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With the new 1.8 enchanting system, enchanting is based more on spending a little bit of exp and some gold/lapis. We could add a new mob drop, called a soul, which would be used in place of the gold or lapis lazuli to enchant items. (lore-wise, this would be soul magic, and the item would gain the attributes of the mob.) Say we killed a zombie~
*there would be a rare chance we get a 'Tattered Aura', which would drop for the undead mobs. Because their auras are sorta stuffed up from undeadism, aren't they?
*This would be used in place of the lapis lazuli, and will either give a positive or negative outcome as an enchant;
*Say we got a Smite I sword, (enchanting would be nerfed a lot...) but the tattered aura would make it so when held it gave a slowness or weakness I effect. (since 1.5/1.6 there was some crazy nbt tag that lets items and armour give you potion effects.)
Different mobs would give you different enchantments/effects depending on what they are, and it might even be compatible with the traits plugin, with a fast runner giving speed or haste on an item.
Soul reaping/aura reaping/whatever would have an increased chance to drop souls, or rare demon shards when attacking with a hoe (sharpness would now be enabled on hoes, you see~), or weapons with smite.
*there would be a rare chance we get a 'Tattered Aura', which would drop for the undead mobs. Because their auras are sorta stuffed up from undeadism, aren't they?
*This would be used in place of the lapis lazuli, and will either give a positive or negative outcome as an enchant;
*Say we got a Smite I sword, (enchanting would be nerfed a lot...) but the tattered aura would make it so when held it gave a slowness or weakness I effect. (since 1.5/1.6 there was some crazy nbt tag that lets items and armour give you potion effects.)
Different mobs would give you different enchantments/effects depending on what they are, and it might even be compatible with the traits plugin, with a fast runner giving speed or haste on an item.
Soul reaping/aura reaping/whatever would have an increased chance to drop souls, or rare demon shards when attacking with a hoe (sharpness would now be enabled on hoes, you see~), or weapons with smite.