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Played Character Daundeigh

This character is actively played.

_Breakshot_

Manic Mechanic
Joined
Jun 10, 2016
Messages
14
Reaction score
35
Points
173
Location
Texas
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"Do you think the drifting clouds are the wandering thoughts and memories of those who drew their last?
Are the shining stars at night the hopes and dreams of countless souls, still burning brightly in the sky?
"

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Character Information
  • Full Name: Fein N. Daundeigh.
    • Day-to-Day: Dandy.
    • Nicknames: Dandy, Dandruff, Dandelion, Dands. Dan-Dan, etc.
  • Heritage: Maraya
    • Culture: Roamer (Vaulter).
  • Age: 23.
  • Gender: Nonbinary, indifferent to gender appearance.
    • Pronouns: They & them.
    • Preferred Terms of Address: Neutral. Mx, sibling, spouse, et-cetera.
  • Religion: Faithless, but inclined towards being a conditional member of The Mortis Cult.
  • Occult: Mageborn, Ordial-aligned.
  • Occupation: Consultant.
Appearance Information
  • Eye Color: A glaringly bright toxic green.
  • Skin Color: A vibrant blush-pink, gradienting to a lilac towards the extremities & tanned areas.
  • Hair: Pulled up loosely, colored a dark violet.
  • Height: 5'10".
  • Body Type: Varies in weight based on the season, otherwise malleable due to magic.
  • Additional Features: Possesses an odd purple marking under their left eye that forms a line down to their jaw.
Skill Information
Hobbies & Talents
  • Daundeigh knows parlor tricks & sleight of hand, even without the use of magic.
  • Magic Talent.
Mechanics
  • Maraya | Daundeigh is a full Maraya.
    • Free Packs: Chem Technique Parry & Smokescreen.
    • Mechanics: All Maraya Mechanics.
Languages
  • Free Languages | Common & Shalota.
  • Fluent | Natl.
  • Broken | Katharic & Altalar.
Background & Plot Hooks
  • Day to Day:
    • Daundeigh is especially open to meeting other Maraya, and seems more inclined to learning about the lost heritage of their people - even if they hardly know what's being said. Other Maraya are welcome to approach them.
    • The Maraya seems to not favor displaying their magic anymore, though whether it's due to something else or the disapproval of other Maraya is left unsaid.
    • Daundeigh seems to be on a journey in collecting individuals for a 'final grand gathering', often referring to it as a funeral. Rather than a somber take on it, it is a festivity with lots of music, dancing, games & food.
    • Daundeigh seems to have a negative inclination to those of the Evolist Faith.
  • Background:
    • Daundeigh was rumored to have magic that mostly was themed after showcasing harmless parlor tricks, gambling & entertainment; but was later corrupted to an entity that was more sinister in nature. They are skittish about this topic in particular.
    • Oddly enough, Daundeigh is rumored to be an amnesiac who wandered along with a traveling circus in their adolescence - but was later abandoned in a Maquixtl village. There, they met one half-Maquixtl Arkenborn who they have a familial connection with.
  • Trivia:
    • They can be trusted.
    • They seem to be weary around most forms of technology for some reason.
    • Despite having an aversion to violence themselves, they seem to have insight on most forms of combat. Strange.
Proficiency Information
Attack Stat: Dexterity
Defense Stat: Magic
14/14 Points Spent.

  • 2 Strength
    • Steady Body.
    • Building Scale.
  • 0 Constitution
  • 0 Intelligence
    • Adapt Wardrobe. (Maraya)
  • 0 Wisdom
  • 7 Dexterity
    • Ranger Tag.
    • Ranger Wallop.
    • Ranger Blur.
    • Ranger Trap.
    • Ranger Cut.
    • Smokescreen.
    • Improvised Attack.
    • Escape Artist. (Maraya)
  • 0 Faith
  • 5 Magic
    • Magic Bolster.
    • Magic Warp.
    • Magic Snare.
    • Magic Cleanse.
    • Magic Resist.
Character art by Scribbe
Formatting by Rowet
 
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