Ezma - Work In Progress Race Concept

Conflee

Me an the bois at 3 am lookin for BEANS!
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Disclaimer:
Before anyone reads further- YES I know Massive is not currently accepted Player-Written Lore for races. However, I had a conversation with several people in Syndiclique about how generic fantasy races have become post-Tolkien, with everyone copying him more or less. 3-10 Elf Races, a Human Race, Dwarves, Orcs, and (maybe) a short halfling-esk race. This spun off into a discussion about potential races to break this niche entirely, which spawned a few ideas- from Crystal beings, to golems. Eventually, I settled on the idea that became the Ezma.



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The Ezma:

The Ezma are a race of mutants- whatever they were prior to this is unknown, as they are so far gone from the norm of even the widely varied races of Aloria's surface. This race came into being deep under the city of Regalia, in the vast tunnel networks riddles with ancient Seraph structures and devices. It is believed that these devices- be it from experimentation or exposure to some arcane radiation or sorts, coupled with the Ezma's complete isolation from the surface is what lead to their bizarre mutations.

No Ezma is born as what any surface race would classify as "Normal", and they all suffer from extreme birth defects ranging from withered limbs, missing bones, organ defects and the like- if they are lucky enough to survive birth, given that nearly half pregnancies end in a miscarriage. However, despite- or perhaps because of- these disabilities, the Ezma grasp onto life, and have adapted.

The Ezma use the old machinery and parts from the ruins, with a little of their own creativity, to create advanced, if crude, mechanical limbs and body parts, with articulated fingers, and even in the case of the more powerful , functioning artificial lungs.

Due to the scarcity of resources in the Corandius- the name the Ezma give their 'city'- an open disregard for the dead has come into being. The most ritual involved in a corpses' disposal is a simple farewell, followed by the body- stripped of all mechanical parts- being shoved into a big hole that thus far has yet to overflow. The parts are scrapped for use by the next generation of Ezma- with the exception of the rich, who often have their parts specifically claimed before death by another rich individual, possibly a relative.

The Ezma were only very recently discovered- or rather, they only very recently discovered the world above. After the Great Sewer Boom instigated by the Dark Queen Freya Lo, numerous passages deep within the sewers collapsed, becoming exposed to even deeper tunnels that lead to the Corandius. Sensing a change, the Ezma sent their own out into the dark. The first were met by the savage Vilitatei, who slaughtered them. However, the Ezma quickly learned their lesson, and went out en mass, cutting their way into the Sewer tunnels.

Initial contact went nearly as well as one might imagine, with Sewer Dwellers freaking out over how horrendous the Ezma appeared. Communication was nearly impossibly, given the Ezma's language had evolved separate from all others for hundreds of years, however eventually a few diligent individuals managed to work out that much of their language was a very bastardized version of Ancient Elven, and a very crude method was established. Many are still put off by their extremely alien appearance, though some take it in stride- the Sewers is the realm of bizarre after all.



Closing:

This is still a concept, and is subject to me randomly retconning pieces, but I would love to know what everyone thinks!​
 
Note:

The Ezma is more of a personal challenge, or experiment. I wanted to try to make something that breaks the Post-Tolkien clichés. And since massive is the only place I could or really would be bothered to post anything like that, I figured I would make it fit into the lore.

I dont expect it would ever make it into Massive. Its slim / 100% not happening.
 
We also did a weird living organic crystal thing, but the way that you made the app was impressive
 
Interesting, but consider Natural Selection when designing species like this. Their physical form appears to have no obvious benefits for a subterranean environment.
 
I could see it being an awesome sewer dweller race. Sorta like the antithesis Nenyarina in a way.
 
Interesting, but consider Natural Selection when designing species like this. Their physical form appears to have no obvious benefits for a subterranean environment.
Natural selection is all well and good, but in this case, they had caverns to work with. Their hands and feet appear to be naturally clawed, which would help with climbing if they weren't so deformed. Beyond that, the magic has had such a great effect over such a relatively short amount of time any evolution is messed up.
 
@conflicttFTW
I have been thinking and would like to help with this race by adopting it to my Fac RP im writing, convo me if interested in having the Ezma patrolling the Great Tomb of Athertia
 
The Gochmi Family would be severely grumpy if they were ever found, and would instantly declare war
 
This is really good, I would love to see this, if not something related, added into the lore. It sounds bizarre and I bet lot of people would gladly play this race. How it's designed is almost unheard of (Similar concept I can relate to is the Falmer in the Elder Scrolls in the Dwemer mines, but even that seems to derive far from the Ezma concepts). Probably this race emerging would bring along foreign tech to further promote Aloria's knowledge of available techs. The bionic limbs and prosthetic, if this was brought above, this would help a lot of people, battle veterans, etc. Only problem I see is how disabled they are, they seem to be all weakness, there doesn't seem to be an obvious upside to the race's particular physical and mental build.
 
Their strengths are their weaknesses, sharpened claw like hands and feet, horrifically unnatural movement that throws off foes, and of course, their metal appendages.
 
Omg, soon there will be a discipline that creates golems and such (the golems themselves are not playable I assume) imagine if they used that as a defence and as a part of their society!
 
Should we move this to feature and idea discussion?
Not really. Its already been said that this wont make it into the playable races for a couple reasons, though the idea has sparked a couple ideas for potential things in the future maybe? Who knows how that will turn out.

