As the title suggests, /dynmap hide will be disabled in Essalonia for a trial period of 2 weeks while we evaluate the impact of this change on server gameplay. This will not affect Regalia. Being a hotly debated topic within the Massivecraft Factions Discord as of late, Game Staff have decided that it would be appropriate to commence this trial period, to gauge player feedback.
What does this mean?
Following this post, dynmap hide will be disabled for all players in Essalonia, meaning that everyone who can be seen by dynmap will be seen by dynmap. This comes with the exceptions already present within dynmap (above height limit, underground etc.). The idea of disabling dynmap hide was made in the spirit of encouraging conflict, and instilling an aspect of risk to travelling within the factions world. A common criticism of Essalonia is that it often feels too empty and devoid of player interaction, and thus this change should help to alleviate this concern. However, if a faction should find themselves under heavy fire, they will be able to utilize the new surrender terms with the new war declarations to grant their faction a period of peace. More information on War Declarations will be released within the next 24 hours..
The choice is yours- will you take up arms against the innocents of Essalonia? Or will you band together to fight off the raiders?
Either way, if server performance in regard to lag takes too much of a hit during this trial, it will be cancelled and our options will be reconsidered. If the trial proves to be successful, it may be considered to become a permanent implementation, with balancing for new players and the potential for invisibility potions to be used as a cloak from dynmap.