Madeline Ressuscité-coeur, The Cerulean Mother

Discussion in 'Character Sheets' started by TheHitchHyker, Jun 12, 2021.

  1. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Character Information
    [​IMG]


    [​IMG]
    [​IMG]

    “With hearts of thorns
    We're matched with the will of the royal born”

    Act 1 | Act 2 | Act 3
    • Court Name: Celeste-Madeline Troissant-Huinousse Ressuscité-Coeur Venphine Chouette de Paradis​
      • Often shortened to Madeline​
      • Aliases:​
      • Madeline Ressuscité-Coeur (Normal, "Undead")
      • Celeste Felwinter (When Disguised/"Living")
    • Race: Half Altalar​
      • Mother: Allorn Teledden, Dominant Genes.
      • Father: Daen Ailor
    • Age: 47 (26 at time of death)​
    • Sex: Female​
    • Gender: She/Her​
    • Sexuality: Lesbian​
    • Eye Color: Neon Green, Eyes Glow​
    Core Concept

    "Where others might look for escape
    These lights in the dark search for grace"
    • A genius from birth, until the murder at the hands of her brother, she had awoken 20 years later to a world she was completely unwelcome in. Her mind had been warped by death, as Celeste slowly became Madeline, and everything she knew was questioned. Now, she follows what she believes will be her greatest contribution to the great way, by any means necessary.
    Proficiency Information
    "Adrift with the resolve to carry on
    When the climb is steep
    And the days are long
    We rise, all rise"

    Preferred Weaponry:
    The Gravebuster
    She wields a Bat, made mostly of Blacksteel. A golden seal has been etched on the hitting end, script in Ithanian it reads "Gravebuster". The handle is wrapped in Royal Oak Bast, allowing a tighter grip.


    Ol' Reliable
    A small, blacksteel sword breaker. Always kept in a sheath on her boot.

    Fratricide and Confraternity
    A pair of heavily modified dueling pistols. With Fratricide, much of the original woodwork merges with rough hallow-tech repairs, heavily damaged from a previous fight yet still holds firm. For Confraternity, it is almost falling apart. In fact, a single shot causes the hallowtech weapon to completely fall apart.

    • Strength - 2
      • Melees
        • Tactician Pack
        • Fisticuffs Pack
    • Consititution - 1
      • Crafting (1 PP)
        • Earthenware Craft Pack
    • Wisdom - 5
      • Society (1 PP)
        • Hoterie Wisdom
      • Scholarly (1 PP)
        • Dimenthist Wisdom [Free via. Racial]
        • Afflictions Wisdom
      • Engineering (3 PP)
        • Artificer
          • Branch: Hallowtech
            • Madeline has definitely... Expressed herself in her hallowtech. Discoloring the elegant white porcelain, into a more sorrowful blue which forces it to match the porcelain mask she is forced to wear almost on a daily basis. Much of her creations also end up appearing cracked, some even being chipped, which brings the golden innards of the creation to shine through. While one may assume such as shoddy craftsmanship, her shattered creations always reform with ease.
        • Abilities/Specials:
          • Packs
            • Medical
            • Communicator
            • Mech-Suit
          • Specials (patents)
            • Medical
            • Common
            • Appliance
            • Lifecreater
            • Biotic
              • Her biotics are carved and shaped to appear almost skeletal.
            • Servo-Golem
              • Most of her places of residency will have piles of broken porcelain which, typically at her will, rise to reform into small porcelain figurines which vary in appearance based on where they are being formed, from her home or her clandestine base.
    • Dexterity - 4
      • Roguery (2 PP)
        • Parkour Pack
        • Trickery Pack
      • Firearms (2 PP)
        • Rugged Pack
        • Prepared Pack
    • Magic - 0
      • Spell Point Buy (0 PP)
        • Combat Forces [Free]
        • Illusionism [Free via. Racial]
    • Charisma- 3
      • Language (1 PP)
        • Empire Linguistic Pack
      • State (1 PP)
        • Leadership Pack
        • Diplomat Pack [Free via. Racial]
    • Faith- 0
      • Invocation (0)
        • Arcane Pack [Free via. Racial]
    Ability Information
    "So even if only to fall then in ash
    We rise, we rise
    I will rise."


