Needs Help/Review Charecter Application - Kura Daratayah Daun

Discussion in 'Character Sheets' started by YeetAnonymous, Jun 3, 2023.

  1. YeetAnonymous

    YeetAnonymous

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    Character Information
    • Full Name: Kura Daratayah Daun
    • Race / Culture: Allar / Kota - Allar
    • Age: 130
    • Gender / Pronouns: Male he/him
    Core Concept
    Kura is a wise traveling allar man that strongly believes in following the winds of nature along with the beliefs of Frode the old God. He travels the land communing with nature, healing, protecting and teaching others, and trying to spread the good word of the wind forest and streams.

    Appearance Information
    Appearance wise to any person first meeting Kura, would likely think of them as just a humanoid tortoise as they look very similar to such, standing at 7ft 1inches with skin a greenish light tan color, that becomes a more dark green closer to his extremities, his arms legs feet and hands. Along with this dark green coloring appearing on the top of his head, cheeks and chin. While the coloring of his scales more resembles a Texas Tortoise, the shape of his head resembles a Sulcata tortoise. Along with this around his forearms, hands, calves and feet he has bone like growths along them making them seem larger and more similar to the legs of a tortise used for digging ending with hands and claws that add to this as well. Along with this all around his torso and back is tan like bone growths that heavily resemble the bottom of a tortoise shell. The most colorful part of his natural look is his eyes which seem to be a mix of forest green, white, and ocean blue. His eyes standing out heavily. For clothing he usually wears nothing more then simple cloth toga that have one strap going over his shoulder, covering his chest partially and coming down to his knees. Along with this on his back he carrys a very well designed hard wood shield in the shape of the top of a tortoise shell, painted in colorful bright and dark greens and strapped to his back, causing many to mistake it to be an actual shell. Along with that he usually carries with hum a quarter staff he uses for walking and any other thing it might be useful for, along with a satchel usually carrying diffrent knickknacks, spell components, interesting things he found on his travels, or sometimes small animals that just need a rest somewhere safe.

    Proficiencies
    Use the Proficiency page and the Point Buy pages to complete this. You don't have to spend all Point Buy. List any free packs (from Race, etc.) but show that they are free.

    Example:
    • Strength:
    • Constitution: 5
      • Defensive - shield cover (free)
      • Defensive - Turtle Up pack
      • Defensive - Interception pack
      • Crafting - Wood craft Pack (Allar)
      • Tank - Tank Stance (free)
      • Tank - Tank Hero pack
      • Tank - Tank Charge Pack
      • Tank - Tank Watch Pack
      • Training - Resilience Pack (Allar)
    • Dexterity:
    • Wisdom: 4
      • Combat Theory Pack (Allar)
      • Affliction Wisdom pack
      • Deeplore Wisdom pack
      • Dimenthist Wisdom Pack
      • Medical Pack (Allar)
      • Archive Wisdom Pack Storvel Circle
    • Magic: 3
      • Radiant Relocate
      • Radiant Feather
      • Radiant Barrier
    • Charisma: 0
    • Faith: 2
    • Elemental invocation pack
    • Nature invocation pack
    Languages
    All Characters speak Common and their native language by default.
    More can be bought through Language Skill Buy.

    Example:
    Common (Free)
    Pidato (native)

    Life Story / Plot Hooks
    Kura was born within a decently sized Allar city to his parents, Darat(Father) and Alam(Mother). His parents lived far on the outskirts of the city in a Grove they had constructed themselves, being deep followers of the old gods but most specifically Frode. Kura was taught by his parents that all things in the world had a connection, controlled and dominated by nature, and one must not fight against the natural flow of nature, but to try to understand it and move with it, instead of fighting against nature and drowning. Along with this Kura's parents taught him from a young age forms of magic, along with that teaching him ways of defensive fighting and scholarly reading. To the city they resided in Kura was an outcast, not only raised by his biological parents but now a mage, because of this many looked at him wrong, many hated him, many gave him pity, but from the teachings of his parents Kura understood the cultures of his species and accepted that's how things are, that is how nature has moves his people and he will accept that, even if they throw ridicule his way. At the age of 20 Kura left his home, spending years traveling the lands studying nature, studying books, studying Defensive forms of combat, all while doing what he can to help others move through the great crashing wave that is nature, and to not drown in it. Over his years he became very wise and knowledgeable, exploring places many had not even seen before. But now after over 100 years of travels and learning, Kura comes apon the city of regalia, a place he had visited many times in his life time, to hopefully help people, or at least make some people smile.
     

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