Crime System Underway

MonMarty

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A Crime System has been often speculated about, but never truly implemented due to lack of manpower and brainstorming ideas. The Noble system is reaching a certain point of equilibrium, and we have found manpower that are willing to run the Crime system post launch, which essentially means that we can officially announce that a Crime System is underway, which will take heavy inspiration from the current setup of the Noble System and their Hierarchy Structure.
  • The Crime Scene will be ran by the Court of the Rats who hold the crown of the Rat King. This shadowy organization is known to all sewer and slum dwellers as the organization that strongly controls public opinion among the thugs that live in the Regalian City. They measure the value of a crime organization, assigning it a rank with thugs (much like nobles get troops) which can be used in a city-encompassing turf war with other Crime rings.
  • Unlike there being an Emperor among the Nobles, the Court of the Rats will not appoint a Rat King until a crime ring reaches its zenith to rule over the majority of the Crime rings. After this point, the Rat King can dictate how turf wars are held among the crime organizations, and the Rat King also gets certain interactions with the Emperor on the surface.
  • Nobles will be able to interact one way or another with the crime rings and vice versa, but the details aren't clear yet.
  • There will probably be quite some resistance with City Guard. While exact details aren't clear yet, events could be held that involve guards protecting or patrolling an area while criminals attempt to achieve an objective. This could either be done with actual player guards or NPC sentries.
  • Because Crime rp can interface with noble rp, you cannot become a crime ring leader as a Noble, though silven and magic permissions will not interfere with this.
The exact details aren't very worked out yet since this is essentially just an announcement, but the most important part to note, is this:

When the system goes live, activity will be measured to ensure active groups of criminals enter the system. Players who are not active when the measuring starts, will not be granted a canonized crime ring.

We fear that currently crime rp is nonexistent and crime wars are at an all time low, so consider this an update or shake up to activate yourselves and get active again. In the noble system, some nobles have as much as 20 to 30 followers. While we will not expect the same numbers in the crime system, we do hope to see some Guilds & Organizations threads popping up with signing up of active & main characters and engaging each other in roleplay in the Sewers/Slums whenever that releases. This also means groups need to be substantial. One man crime rings will not be allowed.
 
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I feel like a big reason things have died of was the Slums update. Not that the Slums is going to be bad- the opposite, it looks amazing- but when everyone found out we would all be moving in a few? months people just stopped to wait more or less. Plus other random reasons but yea, it started there.

Either way though, it will be awesome to have an official system im place. Been planning the details for a gang to replace the old one for a month or so now so I'll 100% be going for this.


EDIT: Made my gang page kek
https://forums.massivecraft.com/threads/telikos-beggars-crime-syndicate.59095/
 
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Also kind of a random question. If people really wanted to and they got enough support and power IC and all that would it be possible to form an opposing crime force to the Rats? Just theoretically, for lols.
 
Also kind of a random question. If people really wanted to and they got enough support and power IC and all that would it be possible to form an opposing crime force to the Rats? Just theoretically, for lols.
I don't think there is much point in that, since the main opposition would be the nobles and guards. And without the protection of the guards they would be decimated before they even tried to do it. Unlike noble soldiers, levies, and bannermen, criminals usually don't have the loyalty to go up against the "acting authority" of the sewers- Especially as they can probably be even nastier than the state authorities.
 
Also kind of a random question. If people really wanted to and they got enough support and power IC and all that would it be possible to form an opposing crime force to the Rats? Just theoretically, for lols.
You could do it. And then not participate in the system. The Court of Rats isn't a hierarchy, it's a framework for power measurement. People who intentionally go against it for no other reason than for lolz simply don't get put into the system so they don't have a gang according to progressions.
 
Can't wait for this to get started!

So as far as canonization and progression goes, will it follow a similar system to the Noble Family canonization where gangs can be registered and such? Or is there something else planned?
 
One suggestion perhaps that might add something. Perhaps a way to battle for actual territory and supplies. Like... having events were goods like alchemical components or weapons and armor are up for grabs, and the gangs have to compete to claim these areas and get the shit out.

Or having Player Quest esk adventures and Progressions where people can attempt to attack a trade vessel to supply their gang. Stuff like that.

I dont know if this would be best just run by players who take initiative and ask staff if they can do it, or having some formal system similar to the Resistance Subforum during the Lo crisis where it lists trade routes, threat levels, w=etc and lets you try for them, and then the more a route is targeted the more security they buy making the risk levels raise and lower simi-organically.