hunting Arts (+15 from Points)
    ⊨ +10 Primal Lineage (+10 from Points)
    ⊨ +10 Strength Training (+10 from Talent Points)
    ⊨ +12 Pathfinding Arts (+10 from Hobby Points, +2 from Points)

    ⊨ +3 Linguistic Science (+3 from Points)


    Body Type

    Physical Stat: 25
    ⊨ Body Build: Muscular

    ⊨ Fat: Low

    Languages
    ⊨ Common
    ⊨ Kathar Altalar (Native)
    Wyld Altalar (Native)
    ⊨ Modern Altalar

    Primal Lineage

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    νιѕυαℓ ιиfσямαтισи
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    Eye Color: Light hazel.
    Hair Color: Coal black.
    Hair Style: Long, loose and wild.
    Skin Color: Fair.

    Clothing: Minimal and loose.
    Height: 6'4

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    ρєяѕσиαℓιту αи∂ αвιℓιтιєѕ
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    Moral Alignment

    ⊨ Chaotic Neutral

    Personality Type
    ⊨ ENFP - The Champion

    Religious Affiliation
    ⊨ Areligious
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    ℓιfє ѕтσяу
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    Childhood

    In the middle of the year 236 AC, The Fury Arken and The Beast Arken arrived to answer the prayers of the Festival of Paanh, a rare event where a great number of Kathar tribes come together in submission to the Void to receive a blessing for their people. In return of their reverence, a child was given to the Kathar. Not born, but created by the design of the two Arken, the infant was given the name Hägmer and taken into the custody of the Cult of Destruction, where he would be groomed to pursue a life of war and battle under the glory of the Dread Empire as a Faï'llir above other Faï'llir.

    With his earliest memories being of that of the cold and dark confines of the Temple of Destruction of Paärthaläar, Hägmer's childhood was from the start to the end encompassed wholly of fanatic doctrine and intense training regimen for the sake of fulfilling the destiny that had been laid out before him. A harsh and unforgiving existence, the Silven never got to enjoy the warmth of parental affection, with nothing but the malignant competition and fanaticism of the other Faï'llir and the resident priests to fill that absence.

    Hägmer steps foot outside of the temple grounds for the first time in his life at the age of ten to partake in a Feast of Llöv. Stirred by the act of walking through Paärthaläar's bloodsoaked streets, the youth gained an early interpretation of the world he lived in and its cruelty which laid the grounds for the individualistic and destructive philosophy he'd later come to dictate his life to.

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    Adolescence

    Hägmer's grooming continued into his adolescence, and as he matured, the labor of his martial drilling grew all the more gory and brutal. Exceptionally large for a Kathar with the brawn to match, the adolescent had proved a killer instinct on more than on occasion and would come to be regarded as one of the mightiest warriors of his peers within the temple.


    After spectating a Carnage Feast of Ultharanc, Hägmer becomes tangibly interested in the nature of the Arken and his native faith surrounding the entities. He takes up reverence to the Pride Prefect and quickly becomes infatuated with their harsh approach to life and brutal traditions. Wolves and beastmen turn into symbols of veneration, and he picks up hunting as a prime activity.


    Eventually outgrowing his stay in the Temple, Hägmer leaves the Cult of Destruction and Paärthaläar in its entirety to embark on a years-long pilgrimage throughout the Dreadlands for the sake of acquainting himself with the homeland he had never experienced. Through the better part of a decade, the gray Silven manages to take himself to every of the Empire's corners, visiting numerous religious idols and sites of interest like the Aluï-Walds and the Seven-Hundred-Cat Temple.


    A particular event during Hägmer's journey leads to a disillusion of loyalties when he witnesses a Shenath pauper suffer a flogging at the hands of two Saivale. This was the birthing point of his life's dissent of the pale aristocrats and his ambition to liberate his kinsmen from their oppression, an unfathomable goal that the Silven fervently put his mind to accomplish and dominate over to cement his place in the hierarchy of power and ensure that there was no-one above him and his ilk but those they chose to follow.

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    Adulthood

    Hägmer's trek eventually takes him to the Wolond Walds, where after an extreme encounter with the hostile natives, he discovers and masters the full extent of the powers that his Arken parents had infused him with.

    Hägmer returns to Paärthaläar and participates in a Carnage Feast of Thräl'laniir in which he triumphs and attains the title of Mi'trais. He used this accomplishment in tandem with the extraordinary circumstances of his aberrancy to gain traction with the masses, and it wasn't before long that the Silven had established a moderate group of renegade Shenath Kathar that united under his resent of the Saivale aristocracy.

