Reply to thread

None of the above systems at all factor damage or distance unless a player willingly takes the debuff, actually. As for magic, magic is a limited set of "x does y," so factoring in a non-point system versus points makes everything terribly more complicated than I've already made it. I personally try to do honour system as much as I can, but there are some times where people outright refuse to fight me without rolls (and these are the people usually with +30's), going so far as to calling a voiding because I didn't agree to using a system like Bellator, which subjects my warrior Tenpenny to a state of permanent defeat due to my highest stat combination of skills being 1-40. It's a "weak" school, but it shouldn't be so weak that it never works, much less, punishes a 25 year old Ailor with much higher strength in favour of a 150 year old elf with +110 Points total.


These characters always exist and there's no way to stop the masses from creating what they think is a character, but is actually points with skin. Once more, I personally prefer the honour system (which should really be the only system used for knowledge checks), but there are times where people still live by the dice. What I'm personally trying to entertain is the fairest system I possibly can introduce to the public so that people are on the same page, even if they're not reading the same sentence, though it's much more difficult to create a fair system than one might expect.


I quite like this system, but most "old" characters are just 40 year old knights or elves. As such, they're still technically capable, and battles going by really quickly do get a bit frustrating if a final duel is only 4-5 emotes.