- Joined
- Jul 2, 2012
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I was thinking "what is it that RPers hate most about factions, other than raids? TAXES!" and then this idea popped out. It's probably got a bunch of flaws, and if Cayorion broke his hands then it can't be implemented any time soon, but what would people think about this: Every time a faction member dies to an enemy player in their territory, the faction gets a payment equal to the tax the dead player had 3 days ago - but only for the first 3 deaths, the count of which resets every 3 days. A player would need to be pacifist false to get the bonus.
Breakdown: PvPer kills RPer, money goes to faction. Tax 3 days ago forces the player to pay 3 days of whatever tax it is before they can get the payment. First 3 deaths prevents factions from abusing the hell out of this. Not that I think it couldn't be abused.
So, explain to me how this would be abused and suggest ways to prevent that.
Breakdown: PvPer kills RPer, money goes to faction. Tax 3 days ago forces the player to pay 3 days of whatever tax it is before they can get the payment. First 3 deaths prevents factions from abusing the hell out of this. Not that I think it couldn't be abused.
So, explain to me how this would be abused and suggest ways to prevent that.