- Joined
- Oct 3, 2017
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- White House
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- www.reaganfoundation.org
A simple idea, I read people having this issue (I had it myself). It's mostly in Regalia, at the spawn, when there's a lot of entities around, people log in and disconnect straight away.
Staff have successfully saved people from this fate by teleporting them to less-crowded areas.
My suggestion would be to keep an IP, like "tp.massivecraft.com" which one can connect to, and on the connection, the character is automatically teleported to a less-resource-intensive lobby. Naturally, MC would still try and load the original location, but on the next attempt of login things should be far simpler.
Staff have successfully saved people from this fate by teleporting them to less-crowded areas.
My suggestion would be to keep an IP, like "tp.massivecraft.com" which one can connect to, and on the connection, the character is automatically teleported to a less-resource-intensive lobby. Naturally, MC would still try and load the original location, but on the next attempt of login things should be far simpler.