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This isn't really correct for a couple reasons. First, the anti-cheat already spams to all hell, but it goes into a channel which staff can mute if they're not game or are doing something at the time. Second, squid's suggestion was to update the anti-cheat so that it could properly detect various pvp hacks. There's a number associated with every flag the anticheat does indicating how likely the anticheat thinks it is they're actually cheating. Not bothering to improve the anticheat because it would be "spammy" is nonsense.


That said, anticheats are hard to code and most on the market anticheats are either expensive or shitty, so it doesn't really make sense to make a new anticheat a priority now.