    Corpsefolk Undead Kit, Husk Variant


    Familiar Information
    “The hope scattered among the fallen stars
    The last note played on an old guitar.”
    • Theseus, The Left (Split Attention)
      • Madeline's left hand. Upon severance from her body it will take hold of the last thoughts in her mind, and use that to do... Whatever it was severed to do.
    • Aldrich, The Devourer (Dead Familiar)
      • An undead cat. One of it's legs has been replaced with a hallowtech biotic.
    Language Information
    "The lowly empowered in faith unite
    We rise, all rise"
    • Common
    • Ithanian (Birth Language)
    • Deathspeech (Undead Default)
    • Empire Linguistics Pack
    Appearance Information
    “Our fight burns bright
    From filth, we ascend to the tree of life”
    • While Her right side remains seemingly to have no decomposition at all aside from a heavily stitched lip, the entire left side of her body is in mid-to-late stage necrosis. Half of her face missing, revealing the muscle beneath, her stomach ripped open, and two of her fingers being only bone held on by remnants of muscle.
      • Her left arm has been destroyed down to the bone, and her hand is completely missing. Replaced by a hallowtech biotic, carved in such a way that it naturally fits with the rest of her skeletal arm, it appears to have been through hell and back. Cracked and chipped in bizarre ways, but just barely holding it's forms as the golden glows seems to keep it in tact.
    • She is built like a birch tree, tall and thin. Her Blonde hair is usually tangled in a mess, and she stands with the tallest of her race at 6' 10".
    Life Story
    “We will die again
    Where the oceans end
    Over and over”
    • Born in Havenreach as a bastard-child between a Teledden altalar and one "Grayson Felwinter". While unexpected her mother did raise the child. Grayson however, was long gone from the port city beforehand.
    • Her mother marries a wealthy doctor-man a couple years later, Celeste being brought up more by him now, being deemed a "Venphine" from then on. Her brother, Matthias, is born.
    • Her father offers to treat her to a full collegiate education after showing quite the intellectual superiority over her peers. She excels in every class, graduating on her 25th birthday with 4 doctorates to her name. Her brother and her elect to have one last night of shenanigans, going into the mountains on a hiking trip, where they go missing.
    • The woman wakes up in a realm of frigid cold. She cannot move, yet she feels like she's being stabbed by a thousand tiny needles. She is left for what feels like centuries to ponder, with time she grows numb to it all, merely growing tired.
    • Roughly 20 years after their disappearance, after her family and its history has long since been forgotten, the corpse of a half-altalar comes crawling out of the mountain ranges. No memory on how she got there, or why, just a backpack full of rotten food and soggy doctorates to her name, she is left to find her way back into the world of the living. With Regalia being the only doorstep for nautical miles.
     
    • Winner Winner x 4
    #1 TheHitchHyker, Jun 12, 2021
    Last edited: Mar 28, 2023
  2. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    Taking this app for review.
     
  3. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    Looks good to me! I like how you've used the quote boxes too. Approved.
     
  4. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Patch Notes:
    • Made small changes to the backpack inventory (Removed Love Letter)
    • Updated some relations (Changed standing with Ryoe Yelthana, added Mary Jameson)
    • Removed Monster Volacorum, putting points back into unused.
     
  5. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Patch notes:
    • Fixed errors with proficiency points, and phys stat
    • Removed prof. points in gardening, it is now back to 3 built solely off of HP.
    • Began practicing Instrumental art (Lyre)
     
  6. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Patch Note:
    • Added 1 item to the backpack
    @Scribbe (Forgot to tag for the last like 2 updates)
     
  7. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    Continues to look fine. Re-approved.
     
