Character Information Full Name: Fridtjof Viik Age: 24 Race: Ailor, Velheim Gender: Male, He/Him Eye Color: Ordial Green Core Concept Torn between his culture’s faith in the Old gods, and an emerging faith in the outer gods of Bintaar, in particular The Lantern. A spirited and just Velheim warrior who, through sheer luck, has gotten the power of a Geistly weapon to aid him on his journey. Proficiency Information Strength: 6 (Blades, Thin Blades, Unarmed, Flexible, Blunt, Large Blades) Constitution: 3 (Light Shielding, Heavy Shielding, Multi-Shielding) Wisdom: 1 (Healing Alchemy) Dexterity: 1 (Brittle) Magic: 3 ( Vanguard, Necromancy, Phantasmal Stalwart) Charisma: 0 Abilities and Afflictions Geist Affliction Weapon His Geist weapon is a blacksteel mace with glowing green ordial runes along the handle. The Mace-head itself is shaped much like a lantern, with an eternally burning green flame within it. Shade His shade is feminine coded, and has chosen to take up the name of Frida. A vengeful spirit, who seeks to bring justice to those who deserve it, and vengeance to those who don’t. Mystic Point Buy Vanguard Necromancy Geist Weapon (free) Tribute to The Lantern Languages Skodje, Native Tongue Common Appearance His body has been mutated thanks to his pact with his Shade. His eyes have taken on the unnatural Ordial green hue, and a series of ordial runic tattoos have manifested all over his body; most prominent among them is the large tattoo of a lantern on his back. Fridtjof stands at 6’ exactly, with caucasian skin and medium length silver hair. Though clearly muscular, his frame is more on the athletic side. As he enters his eidolon form, his hair starts burning with passionate green flames, similar to the flames eternally burning within his weapon. His eyes blacken entirely, and his skin pales to a stark grey. His face and frame also warps to look more feminine, as he takes up the appearance of his shade. Life Story Born the son of two sailors, Fridtjof would spend the first half of his life mostly out on the open sea. His time on the ship was spent scrubbing the deck, helping prepare meals, and training in naval combat with his father. When they were on land, he’d rest, and enjoy the little sliver of childhood he had. When his teens arrived, he’d already grown so independent, he was ready to set off on his own. He boarded a merchant vessel, and journeyed out on his own for the first time. One cannot stay out at sea forever, and Fridtjof would be forced to land when the ship he worked at came across a storm just outside of a small, seemingly uninhabited island near the Regalian Archipelago. The ship went down, and Fridtjof was the only one who managed to swim to shore. Here, he landed upon the mouth of a cave. Journeying into the cave, he’d find an altar depicting strange entities, and upon it, a Blacksteel mace with a flickering green light within its head. He was the naturally curious sort, so he grasped it-- Unwittingly bonding with the Shade trapped within, and turning into a Geist. Now with a burning purpose, the newly created Geist made his way to the nearest large port-- The city of Regalia.