- Joined
- Jul 10, 2013
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With 1.7 now on the server the Fishing skill delivers almost 0 benefits for fishing.
The fishing rate is vanilla (so no increase in that)
+
No Mcmmo treasures.
Basicly all you can do with this skill now is shake mobs. Not to mention that raising it got very painfully slow.
There are 2 Possible solutions to this:
1. Increase bite chance again. More fishing skill -> higher chance (cap at 1k).
2. Readd mcmmo treasures. Im not even sure if they would need a nerf. Considering that it now takes fairly long to fish something up and even then the current mcmmo treasure rates at treasure hunter rank 8 are not very high (I think it adds up to around 25% or so).
One more thing, I want everyone who thinks of posting here catch a few fish now with 1.7 .
If someone has not done that and shows that in his/her post you can expect me to taunt your for being an ignorant person (things changed from 1.6.4 to 1.7.2).
HUGE EDIT (06.12.2013 5pm gmt+1):
I checked the wiki and it appears the mechanic for fishing has changed.
Before 1.7.2 every tick there was a 1/500 chance for the blobber to go down, a.k.a. a 0.2% bitechance . This was raised by cayorion to 1-5% (depending on your fishing skill) .
Now with 1.7.2 there is instead a timer. It starts at a random value between 100 and 900 and counts down each tick. Each lure rank reduces it by 100 , for up to -300 with lure 3 (im sure there is a limit, like no reduction below 100).
This changes fishing so that it takes between 5 and 45 seconds without lure and between 5 and 30 seconds with lure 3.
That would mean that in order to increase bite chance there would need to be a decrease of the timer (like 0.1%*Fishing skill chance to go down 2 instead of 1 FOR EXAMPLE) .
The fishing rate is vanilla (so no increase in that)
+
No Mcmmo treasures.
Basicly all you can do with this skill now is shake mobs. Not to mention that raising it got very painfully slow.
There are 2 Possible solutions to this:
1. Increase bite chance again. More fishing skill -> higher chance (cap at 1k).
2. Readd mcmmo treasures. Im not even sure if they would need a nerf. Considering that it now takes fairly long to fish something up and even then the current mcmmo treasure rates at treasure hunter rank 8 are not very high (I think it adds up to around 25% or so).
One more thing, I want everyone who thinks of posting here catch a few fish now with 1.7 .
If someone has not done that and shows that in his/her post you can expect me to taunt your for being an ignorant person (things changed from 1.6.4 to 1.7.2).
HUGE EDIT (06.12.2013 5pm gmt+1):
I checked the wiki and it appears the mechanic for fishing has changed.
Before 1.7.2 every tick there was a 1/500 chance for the blobber to go down, a.k.a. a 0.2% bitechance . This was raised by cayorion to 1-5% (depending on your fishing skill) .
Now with 1.7.2 there is instead a timer. It starts at a random value between 100 and 900 and counts down each tick. Each lure rank reduces it by 100 , for up to -300 with lure 3 (im sure there is a limit, like no reduction below 100).
This changes fishing so that it takes between 5 and 45 seconds without lure and between 5 and 30 seconds with lure 3.
That would mean that in order to increase bite chance there would need to be a decrease of the timer (like 0.1%*Fishing skill chance to go down 2 instead of 1 FOR EXAMPLE) .