But, I never intended this to make it into the playable roster. The only reason it even fits into Aloria's lore is because this is the only place I would post or talk about any race ideas.
 
The original concept I brought up was a race of salvagers born from genetically collapsed dwarves utilizing remnants of dwarven technology to augment themselves in the place of more twisted limbs and the like. A race of survivalists and machinists that just understand the technology that allows them to function. I wouldn't go as far as mechanical lungs, as much as a frame around a malformed body, maybe spliced with stranger machinery. I like the path you've taken them, even noting the idea of re-use of death, it's nice that that remained. The migration from caverns to the sewers seems easier to explain in a backstory, however. Try and focus more on clockwork, tension wires, and kinetic mechanisms over steam and electricity.
 
The original concept I brought up was a race of salvagers born from genetically collapsed dwarves utilizing remnants of dwarven technology to augment themselves in the place of more twisted limbs and the like. A race of survivalists and machinists that just understand the technology that allows them to function. I wouldn't go as far as mechanical lungs, as much as a frame around a malformed body, maybe spliced with stranger machinery. I like the path you've taken them, even noting the idea of re-use of death, it's nice that that remained. The migration from caverns to the sewers seems easier to explain in a backstory, however. Try and focus more on clockwork, tension wires, and kinetic mechanisms over steam and electricity.
I like the idea of them being dwarves. I kind of left the origin race ambiguous in the post to build a 'mystery' or whatever lol. Im awful at machinery talk too so I left that vague. I imagine some kind of clockwork stuff would have to be going on for the hands to work though, hmm...
 
Only problem I see is how disabled they are, they seem to be all weakness, there doesn't seem to be an obvious upside to the race's particular physical and mental build.
Their strengths would be sheer endurance and ability to think on their feet. Thing is, most races, you stab them, and they just give up. The way I imagine them is they feel less pain, and they are a bit like cockroaches. You can cut off their arms, but they will just patch themselves up and keep going. And they are able to improvise extremely well- they are like Mcgyver . They have been working with minimum resources for void knows how long, so they have gotten used to making the most out of the little they have.


A few things were their appearance- players dont like to be ugly in general. 80% of people make their characters into their own "ideal" appearance. Even Altalar and other Nelfin races, who are described as looking like aliens, get smoothed out and beautified by players.

Another way not fitting fully into the theme, and how they felt a bit quasi-steampunk.

(that being said, it was also said by another that they liked the idea, and would keep it in min for possible potential future antagonist races, so who knows)
 
Their strengths would be sheer endurance and ability to think on their feet. Thing is, most races, you stab them, and they just give up. The way I imagine them is they feel less pain, and they are a bit like cockroaches. You can cut off their arms, but they will just patch themselves up and keep going. And they are able to improvise extremely well- they are like Mcgyver . They have been working with minimum resources for void knows how long, so they have gotten used to making the most out of the little they have.


A few things were their appearance- players dont like to be ugly in general. 80% of people make their characters into their own "ideal" appearance. Even Altalar and other Nelfin races, who are described as looking like aliens, get smoothed out and beautified by players.

Another way not fitting fully into the theme, and how they felt a bit quasi-steampunk.
(that being said, it was also said by another that they liked the idea, and would keep it in min for possible potential future antagonist races, so who knows)

Warped bodies that feel little pain, assuming you even hit the actual body, and not simply the frame around it. They scavenge and improvise machinery. So aye, hardy and intelligent being with a culture of re-use and modification. Originally just meant to be another race to play aside the others, if disconcerting at first.
Appearance I never really considered, finding it more interesting to play the oddity, or the other rather than a simple ideal. The concept originally included the idea that the individual was the machinery itself, and the flesh merely a motive force.
 
I imagine them is they feel less pain, and they are a bit like cockroaches. You can cut off their arms, but they will just patch themselves up and keep going.
... This like a new undead/living being...? When you say the feel little pain i do not understand... do they have a nerves system? Since they live in pitch black are they blind like cave fish..?
 
I do have another question. It said that the leftover seraph magic warped these beings. So were they in the past a different race? Or were the Ezma, well, Ezma, except the once beautiful race was mutated?

If it's the first one, I feel it'll be more like the orcs from Middle Earth, since they used to be the elvish race, until they were corrupt. Pretty much how I see it.
 
I do have another question. It said that the leftover seraph magic warped these beings. So were they in the past a different race? Or were the Ezma, well, Ezma, except the once beautiful race was mutated?

If it's the first one, I feel it'll be more like the orcs from Middle Earth, since they used to be the elvish race, until they were corrupt. Pretty much how I see it.
I want to leave what they might have been a mystery, but generally they could have been anything. Dwarves that mined too deep, humans that ventured too far into the rabbit hole, or even Seraph themselves. Nobody knows. (or would know, rather)
 
... This like a new undead/living being...? When you say the feel little pain i do not understand... do they have a nerves system? Since they live in pitch black are they blind like cave fish..?
They would probably be blind, but use sound to locate things. And yes, their nerves are a bit shot. It takes a much deeper cut for them to feel anything. Which can work against them at times- they might pass out from blood lose before they realize they had an injury at all.
 
They would probably be blind, but use sound to locate things. And yes, their nerves are a bit shot. It takes a much deeper cut for them to feel anything. Which can work against them at times- they might pass out from blood lose before they realize they had an injury at all.
Similar to the way the torp were?
 
I really love the concept keep up such amazing work and continue to stretch ye Imagination