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Ok, not a big suggestion here, but the enchanting effect in a resource pack can be changed. The default one, or at least the very similar to default one that they are using in the Massive pack doesn't really work with the lore. What else could we use?I suggest a hugelly different texture, possibly just something like a flashing shine running across the blade? I mean, enchanting isn't really lore compliant how it is in vannilla, but a different enchanting plugin would take ages to code, and the developers have enough on their hands with magic and traits.