Character Information
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Proficiencies
↠ Emyr's father, the late Lord Jac Rhodris, was a well-traveled Aelriggan Knight. He was notable among other Knights for his sense of camaraderie and brotherhood: A highly disciplined Knight who focused on the well-being of his fellow Knights, serving as a protector. Other Aelriggan Knights may have ran into him.
↠ Emyr is well-traveled over the last four years. As part of the Penn Archwilio Order, the young Rhodris traveled in pairs across the archipelago. In his time, he visited local courts of nobility: Anglian, Bastan, Sollerian, Vixhall, Girobaldan, and Vulturan regional nobility may have met / seen the young lord. Traveling Aelriggans Knights may have as well. Emyr would have been described as a quiet, learning type that took in the atmosphere.
↠ Emyr is positively predisposed to Nobility, Breizh, Viridian & Aelriggan Knights, and Unionist Priests. He is negatively predisposed to Argentum, Foul Mages, Velheimers, and Urlan.
↠ Emyr will learn whatever he can. Well-experienced and knowledgable characters are constantly sought out by the newly-appointed Lord.
↠ The late Lord Jac may have met anyone from Kintyr. Characters may approach Emyr with consent of having known his father as the Lord.
Full Name: Emyr Jac Rhodris
Age: 24
Gender: Male
Eye Color: Chocolate Brown
Core Concept↠ Nicknames: Myr
Race: AilorAge: 24
Gender: Male
Eye Color: Chocolate Brown
Emyr is a devout follower of Unionism. He is tolerate of other religions, and will not force the religious ideals of the Everwatch upon those believers. The Rhodris closely aligns with the Allied, Protector, and only more recently the Prophet Gods.
Emyr is a Lord-Knight of the Aelriggan Order, hailing from the Penn Archwilio chapter. He is an intellectual fighter that tries to study possible threats and pick them apart from their weakpoints. The Lord is an idealist loner due to his four years in exploration on behalf of the Order. He has recently come into his own as the Lord of House Rhodris.
Emyr stands at 5'9" with a lithe body. He is built for fast-paced combat that may require long lengths of stamina. The 24 year old has dark brown hair, near black, and chocolate brown eyes. He has tanned skin, physical evidence of his time outdoors. The lord currently has longer hair, in memory of his father.
Emyr is considered a Warrior, utilizing Strength and Constitution to vanquish his foes. He often wields a shortsword, pairing it with a dagger at times.
Emyr is a budding learner in the Alchemy Talent.
Emyr holds a tongue befitting of a young Count. He has a persuasion roll of 8. (3 + 3(INT) + 2(MC))
Emyr is a Lord-Knight of the Aelriggan Order, hailing from the Penn Archwilio chapter. He is an intellectual fighter that tries to study possible threats and pick them apart from their weakpoints. The Lord is an idealist loner due to his four years in exploration on behalf of the Order. He has recently come into his own as the Lord of House Rhodris.
Emyr stands at 5'9" with a lithe body. He is built for fast-paced combat that may require long lengths of stamina. The 24 year old has dark brown hair, near black, and chocolate brown eyes. He has tanned skin, physical evidence of his time outdoors. The lord currently has longer hair, in memory of his father.
Emyr is considered a Warrior, utilizing Strength and Constitution to vanquish his foes. He often wields a shortsword, pairing it with a dagger at times.
Emyr is a budding learner in the Alchemy Talent.
Emyr holds a tongue befitting of a young Count. He has a persuasion roll of 8. (3 + 3(INT) + 2(MC))
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S T R E N G T H | 5
D E X T E R I T Y | 0
F A I T H | 1
Abilities
↠ Ailor are the preferential lords of the Regalian Empire, Ailor are by nature always considered more seriously for job applications and positions of authority.
↠ Ailor are masters of many languages. Even for languages they do not speak, if someone insults them in a their native tongue, they will know what was said.
↠ Ailor have preferential treatment by the Knight Orders (excepting Argentum/Senleya), giving them more leeway to break their Code (within reason).
↠ Ailor may spontaneously generate Divinium (either alone or shared with other Ailor) during Staff Events if they act within the ideology of their faith.
↠ Ailor willingly can close their heart and mind to certain emotions or their conscience, allowing them to commit acts of great evil without feeling bad.
↠Penn Archwilio Mechanic: Penn Archwilio Knights can have Wings (feathered only), allowing (Elytra) flight (+use of Rockets). Combat or Ability usage immediately disables flight.
