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Character Information

Full Name: E.Z.I

Heritage / Culture: Skyborn Klokktech and Servotech Mech Automata / NA

Age: ??? (At least 20 years old but could be older much older)

Gender / Pronouns: It or They

Religion: None

Occult: None

Character Occupation: Medical

Appearance Information: A round floating orb like automata with various antenna sticking out of it behind it. It has a screen protected somewhat by metal grating which glowed a lighter blue color

Eye Color:

Skin Color: Metal grey

Hair: None

Height: 1 foot 6 inches

Body Type: Spherical

Additional Features:

Skill Information: Medical

Hobbies and Talents: Medical

Mechanics:


Mech Mechanic III: Mech Automata gain the First, Second, and Third Mechanics from the Skyborn Heritage Mechanics section. Additionally, Magic cannot tamper with their memories.


Mech Mechanic IV - can choose one Skyborn Ancestry Mechanic to gain. Additionally, they will always know if a technician has altered their personality/programming.


Reclaimer Ancestry Mechanic: Reclaimer Ancestry Skyborn have extended analytical abilities when it comes to understanding component ingredients, and material identification. They can identify any metal or material that they can touch and are able to smell what ingredients or compounds are present in any alchemical mixture. This extends itself even to smelling poison in their drinks.


Mech Mechanic V: Mech Automata can always create backups of themselves/their personalities, meaning if they are killed, they can be re-built/respawn, but are liable to have an existential crisis about it.


Languages: Common


Backstory/Plothooks: This Klokktech and Servotech automata has arrived in the city with no knowledge of before the city, they located medical supplies and find where it was needed most which was the Asha district.


Combat Proficiencies and Abilities

Attack Stat: 5 Dexterity

Defense Stat: 5 Wisdom

[14/14 points spent]

Proficiency Points:

Strength: 0

Constitution: 0

Intelligence: 2

Tech Exhaust Pack

Tech Resist Pack

Wisdom: 7

Medical Buff Pack

Medical Revive Pack

Medical Bolster Pack

Medical Resist Pack

Medical Rescue Pack

Chem Bang Pack

Chem Bolts Pack

Dexterity: 5

Fleet Footed Pack

Sharp Reflexes Pack

Close Save Pack

Dirty Fighter Pack

Smokescreen Pack

Faith: 0

Magic: 0