  8. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Patch Notes:
    • Added Aliases/Nicknames
    • Removed/altered Low Use Proficiencies
      • Vocal Art, Was 12 PP, now only uses 2 PP. Returned 10 points to excess
      • Instrument Art, Removed entirely, returned 1 point to excess
      • Needlework Art, took away the PP used, 4 points returned to excess
      • Sanguiphobia, Removed entirely, points instead invested into wall climb
      • Clockwork Biotec Arm, took away the point allocation, needing it to be upkept monthly. 3 points returned to excess
    • Added New Proficiencies
      • Added Wall Climb 3 (-3 PP)
      • Added Alchemy Science (-5 PP)
      • Began learning Curing Knowledge (-3 PP)
    • Made some minor corrections (Punctuation, spelling, etc.)
    @Scribbe
    PS: Apologies for the frequent changes! I just got a really cool idea this morning from a friend and decided to put it into practice. They should slow down soon, as I'm finally getting Celeste into a refined position.
     
    #8 TheHitchHyker, Jun 22, 2021
    Last edited: Jun 23, 2021
  9. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    No worries! Re-approved.
     
  10. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Upcoming Patch Notes:
    • Changes to Proficiency Points (All are subject to change due to Special Perm App. circumstances)
      • Fix an error with excess, should be 14, not 15.
      • Plans to invest 4 points into Dagger Combat
      • Plans to invest 5 points into Shield Combat
        • Phys stat upgraded from 2.5 to 11.5
      • Plans to invest 5 points into Alchemy science
    • Incoming Inventory Changes
      • Backpack Additions
        • 1 tin of Fermanic Rubyflower Tallow
        • 1 bottle of Intensoid Poppymilk Vocadine
        • 1 bag of F.E. Garuda Salpeter
        • Box of 12 Matches
      • Dagger is now a Jitte/Parrying Knife
    • Personality changes
      • Adding Quirks
        • Has a high physical pain tolerance, but a low emotional pain toleranc
    • Question Adjustments
      • Fears
        • Added Fear of Darkness
    • Adding Core List
      • Alignment: Chaotic Good
      • Personality Type: INFP-T
      • Religion: Unionism 2
     
    #10 TheHitchHyker, Jun 25, 2021
    Last edited: Jun 29, 2021
  11. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Live Patch Notes for Ver. 2.0:
    • Proficiency Changes
      • Took 2 PP out of Vocal art. (Now only 3)
      • Took 2 PP out of dagger combat (No more Dagger Combat)
      • Added 6 PP to shield combat
      • Added 4 PP to Sword Combat
        • Adjust Phys Stat to meet these changes
      • Added 5 PP to Alchemy Science (Now 10 PP)
      • Took 10 PP out of Med. Training, now only 5 PP, and the 5 due to racial proficiency.
      • Added Elemental Control 4 (3 PP)
      • Added Spirit Familiar 1 (3 PP)
      • Added Light Mend 3 (3 PP)
    • Hobby Changes
      • Removed needlework points (4 HP returned to pool)
      • Added 2 HP to Vocal Art
    • Ability Changes
      • Added expanded lore for the abilities, and to how they relate to Celeste
    • Appearance Changes
      • Added some new Mutations, expanded upon old ones
    • Made Inventory changes mentioned in "Upcoming Patch Notes"
      • Increased the regal pouch from 20 to 50
      • Added "Gift from Eerikur"
        • A necklace with a Sweet Aetyton gem attached
    • Made personality changes mentioned in the "Upcoming Patch Ntoes"
      • Made several changes to the Questions list.
     
    #11 TheHitchHyker, Jun 30, 2021
    Last edited: Jul 5, 2021
  12. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    @Scribbe (@ing again jus in case u didn't see it the first time, and to let you know I have updated it to comply with the Med. Science Rework)
     
  13. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    Looks fine. Approved.
     
