a little bit of signage goes along way
I think could be helpful. While signs do cause fps drops in large amounts, I feel that simply having a few signs on the main roads could be of benefit.
when i did meet people they usually stuck to RP or completely ignored me XD
This unfortunately goes to more of a "people are uncomfortable talking to people they don't know" thing. Assuming your skin looks like something from the lore (fantasy-esque) then approaching someone is the best thing to do. If they ignore you, you could just ask if they heard you before, or if they're just deaf (bluntness makes for some good RP usually)
instead of /vote bringing up a series of websites, why not have a webpage with all the links on.
I personally have a chrome folder where I can open all the voting links at once. If there was a way the server could do that by default, it would be a welcomed edition. Because yes, clicking ever link in game is arduous and take a 5 minute thing into a 15 minute one.
also a bit more indepth tutorial wouldn't kill anyone
could you elaborate a bit more on what could be added to the tutorial? I know it's pretty bare bones but the general idea is that players should head to the wiki after the tutorial to read up more on stuff. If that message needs to be conveyed more/less, let us know here with some specifics.
why are all the bartenders in a tree?
The central tavern is the largest public building in the RP world. As more players come to the server, they crowd the tavern more and more. Other times the build no longer fits the architecture the city planners want to embrace, or uses less sophisticated building techniques (compare Ithania's spawn to Regalia's for example. You can see the growth of the build team.) So the tavern gets redone every so often.
The NPCs are in the tree because they used to be in the old tavern. They just haven't been placed back yet. My reason for this is that the stalls inside the tavern are aimed to be player run. Vendors will have to speak to the Grand Proprietor in order to secure a booth (which is currently vacant, so nobody to contact)
Thanks for the feedback on your starting experiences. We usually don't receive anything from new players, who usually log off after 5 minutes. It's great to see people like you taking initiative to let the server know what could be improved.