Claiomh Macdrocharmadh

Discussion in 'Character Sheets' started by Antimreoir, Mar 29, 2020.

  1. Antimreoir

    Antimreoir Refugee

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    Basic Information
    • Full Name: Claiomh MacDrocharmadh
    • Age: 18
    • Gender: Female
    • Race: Caeren-Breizh Ailor - Woaden Lineage
    • Sexuality: Heterosexual
    • Preferred Weapon: Shortsword + Shield / Longbow
    Skill Information
    50 Points Spent + 10 Hobby Points
    • Core - 27 Points
      • +20 Heavy Bow Combat (+20 Core)
      • +8 Shielding Combat Skill (+8 Core)
      • +9 Sword Combat (+9 Core)
    • Hobby - 20 Points
      • +15 Hunting Art (+10 Core, +5 Woaden Racial Boost)
      • +10 Pathfinding Arts (+10 Hobby)
    • Point-Buy - 3 Points
      • Roguery - 3
        • Rogue Gift 4
    Body Shape
    • Physical Stat: 30
    • Body Build: Athletic
    • Body Fat: Moderate
    Languages
    • Common (Parental)
    • Breizh - Picaron (Parental)
    • Caeren - Goedlain (Parental)
    Special Traits / Mutations
    • Woaden Lineage Abilities
      • Hunt Sense 1
      • Wall Climb 4
      • Nature Sense 1
    • Heavy Ranged Abilities
      • Heavy Shot
      • Knocking Shot
      • Marking Shot
      • Bow Slam
      • Power Shot
    Visual Information
    • Eye Color: Steel Grey
    • Hair Color: Reddish-Brown
    • Hair Style: Tied back with a headband, in two bunches.
    • Skin Color: Pale tan
    • Clothing: Lightweight dresses or movable clothing for combat.
    • Height: 5’7”
    Personality and Abilities
    Option Two: The Core List
    • Choose your Character Alignment
      • Lawful-Good
    • Choose your Character Personality Type
      • ENTP
    • Choose your Character's Religion
      • N/A
    Life Story
    • 0 - 10
      • Claiomh was born in the Caeren-dominated military town of Drocharma, in southern Mannadh-Alba on June 6th 291AC.
      • Claiomh was the one of the middle children in a house of eleven, she wasn’t given too much attention, but she was never neglected or left without.
      • Claiomh was much closer with her Grandfather than with either of her parents, he was a Veteran of the Regalian Military who was highly respected for his dutiful nature, something that the young Claiomh greatly looked up to.
      • In her youth Claiomh was taught of tales of spirits that resided in the world around her, constantly reassured of the watchful gaze of the Dionadair, she frequently made her offerings at groves the groves and the habits became a part of her daily life. She was raised on concepts of strength and self-sufficiency, and as such praised the Guardian Spirit of Mountains through the study of archery under her brother's tutelage.
      • Inspired by these tales, Claiomh spent much of her time out in the wilds around her family's hamlet, only coming inside whenever she was called for by her parents.
    • 11 - 16
      • Claiomh was taught some rather traditional arts of the Caeren people, she was raised on a diet of hearty foods and hard labor. When she wasn't at home reading books on construction - the trade of her Father, she was out interacting with her town's Skeamdh, learning how to wield a shield in tandem with a mace.
      • During one particular fight with her elder brother, he picked up a wooden training blade and attempted to use it against her- thinking quickly during this Claiomh took up a shield and parried the weapon aside- a feeling that she quite enjoyed, and was proud of for doing. In her moment of pridefulness her brother got the better of her, and she came out of the spat with numerous light bruises- and a greater desire to learn how to fight.
      • Claiomh initially turned to her father, a now-retired soldier, like most men in her family he was highly proficient with blades and combat, now scarred and done with fighting he chose to spend his remaining years tending to the small patch of land the family owned around their home. She begged and pleaded for him to show her how to stand up for herself during fights with her siblings, and even sometimes the other children of her village. She wanted to learn some of the art she admired so thoroughly- though her father staunchly rejected the idea, citing her desire as incredibly idealistic- and that a young lass like her should focus on learning to support a future family.
      • Claiomh kept at her father for some time until he more flatly refused her requests, and would hear no more talk on the matter. She turned to her Grandfather following this, and to her surprise he accepted, seeing the fire in her eyes as evidence enough that she was ready to learn the way of a proper Caeren, and teaching her that a lady ought to support her future man, but she can’t do that without learning to support herself first. From the age of twelve, he began to personally teach Claiomh some of what he knew of the School of Airdh-Rossahn, in the discipline of Airdh.
      • Her training largely consisted of a foot-soldier’s training, how to properly attire herself for battle and the deeper practicalities of foot combat, her also taught her the basics of riding a horse, and how to use a cavalry lance- Though her experience on horseback is still rather limited, only smashing the driving the odd spear into a haybale’s worth of experience. She was taught to use a flail and shield in tandem, with a heavy emphasis on traditional Heater and Kite shields for a proper stalwart defense, as bucklers were much too small to keep her safe, and tower shields were much too large for her to move. Her training continued up until her Grandfather passed, near her 16th birthday. She keeps his memory close by continuing to train daily, in secret a distance away from their home- in an old, overgrown temple that had since become unused due to the Unionist missionaries that disproved of it.
    • 16
      • At the age of seventeen, Claiomh was granted enough regals and the clothing on her back to depart to the City of Regalia- her family were moderately clueless of the current standing of the city, and she was told to seek out an old comrade of her father’s to stay with in the city, so that she may learn more of combat- much to her father’s chagrin.
    • Recent Events - 17th Birthday - Coming of Age
      • Claiomh's first few days in the city were rough, she had packed light and little to make her voyage to Regalia much easier. As she was a rather small kid, she was permitted to travel with the cargo of her ship for a reduced fee from the captain. She moved from back-alley inn to back-alley inn, seeking a proper place to stay. She kept herself afloat with very small, mundane jobs.
      • Claiomh's positive view of the city was tarnished by the appearance of a werebeast known by Fortissimo, she dove into a fight with them to defend Cecille Typhonus and barely succeeded with Wilvamair and Clause Adelart saving the day at the end. Claiomh's left shoulder was impaled by a Clicker during the first assault she experienced, she would never forget the helplessness she felt, or the searing pain in her left arm. She survived the day through anger and grit alone, she also met Tyrael od Albion during this time.
      • Claiomh was assailed in the Old Town entrance by a triad of Kathar, receiving stab wounds to her thigh and gut that, whilst healed by alchemy, left several permanent scars. It was Azelloa that provided her with the alchemy to mend her wounds, and he became a mentor of her's for a short time. Through Azelloa, Claiomh met Paedon Syllbess, a girl about her own age. They'd train together briefly.
      • Shortly into her stay in the city, she was welcomed into the home of Wilvamair Arnyn, who permitted her to stay in his home for the greater part of a week. She worked under Humaira Reinard as an armour-shiner, before being hired by Rowena Kade. She was invited to reside in the Kade Estate, and was offered training under Vhilomir Kade, she remains housed in the Imperial Progress' Servant's Quarters. It was about this time that she met Susan Burch, and was introduced to the Dragon Sites and their capabilities.
      • It was her employment under Kade that allowed her to meet Gwenyth Zylmoira and Jared Kade. She'd look towards Gwenyth often for advice as a friend, and as someone much more experienced than herself. Jared taught her only briefly, but she'd never forget his demands for her to train her strength, she'd live in constant stiffness as she tried to imitate his own training.
      • Claiomh was briefly adopted by Tyrael od Albion, whom she had become good friends with. This was not to last with her aid of the Stygians in intercepting the Marienritter Crusades into the sewer. Her part was little in this interception, but her mere presence saw her entire livelihood threatened.
      • Under such threat, Claiomh couldn't continue forward as she was. She fled from the city for a day or two to spend time in the forests far beyond the city reaches. She returned, and began to prepare to defend her hometown from threat with an attempt at a hard, stoic exterior. An action she struggles with greatly.
      • Azelloa's passing came as a shock to her, but she took the circumstances of his death as a final lesson to her, an act of kindness despite the many cruelties Azelloa had inflicted on others. He died for his people, and she decided that she would do the same when the time comes.
      • Claiomh took part in the final fight of the Clicker Crisis at the Forge, she fought as best she could, and the defenders would celebrate victory. Cordilaire escaped the day with a concussion and fractured rib, and a permanent scar on her forehead.
      • After the events involving Tyrael od Albion, and the loss of her Guard, Claiomh fled from the city to venture out alone as a traveller.
      • Claiomh now returns to the city.
     