  14. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Upcoming Changes for Version 2.1.0
    The Dark Past Update

    • Proficiency Changes
      • Adding Astral Being 2 (3 PP)
      • Adding Theatre Art (2 HP)
      • Taking 1 point out of sword combat. (1 PP returned to excess)
      • Removing Light Mend 3 (3 PP returning to excess)
      • Investing remaining 10 PP into Alchemy Science (20 PP total now)
    • Character Lore Updates
      • Added New Alias
        • Anne-Marie Valentine
      • Updating Character Standings
        • Adding a ranking system based on x/10
          1. Tia 3/10
          2. Ryoe 1/10
          3. Reynard 8/10
          4. Aiyana 10/10
          5. Mary 10/10
          6. Briar 6/10
          7. Erwin 6/10
          8. Ealireleia Carbellenor 8/10
          9. Aurele 3/10
          10. Ana Cervantez 5/10
    • Backstory Overhaul
    Anne-Marie Valentine was born in 286 AC, to a middle-class couple of Solvaan-Altalars, with only a brother, Matthias Valentine. From birth, she was already told she was destined to do great things for the world, that she would one day save lives. Unfortunately, from birth, she was also a troublemaker. As she reached her teens, her rebellious nature only increased as her parents attempted to get her a medical education, as now she had little worry for the result of her actions. Her and her brother were quite the team as they went out at age 18 to find ways to make easy cash. They began fighting in one of the sewer's fight clubs, as her brother had the combat experience, and she now had the medical knowledge to keep him getting back up and into the fight.

    Her and her brother were close, obviously. But this began to strain the relationship with their parents, as they drove to alcohol to numb the pain their children were pushing them through. It became abusive on both ends, fighting breaking out in the house on a nightly basis. Eventually, it reached the climax as the siblings were kicked out of their home after Matthias struck their father. They fled back to the only place they knew, the sewers. Where they settled down and began building their lives back up using the strategy that seemed to work before. However, it being not the safest place, Matthias taught his sister how to fight, even inspiring her to pick up a shield as the two came to be quite the fighting force together. They fought as a duo in the ring for crowds of people, making plenty of regals in profit.

    However, as the years went by, the two toxic individuals began to turn their toxicity on each other. As Anne-Marie believed staying in the sewers was the only way they could live now, as they would not be welcomed back to the surface as a pair of bloodthirsty siblings. Her brother disagreed, believing that if they went back to show their parents their success they would be allowed back into the Valentine name. To end the argument quickly, Anne-Marie challenged him to a duel on May 31st, 307 AC, and this would prove to have been a fatal error. For both of them.

    Anne-Marie was taking the fight lightly at first, until she made a slash on her brothers face. The blood splatting onto her face, she licked it up. A crazed look forming in her eyes as she began to be consumed by bloodlust. The idea of fratricide seeming to just excite her more. Fearing for his life, Matthias did everything he could, not holding back as he cut his sisters belly open with his blade, this didn't stop her. He attempted to cut her arm off, this still seeming to not slow her down as she began bashing him over the head with her shield, knocking him out and eventually grinding the head into paste.

    But, as she fell to her knees and caught her breath. As her bloodlust came down, she realised what she had done. The adrenaline fading as she fell backwards, the pain settling in and the light beginning to fade. She struggled to push out words, staring at the corpse of her brother right in front of her. She coughed out a weak apology, before everything, faded to black.

    The girl was awoken in a void of nothing. All she could feel was pain, she couldn't see anything. Like trillions of tiny sewing needles stabbing into her skin. Over, and over. She tried to cry out, but she couldn't speak. Not as though anyone would even hear her pain.

    It felt like decades in this void, the pain beginning to dull to her, as now all she could feel was the pain on her soul. As she tried to remember why she was put here. Her soul knew, deep down what had happened, but her mind was made to forget it. But, as abrupt as her arrival was, her departure from limbo was as well.

