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Work in Progress Bonavolta Gallo | LET'S GO GAMBLING!!

This sheet is a work in progress and should not be considered accurate or used actively in roleplay.

TheBestRandumb

Randumb8662
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Character Information
Full Name: Bonavolta Gallo
Heritage / Culture: Cantaluna Ailor
Age: 34
Gender / Pronouns: She/they
Religion: Unionist
Occult: Avarice Arkenborn
Character Occupation: Engineer
Appearance Information
Eye Color: Void arkenborn eyes
Skin Color: Brown-ish?
Hair: Red, wavy
Height: 6'2
Body Type: Uhh stocky?
Additional Features:
Skill Information
Hobbies and Talents: GAMBLING, winning it big, bartending, engineering, mostly engineering lowkey
Mechanics:
  • Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
  • Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
  • Ailor when using Syncretism can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.
    • You are a natural corruptor, able to detect what vices and corruptible traits others have (consent not needed). You can then initiate a corruption cycle of another person, causing them to take on heightened vices, or go down a "corruption-arc" path where they become "evil" (this does require consent).
    • While not fully able to read minds, you can sometimes perceive bleeding memories or thoughts from others. Other players may DM you and describe things you are witnessing from their minds, thoughts, or flashes of the past that your character is watching while interacting with them. You may ask a player to share these, but they must always be the ones to define what is seen, if anything at all.
      • You can make trades of resources (Divinium, Artifactsparks, and Wealth Tokens) non-publicly, or can facilitate trade between two people to make it non-public, done through a ticket rather than through public channels.

Languages: Canta (native), Common (learned)

Backstory
WIP

Plothooks
  • People from Montania might remember a mechanical engineering business ran by an arkenborn for around 14 years, now currently run by a young man.

I'll add more later uhh

Combat Proficiencies and Abilities
Attack Stat:
Defense Stat:
WIP