I remember the first time I joined Massive, I spawned into Regalia and was blown away. Though I never really walked past the first archways of the city. Instead, I was drawn to the docks, where many ships were docked, each set to a different world. I don't remember if I though that the server was on one big map or not, but having the ships there really was a welcomed sight for me when I was a new player.
I would like to propose to the World Staff that instead of the water portals currently being utilized in regalia to showcase a faction world here and there, perhaps maybe expand the harbor a bit to include some fast travel ships like before.
I see this change having a few benefits:
I would like to propose to the World Staff that instead of the water portals currently being utilized in regalia to showcase a faction world here and there, perhaps maybe expand the harbor a bit to include some fast travel ships like before.
I see this change having a few benefits:
- It makes the regalian harbor seem more like a harbor, and less like a 6 ship dock.
- Despite going against the centralized RP thought, it may encourages RPers to use the survival spawns for their RPs. I know I had to RP in Jorrhild recently for a progression, and it was enjoyable.
- There's a lot of faction maps, and that would mean a lot of ships. and a lot of ships means less space for housing and so forth.
- Even if building wasn't an issue, there is no good place near spawn to place ships. The southern district being designed could potentially house ships, but the traffic to said district would be small.
- It defeats the centralizing RP to Regalia. While surival spawn RP probably wouldn't do much, it might not be worth the effort if only 12 or so people might use it.