    The woman awoke, with no memory of her name, or how she ended up in the sewer she laid in. She looked around, blood having deeply stained the ground in front of her. She had no right arm, and her intestines were nearly spilling out of her stomach. How did she get here? She did not know. A blood stained shield on her arm, she stood up. A voice told her to seek the light, she had no idea what the voice was or where it came from only.. that she had to listen to it. She wandered the sewers aimlessly, memorizing the layout as she attempted to find the light of the sun or the moon, something. Eventually she found her exit, into the night skies of New Crookback.

    She made a promise to herself, as her energy returned to her. That whatever she is, she would make sure it wouldn't happen again. Not to anyone, so long as long as she could do something about it.

    She began recreating her new life, going on the name Celeste Venphine and building up from nothing.

    • Inventory Changes
      • Jitte has been changed to a Sword Breaker Dagger
      • Added "Homelove Gift"
        • A Green bow, with a triplet set of bells attached. The bells tied on by a pink string, and make a sweet, addictive sound as they jingle.
      • Added "Memorial to Mary"
        • A cookie that is long past the point of edibility. It's rock hard, and impossible to bite into. A taste would provide one with a happy emotion within celeste's soul.
     
    #14 TheHitchHyker, Jul 8, 2021
    Last edited: Jul 11, 2021
  15. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Live Changes for Version 2.1.0
    The Dark Past Update

    • Proficiency Changes
      • Adding Astral Being 2 (3 PP)
      • Adding Theatre Art (2 HP)
      • Taking 1 point out of sword combat. (1 PP returned to excess)
      • Taking 3 points out of shield combat (3 PP Returned to excess)
      • Removing Light Mend 3 (3 PP returning to excess)
      • Investing remaining 10 PP into Alchemy Science (20 PP total now)
      • Replaced Spirit Familiar 1 with Exorcism 2
      • Changed Ithanian mother language to Suvial Altalar, to fit with the new lore.
      • Taking 2 Hobby points out of Vocal Art to store in excess. (2 HP returned to excess)
    • Character Lore Updates
      • Added New Alias
        • Anne-Marie Valentine
      • Updating Character Standings
        • Added a few new names to the system
        • Adding a ranking system based on x/10
      • Greatly Overhauled Backstory
      • Made several other changes to the list and core
    • Inventory Changes
      • Jitte has been changed to a Sword Breaker Dagger
      • Altered all alchemies to fit with her new level of proficiency
      • Added "Homelove Gift"
        • A Green bow, with a triplet set of bells attached. The bells tied on by a pink string, and make a sweet, addictive sound as they jingle.
      • Added "Memorial to Mary"
        • A cookie that is long past the point of edibility. It's rock hard, and impossible to bite into. A taste would provide one with a happy emotion within celeste's soul.
    • Misc. Changes
    • Made several Layout and Format Changes
    And finally, @Scribbe
    PS. Apologies for the strange formatting errors, they started appearing and I have been unable to figure out how to remove them!
     
    #15 TheHitchHyker, Jul 11, 2021
    Last edited: Jul 13, 2021
  16. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    Re-approved.
     
  17. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Minor Patch Version 2.2.0
    Proposition