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  2. Messtro

    Messtro Flower Goblin

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  3. Antimreoir

    Antimreoir Refugee

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    @Nesstro

    Alterations were made to the character;
    • Sanktist Ritualism replaces Soul-Dragon Ritualism
    • Ailor History Knowledge replaces Dragon History Knowledge
    • One point of Cavalry Combat has been moved to the newly added Sanktist Ritualism.
    • Primal Dragonspark has been added to abilities / Mutations section.
    • Mentions of learning Dragon Ritualism and faiths have been replaced by Sanktism and Unionist variants.
     
  4. Messtro

    Messtro Flower Goblin

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  5. Antimreoir

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    @Nesstro

    Nautilaan Lineage has been added, with the removal of Sanktist Ritualism and Metallurgy Arts to bring the points invested in Maritime Knowledge up to 10 Points.
     
  6. Messtro

    Messtro Flower Goblin

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  7. Antimreoir

    Antimreoir Refugee

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    @Nesstro Howdy, finally got around to updating this application. Need a wee re-review.
     
  8. Messtro

    Messtro Flower Goblin

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    Approved.
     
  9. Antimreoir

    Antimreoir Refugee

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  10. Messtro

    Messtro Flower Goblin

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    Approved.
     
  11. Antimreoir

    Antimreoir Refugee

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    @Messtro I've shuffled a lot of points around, and as such require a re-review.
     
  12. Antimreoir

    Antimreoir Refugee

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    @Messtro Made additional changes with the addition of Sorcery. Apologies for the second tag.
     
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