    Hägmer and his possé quickly made a name for themselves in Paärthaläar as the demon Faï'llir and his uncivilized pack of marauders. They made several appearances on Altalar shores and Daendroc jungles to fight the battles of the Dread Empire, but for every instance they proved their loyalty on the field, they raised similar hell back in the homeland that ranged from ambushing traveling escorts to razing smaller military outposts in pursuit of putting the local chain of command in disarray.

    As Hägmer's efforts became more and more renowned and dastardly, however, so did the infamy get to the Faï'llir's head, and once his group had grown large enough after years of raiding and rebellion, he found the gall to openly challenge the local Kaahl in an attempt to usurp them of their land and authority. The following fray resulted in Hägmer's band being decimated by the far superior manpower and organization of the warlord and his freedom taken from him. To add to the humiliation that the Silven had already suffered, he's given a task just as unthinkable as the one he had originally pursued to complete; to travel beyond the horizon and pass the borders of the enemy to destroy them from within, with the threat of exile to ensure so. Desperate to see his homeland again, Hägmer reluctantly complies and travels to the heart of the Ailor; Regalia.

    In the capital, a myriad of events takes place which consistently influences and alters Hägmer's perceptions and outlooks over his time amidst the Ailor that ranged from entering a romance with the leader and the high priestess of the local Kathar and fighting as their champion to forsaking his loyalties to the Dread Empire as a whole to be mantled as the first Manathar under The Pride Arken's guidance. Now returned to the flesh of a Kathar, Hägmer aims to nurture his marriage with Valarosta and continue to pursue challenge and blood in the bowels of Regalia, so that he may show them what a force to be reckoned with he really is.

    Cleansed and made into an arguably different man altogether, Hagmer abandons his name in favor of that of Khaine, watching over his wife's back with a vigilant eye.






     
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    #1 Banard, Mar 13, 2018
    Last edited: Jan 3, 2021
  2. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam completely rewrote the paragraphs and profs, changes made in pink

    cleanse the thread too if u could
     
  3. Percuriam

    Percuriam The Storyteller

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    @Barnard

    Thread cleaned and reapproved.
     
  4. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam requesting the 61356134th re-review

    personality, visuals, profs and more changed in purple
     
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  5. Percuriam

    Percuriam The Storyteller

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    Reapproved
     
  6. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam changed the life story and the general dilemma of the character
     
    #6 Banard, Sep 10, 2018
    Last edited: Sep 13, 2018
  7. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam Made according changes to fit the new proficiency overhaul
     
  8. Percuriam

    Percuriam The Storyteller

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    @Banard

    racial bonuses do not count towards body build

    also you cannot reach musclegod with your current race
     
  9. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam removed the racial boost from the physical stat

    i've asked around staff and the strength muter allows you to reach musclegod if you have the necessary to match it

    chaos infusion added
     
    #9 Banard, Sep 22, 2018
    Last edited: Sep 22, 2018
  10. Percuriam

    Percuriam The Storyteller

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  11. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam had completely misinterpreted what i was told, sorry for the blunder

    made minor changes to the proficiencies to accommodate the drop in b build
     
  12. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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  13. Percuriam

    Percuriam The Storyteller

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  14. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    aesthetics and edgy ref art has been added
     
  15. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    Proficiencies touched up on to factor in the new Kathar rebalance.
     
  16. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Percuriam made some changes to the personality 'graphs and life story ! marked in red !
     
  17. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Staff Roleplay need re-review as hagmer has been turned into a prideling of fury

    relevant changes made in red
     
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  18. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    hello! I will be claiming this for staff review!
     
  19. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  20. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus Sheet updated according to template and character changes!
     
  21. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  22. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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  23. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus character changed into a manathar!
     
  24. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  25. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus its that time of the month again

    proficiencies switched up and some color added
     
  26. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  27. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus proficiencerino is donerino, also aged him down by 6 years
     
    #27 Banard, Sep 20, 2019
    Last edited: Sep 20, 2019
  28. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  29. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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  30. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  31. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus changed beastmode with howling dash
     
  32. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  33. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus its that time of the month

    added a couple of sorcery spells and cut up the life story a little bit to accommodate a mention, but it's all dormant with the werebeast shtick still ongoing
     
  34. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  35. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus sorry to tag again but, with the new balance update i scrapped werebeastism from him but let it stay in the backstory as the ability he retained before manatharization

    added self control as well and changed the proficiencies accordingly
     
  36. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  37. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus i have a problem

    werebeastism returned, removed sorcery and added a little hunting, i didn't really like him resorting to magic

    changes made accordingly to proficiencies, body build and life story
     
  38. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  39. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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    @Caelamus character has returned to being a kathar and has also ascended into greater werebeastism

    changes made in red
     
  40. Banard

    Banard AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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