    • Visual Changes
      • Upped height to Racial Max, 6' 5"
      • Updated Skin color to be more relevant. (From "pale" to "gray-ish blue"
      • Adding Void Sight mutation
      • Removing Pagan mutations
    • Proficiency Changes
      • Status of PP after update: (3 PP remaining)
      • Placing points from theater art (2 HP) into Cooking Art 2 HP)
        • Decided some cooking knowledge would be better for preparing herbal treatments
      • Added 2 HP into Horticulture Art (3 HP +2 HP = 5 HP)
        • Fixed an error where I was using Gardening art where I should've had horticulture
      • Removing Elemental Control 4 (3 PP returned to excess)
        • Returning to pacifist ideals, never used anyway.
      • Removing Rogue Gift 4 (3 PP returned to excess)
        • Dropping the mantle of "maiden of life" to focus on running her business.
      • Adding Elemental Control 2 (3 PP)
      • Removing Exorcism 2 (3 PP returned to excess)
        • Hardly even used as curses are rather rare.
      • Removing Wall Jump 3 (3 PP returned to Excess)
        • Hardly ever used in the first place
      • Removing Home Enchant 1 (3 PP Returned to excess)
        • Redesigned home, no longer necessary
      • Adding 9 points to Horticulture. (9 PP taken out of excess)
        • To let Celeste be more independent and grow her own alchemy ingredients
      • Phys stat is now 11 (Was 6.5)
    • Inventory Changes
      • Adding New Sentimental Items
        • "Ana's Gift"
          • A hand crafted bookmark made of papyrus laden with unionist symbols. On the end of it are beads attached to a ribbon. The beads are colored Blue and Pink. A gift from Ana Cervantez that fills Celeste with feelings of reassurance and pride.
        • "Guard Gift"
          • A flask gifted to her from a violet guard. Nothing particularly special about it, but she always has it with her.
        • "Mary's Gift"
          • A handful of broken gears from an expensive clock. They're basically worthless now, but Celeste refuses to get rid of them, or the other remains of time she was gifted.
        • "The Second Letter"
          • A letter addressed to Celeste.
    Hey, love.
    I'm going to take a break for a few days, spend some time outside Regalia. I know I'm leaving you a little short-handed in the clinic, but. I need this, alright? To get better, to be better.
    Thank you, Ryoe.
    A little sketch of her and Celeste smiling next to each other, joined at the shoulder, would be behind the letter with a little heart in the corner. Awe.
      • Removing sentimental items
        • Removing "Memory of Mary"
    • Personality Changes
      • Adding new segment to expanded story.
    Celeste over time has begun making a name for herself. Especially as of late, she has given herself a middle name: Novalus, as a part of her self-reinvention. She now runs the Second Winds Infirmary in Arena court upon some bad dealings that occurred with her previous employer.
    • Adding new relations
      • Eerikur/Eerikar Ulvid Fjordefil (10/10)
    • Updating old ones!
      • Relationship decreased with Aurele
      • Relationship increased with Ealireleia
     
    • Friendly Friendly x 1
    #17 TheHitchHyker, Jul 17, 2021
    Last edited: Aug 5, 2021
  18. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    @Scribbe finalized the changes posted in the previous comment.
     
  19. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    @Scribbe in case you missed the first one, added in a few extra adjustments that I added to the patch notes
     
  20. Scribbe

    Scribbe Scribma Male Staff Member Lore1

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    Sorry about the wait! Re-approved.
     
  21. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Version 2.2.1 Alchemy Update hotfix
    • Made the following adjustments to Proficiencies in order to fit with the new changes to Alchemy
      • 12 PP (Alchemies)
        5 PP (Medical Training)
        4 PP (Sword Combat)
        1 PP (Shield Combat

        3 PP (Curing Knowledge)
        3 PP (Home Enchant 1)
        3 PP (Elemental Control 2)

        3 PP (Clockwork Biotic)
        3 PP (Clockwork Golem)
        3 PP (Clockwork Environment)
        3 PP (Clockwork Technik)

        7 PP+8 HP (Horticulture Art)
        2 HP (Brewing Art)


        15.5 Phys Stat
    • Added Koko/Anarchy to relationships
    Also @Scribbe (sorry for doing it again so soon but I had to update because of the alchemy rework)​
     
  22. Follower

    Follower :3c

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  23. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Changes made to comply with the new undead rework:
    • Removed all clockwork point-buys
    • Removed racial abilities, added the basic Corpse Undead kit
    • Added the following
    Changed sulvaley BACK to ithanian as it was in Celeste's original draft
    3 PP (Etosian)
    5 PP (husbandry art)
    9 PP (Guard Forgery + Government Forgery)
    3 PP (Instrument Art [Guitar/strings])
    -1 PP from Sword Combat
    • Made several misc. changes to lore, and inventory
    • Made Changes to certain relationships, and the format of relationships.
     