Languages
↠ Common
↠ Breizh
↠ Gallwech (Basic)
↠ Aontaithe (Basic)
↠ Anglisch (Basic)
Character Hooks↠ Steady Body
↠ Diving Tackle
↠ Technique Parry
↠ Cheap Shot
↠ Shrug Off
↠ Careful Fighter (Free)
C O N S T I T U T I O N | 5↠ Diving Tackle
↠ Technique Parry
↠ Cheap Shot
↠ Shrug Off
↠ Careful Fighter (Free)
↠ Shield Snare
↠ Shield Deflect
↠ Shield Cover
↠ Shield Bunker
↠ Rage Counter
↠ Shield Block (Free)
↠ Familiar Disrupt (Ailor)
I N T E L L I G E N C E | 3↠ Shield Deflect
↠ Shield Cover
↠ Shield Bunker
↠ Rage Counter
↠ Shield Block (Free)
↠ Familiar Disrupt (Ailor)
↠ Adapt Safeguard
↠ Adapt Mimicry
↠ Adapt Mindcontrol
W I S D O M | 0↠ Adapt Mimicry
↠ Adapt Mindcontrol
D E X T E R I T Y | 0
F A I T H | 1
↠ Guidance Prayer
↠ Desperate Prayer (Free Ailor)
M A G I C | 0↠ Desperate Prayer (Free Ailor)
S T R E N G T H | 7
↠ Steady Body
↠ Diving Tackle
↠ Technique Parry
↠ Cheap Shot
↠ Shrug Off
↠ Bruising Strike
↠ Weapon Throw
↠ Careful Fighter (Free, 4 Packs Bought)
C O N S T I T U T I O N | 5↠ Diving Tackle
↠ Technique Parry
↠ Cheap Shot
↠ Shrug Off
↠ Bruising Strike
↠ Weapon Throw
↠ Careful Fighter (Free, 4 Packs Bought)
↠ Shield Snare
↠ Shield Deflect
↠ Shield Cover
↠ Shield Bunker
↠ Shield Wall
↠ Shield Block (Free, 4 Packs bought)
↠ Familiar Disrupt (Ailor)
F A I T H | 2↠ Shield Deflect
↠ Shield Cover
↠ Shield Bunker
↠ Shield Wall
↠ Shield Block (Free, 4 Packs bought)
↠ Familiar Disrupt (Ailor)
↠ Guidance Prayer
↠ Desperate Prayer
↠ Kneeling Prayer (Ailor Racial Free)
↠ Desperate Prayer
↠ Kneeling Prayer (Ailor Racial Free)
Abilities
↠ Ailor are the preferential lords of the Regalian Empire, Ailor are by nature always considered more seriously for job applications and positions of authority.
↠ Ailor are masters of many languages. Even for languages they do not speak, if someone insults them in a their native tongue, they will know what was said.
↠ Ailor have preferential treatment by the Knight Orders (excepting Argentum/Senleya), giving them more leeway to break their Code (within reason).
↠ Ailor may spontaneously generate Divinium (either alone or shared with other Ailor) during Staff Events if they act within the ideology of their faith.
↠ Ailor willingly can close their heart and mind to certain emotions or their conscience, allowing them to commit acts of great evil without feeling bad.
↠Penn Archwilio Mechanic: Penn Archwilio Knights can have Wings (feathered only), allowing (Elytra) flight (+use of Rockets). Combat or Ability usage immediately disables flight.
Languages
↠ Common
↠ Breizh
↠ Gallwech (Basic)
↠ Aontaithe (Basic)
↠ Anglisch (Basic)
↠ Emyr's father, the late Lord Jac Rhodris, was a well-traveled Aelriggan Knight. He was notable among other Knights for his sense of camaraderie and brotherhood: A highly disciplined Knight who focused on the well-being of his fellow Knights, serving as a protector. Other Aelriggan Knights may have ran into him.
↠ Emyr is well-traveled over the last four years. As part of the Penn Archwilio Order, the young Rhodris traveled in pairs across the archipelago. In his time, he visited local courts of nobility: Anglian, Bastan, Sollerian, Vixhall, Girobaldan, and Vulturan regional nobility may have met / seen the young lord. Traveling Aelriggans Knights may have as well. Emyr would have been described as a quiet, learning type that took in the atmosphere.
↠ Emyr is positively predisposed to Nobility, Breizh, Viridian & Aelriggan Knights, and Unionist Priests. He is negatively predisposed to Argentum, Foul Mages, Velheimers, and Urlan.
↠ Emyr will learn whatever he can. Well-experienced and knowledgable characters are constantly sought out by the newly-appointed Lord.
↠ The late Lord Jac may have met anyone from Kintyr. Characters may approach Emyr with consent of having known his father as the Lord.
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