- Joined
- Jul 17, 2024
- Messages
- 2
- Reaction score
- 0
- Points
- 16
Character Information
A savent asha that resembles a crow, with black feathers, black pupils and a grey beak. He wears a blood stained cloak he has had since he was a kid.
Skill Information:
His family was murdered by the magic of his own kind, he managed to escape leaving only with the blood stained cloak on his back. Due to this he has denied his culture, his gods, and even his people. Relying only on himself and his wits.
Combat Proficiencies and Abilities
Attack Stat: Dexterity
Defense Stat: Intelligence
[14/14 points spent]
Proficiency Points:
- Full Name: Crowley Windhaven
- Heritage / Culture: Savent Asha
- Age: 18
- Gender / Pronouns: He/ Him
- Religion: None
- Occult: None
- Character Occupation: Vagabond
A savent asha that resembles a crow, with black feathers, black pupils and a grey beak. He wears a blood stained cloak he has had since he was a kid.
Skill Information:
- Hobbies and Talents:
- Athletic, Technology
- Mechanics:
- Savent Asha can control a special substance called Living Metal, which is a solid metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around.
- Savent Asha have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel-like sparks that light up.
- Savent Asha can manifest (or have) Wings (of any design: Furred, Feathered), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight.
- Savent Asha have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios.
- Savent Asha have a heightened alertness and analytical mind, able to perceive threats and react much faster. They may notice dangers when interacting with Event objects or Characters.
- Languages:
- Commom
His family was murdered by the magic of his own kind, he managed to escape leaving only with the blood stained cloak on his back. Due to this he has denied his culture, his gods, and even his people. Relying only on himself and his wits.
Combat Proficiencies and Abilities
Attack Stat: Dexterity
Defense Stat: Intelligence
[14/14 points spent]
Proficiency Points:
- Strength: 0
- Constitution: 0
- Intelligence: 7
- Puretek Blessing
- Puretek Wrath
- Puretek Sanction
- Puretek Evade
- Puretek Reload
- Puretek Antimagi
- Puretek Burn
- Wisdom: 0
- Dexterity: 7
- Disguise Pack (Free)
- Deadeye Stance (Free)
- Deadeye Barrage
- Deadeye Puffshot
- Deadeye Pinshot
- Deadeye Quickshot
- Deadeye Focus
- Deadeye Doubletap
- Deadeye Crit
- Faith: 0
- Magic: 0
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