  24. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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  25. Follower

    Follower :3c

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  26. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Proposed changes for version 2.3

    • Appearance Changes
      • Facial Details: Half of the skin on her face is entirely missing. The muscle below visible, and is known to bleed frequently. Her teeth are slightly yellowed, her left lip only barely remaining. When she is mentally present, her left eye is wide open, the right being only half opened and unresponsive. When Anne-Marie is present, the left eye takes on the unresponsive nature and the right eye is opened.
      • Vocal Details:
        • Celeste's voice is somewhat grainy and scratchy, almost like an old radio.
        • Anne-Marie's voice sounds nigh identical to Celeste's, only being much clearer. As if they were from living vocal chords.
      • Body Details: She is built like a Kitkat, tall, and thin. And with about the same sugar content, too. Belly has a large series of stitches along it that occasionally leaks blood, and if she moves too much the stitches do rip open. Her right arm is only barely hanging onto her body, making a terrible grinding sound of the bones as it they rub together as she moves. Her left hand has two fingers down to the bone, also barely hanging on by scraps of muscle.
      • Mutation Details: (Totally Reworking Mutations and moving them to be under appearance, rather than Proficiency)
        • Void Based Mutations
          • Tears
            • Her tears strangely have different appearance based on why they are present, but have the overall properties of her blood nonetheless.
            • Emotional Pain causes her to cry a blackened fluid.
            • Physical Pain causes her to cry tears of dark, crimson blood.
          • Rot
            • Her blood is a darker color than normal blood, making it instantly recognizable.
        • Undead Based 'Mutations'
          • Reminder
            • Two rusty, bloodied scalpels are permanently embedded in her. One in her right shoulder blade, and another near the edges of one of her stomach wounds. Attempts to remove them will fail, and only cause her extreme pain.
          • Scarring
            • Most of the wounds succumbed by Anne-Marie while she still carried a pulse can never be healed, such as the wound in her torso, and the missing skin on her face, arm, and hand.
          • Decomposition
            • She has vines growing out of her body, which differ in appearance based on the side they're on. They will typically grow and get tangled in her hair if she doesn't wrap it into a crown, or down her arms.
              • Vines on the left side, 'Celeste' side, blossom delicately and release a smell of cherries.
              • Vines on the right side, 'Anne-Marie' side, are thorny and grow small rose buds which release a scent of roses.
          • Mark
            • On the back of her neck she has text written in a glowing green ink, written in Ancient Altalar and in an unfamiliar handwriting.
              • Anne-Marie Valentine
    • Proficiency Changes
      • Pre-Update PP: 0 PP
        • Minor Changes
          • None, Yet...
        • Removals
          • Guard Forgery (3 PP Returned to Excess)
          • Sword Combat (2 PP Returned to Excess)
          • Instrument Art (3 PP Returned to Excess)
          • Shield Combat (Lowering, 2 PP Returned to Excess)
          • Husbandry (5 PP Returned to Excess)
      • Remaining Post-Removal: 15 PP
        • Additions
          • Axe Combat (5 PP) [Dual Single-Handed Ice Axes]
          • Wall Climb 3 (3 PP) [Roguery/Mundane]
          • Rogue Gift 3 (3 PP)
      • Remaining Post-Addition: 4
    • Lore Changes
      • Significantly Rewriting Celeste's Lore
        • Death no longer occurred in the sewers, rather up in snowy mountains near Old Crookback.
        • Death is still a result of two-way fratricide
     
    #26 TheHitchHyker, Sep 18, 2021
    Last edited: Sep 19, 2021
  27. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    @Follower made the changes mentioned in the above.
     
  28. Follower

    Follower :3c

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    @TheHitchHyker Sorry for the delay, I have been unwell. After reviewing your application, Everything seems to be in order, Approved.
     
