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This is purely just an observation I have have made and a solution I have come up with.
So massivecraft has many team members, but there are many everyday problems that the team need not bother with, they have many more important problems to deal with.
If I suggested members that specifically monitor the help chat and can have the basics problems bouncing from team members to these members would you consider expanding the team to this purpose?
What if I suggested massive craft create a team specifically to deal with player issues
If they brought back the helpop and had these members signed specifically to deal with helpop's that way the mods that wish to develop the role play side of the server may do so un interrupted.
I'm not suggesting for one second that the team is insufficient, I'm nearly saying that your only human and there is nearly 500 regular players and only like 30 team members and not all have the powers to help in game.there are a lot of people that need help.
My second idea
Maybe the team could have a team base where they are only massivecraft advisors and not the same powers as an official team member, so regular players that mods can bounce questions and situations to, the advisors can fix some basic questions and problems, it could take a load off the massivecraft team if they had a semi team member that could answer or advise on silly situations, maybe they could even help the players gather all the information needed for a player to put forward a helpop that would be worth a mods time.
So massivecraft has many team members, but there are many everyday problems that the team need not bother with, they have many more important problems to deal with.
If I suggested members that specifically monitor the help chat and can have the basics problems bouncing from team members to these members would you consider expanding the team to this purpose?
What if I suggested massive craft create a team specifically to deal with player issues
If they brought back the helpop and had these members signed specifically to deal with helpop's that way the mods that wish to develop the role play side of the server may do so un interrupted.
I'm not suggesting for one second that the team is insufficient, I'm nearly saying that your only human and there is nearly 500 regular players and only like 30 team members and not all have the powers to help in game.there are a lot of people that need help.
My second idea
Maybe the team could have a team base where they are only massivecraft advisors and not the same powers as an official team member, so regular players that mods can bounce questions and situations to, the advisors can fix some basic questions and problems, it could take a load off the massivecraft team if they had a semi team member that could answer or advise on silly situations, maybe they could even help the players gather all the information needed for a player to put forward a helpop that would be worth a mods time.