- Joined
- Dec 4, 2012
- Messages
- 76
- Reaction score
- 67
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- Age
- 29
Before the actual suggestion, a few tips:
Now for the actual suggestion.
Have a system where factions can buy power to claim land. it should be cheap, maybe 5-10 silver per power/chunk. many of you may think this would produce many extreamly large factions. and it definately would, but that isn't necesarily a bad thing. what would you rather see in Massivecraft, dozens of half abandond wilderness towns, or a couple large, well developed cities.
I noticed there are dozens of players with thousands of Silver each. the fact is, there is nothing to spend that Silver on. this will give them something to spend it on. this idea in combination with taxes on chestshops will help fix the Massivecraft economy.
- Read the whole suggestion, not just the first sentance.
- if you are incapable of typing more than the word "no", dont bother posting. give reasons why you disagree.
- be open minded, consider different points of view.
Now for the actual suggestion.
Have a system where factions can buy power to claim land. it should be cheap, maybe 5-10 silver per power/chunk. many of you may think this would produce many extreamly large factions. and it definately would, but that isn't necesarily a bad thing. what would you rather see in Massivecraft, dozens of half abandond wilderness towns, or a couple large, well developed cities.
I noticed there are dozens of players with thousands of Silver each. the fact is, there is nothing to spend that Silver on. this will give them something to spend it on. this idea in combination with taxes on chestshops will help fix the Massivecraft economy.