  29. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Upcoming Patch: "The Fall from Grace"
    • Proficiency Changes
      • In accordance with the new linguistics rules, Altalar has been made into a PP purchase (3 PP)
      • Added the Burglary Pack (3 PP)
    • Lore Changes
      • Answers to the questions have had some changes.
      • Formatting altered greatly.
    • Several changes have been made to formatting throughout.
    @Follower Thank uuuu
     
  30. Follower

    Follower :3c

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  31. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Major Update: "Ithanian Blood"
    Version 3.0
    • Rewrote entire document to comply with new formatting
    • Massively updated lore for the second time, as the previous iteration didn't make much sense.
    @Follower

    Author Comments:
    An intended minor lore update became... This, when about 30 minutes after the entire application template was altered lol
     
  32. Follower

    Follower :3c

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  33. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Version 3.1
    Minor Update Preview Notes
    (Also just for me to review before comitting to these changes)

    • Proficiency Updates:
      • Profs. On the chopping block this time around:
        • Burglary pack - 3 Points Refunded
          • Celeste has no reason to have this.
        • Government Forgery Pack - 3 Points Refunded
          • Been debating on whether to keep this or not. I like the idea but I dislike it going unused so often.
        • Conning Alchemy - 3 Points Refunded
          • Only had in order to have the status as a "progression alchemist" but, seeing as it isn't necessary anymore I will be getting rid of this.
        • Altalar Linguistics - 3 Points Refunded
          • Originally I had it in because she was able to get it for free. With further consideration, I do not feel I should keep it. It's purpose for keeping was for communicating with some of her compatriots but as of late events she has few, if any remaining friends who she would communicate with this.
      • Profs on the addition table:
      • In theory, with the 16 Excess
      1. Excess Points: 7
      2. Excess Points: 0
      3. Excess Points: 7
      • Culinary Art
      • Baking Art
      1. [4 PP]
      2. [8 PP]
      3. [3 PP]
      • Mixology Art
      1. [5 PP]
      2. [8 PP]
      3. [6 PP]
      • Some major plans to changing the business-model of Second Winds due to slowly losing interest with its original purpose. (And lack of Medical RP to begin with)
     
  34. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Version 3.1 release

    • Making the removals marked in above,
      • Making the additions in the second proposal (2.)



    @Follower made the changes! Thank you for your time.
     
  35. Follower

    Follower :3c

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  36. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    Version 3.9
    Update: Can't wait for the prof rework so here
    • Made some slight formatting adjustments
    • Removed several point-buys in favor of adding Combat proficiencies. 6 Prof. Points are now in excess.
      • REMOVED:
        • Rogue Gift 3
        • Rogue Gift 4
        • Altalar Linguistics
        • Volatile Alchemy
      • ADDED:
        • Caster Ranged Combat (4)
        • Greatsword Combat (20)

    AND FINALLY: it has come to my attention follower isn't staff so, swapped to Needs Reviewer.
    Author Comments: Long Time no see! Finally back from a break and ready to refresh Celeste with some new, quirky abilities, to allow for interesting play before the update.
    (If they release the proficiency system update in the next like 30 minutes I am going to flip)
     
    #36 TheHitchHyker, Apr 22, 2022
    Last edited: Apr 22, 2022
  37. Magivore

    Magivore No Rest For The Wicked

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    bonk, approved.
     
  38. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    @Magivore
    Update Version 4.0
    • Altered in order to follow the lines of the new Proficiency rework
    • Changed race to Teledden (was solvaan purely for the medical science boost. Seeing as that isn't needed anymore? There we go.)
    • Title of application changed to fit with the new goals of my precious corpse
     
  39. Magivore

    Magivore No Rest For The Wicked

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  40. TheHitchHyker

    TheHitchHyker Dead Man's Switch

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    @Magivore
    Update v. 4.1
    • Just some minor formatting fixes.
     

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